Player Matchup

Nu Wa
Nu Wa
FoggierSneeze14
Nu Wa
Level 22
God Stats
12W - 1L
1,873 SR
Queue Stats
114W - 97L
1,541 Elo+
Solo
Susano
Susano
HitMeDadyUwU
Susano
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,873 Elo+
Solo
Hachiman
Hachiman
Plasticoverdose1
Hachiman
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
8W - 7L
1,381 Elo+
Solo
Cthulhu
Cthulhu
anabolic-tear
Cthulhu
Level 24
God Stats
9W - 5L
1,578 SR
Queue Stats
64W - 62L
1,436 Elo+
Party 1
Cerberus
Cerberus
moneyboii654
Cerberus
Level 26
God Stats
6W - 3L
1,548 SR
Queue Stats
97W - 88L
1,451 Elo+
Party 1
Team Averages
Level 22
1,638 SR
1,536 Elo+

VS

Team Averages
Level 18
1,536 SR
1,517 Elo+
Zhong Kui
Zhong Kui
Babylonsalas
Zhong Kui
Level 16
God Stats
5W - 4L
1,516 SR
Queue Stats
32W - 28L
1,454 Elo+
Party 2
Nemesis
Nemesis
Cuidighthigh
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,769 Elo+
Solo
Achilles
Achilles
Th3BloodAng3l
Achilles
Level 21
God Stats
25W - 24L
1,538 SR
Queue Stats
126W - 117L
1,499 Elo+
Solo
Vulcan
Vulcan
TheCAMShow89
Vulcan
Level 29
God Stats
3W - 4L
1,411 SR
Queue Stats
89W - 96L
1,402 Elo+
Solo
Sobek
Sobek
Zadocta34
Sobek
Level 14
God Stats
4W - 3L
1,715 SR
Queue Stats
22W - 20L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,392
1,174
13,199
7,649
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
7 / 3 / 6
9,992
1,249
15,769
9,206
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 9
7,942
993
5,352
6,932
2,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
15
3 / 2 / 7
9,059
1,132
10,542
10,141
3,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
moneyboii654
Cerberus
15
2 / 1 / 10
8,625
1,078
6,722
14,410
5,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

305

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Babylonsalas
Zhong Kui
14
1 / 3 / 6
8,368
1,046
13,251
14,183
11,265
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Cuidighthigh
Nemesis
13
4 / 2 / 4
8,717
1,090
8,570
14,750
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Th3BloodAng3l
Achilles
13
2 / 1 / 3
7,893
987
1,608
3,365
1,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Vulcan
14
2 / 6 / 4
8,598
1,075
10,723
9,674
2,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Zadocta34
Sobek
15
1 / 4 / 6
8,279
1,035
10,962
16,269
14,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
16
Kills
10
10
Deaths
16
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Babylonsalas
Zhong Kui
1
3
6
1.33
L
Nemesis
Cuidighthigh
Nemesis
4
2
4
3
W
4
1
6
7
W
Susano
7
3
6
3.33
W
0
3
9
1.5
L
Achilles
Th3BloodAng3l
Achilles
2
1
3
3.5
L
Vulcan
2
6
4
0.67
L
Sobek
Zadocta34
Sobek
1
4
6
1
W
Cthulhu
3
2
7
3.25
W
Cerberus
moneyboii654
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
45,114
48,338
Taken
58,241
17,637
Mitigated
36,385
8,099
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Babylonsalas
Zhong Kui
13,251
2,321
0
898
14,183
11,265
0
6,792
6,910
25,463
0
L
Nemesis
Cuidighthigh
Nemesis
8,570
3,287
0
1,486
14,750
5,809
0
7,766
6,533
0
15,670
W
13,199
2,965
0
505
7,649
2,360
0
5,096
2,235
28,993
0
W
Susano
15,769
3,389
0
730
9,206
3,724
0
5,692
3,302
0
34,496
W
5,352
2,607
0
178
6,932
2,375
0
4,522
2,193
0
13,799
L
Achilles
Th3BloodAng3l
Achilles
1,608
333
0
593
3,365
1,691
0
1,366
1,859
0
8,818
L
Vulcan
10,723
4,238
0
0
9,674
2,863
0
3,742
5,701
37,254
0
L
Sobek
Zadocta34
Sobek
10,962
896
0
1,757
16,269
14,757
0
9,795
5,905
24,870
0
W
Cthulhu
10,542
1,936
488
1,345
10,141
3,636
0
7,164
2,779
29,584
0
W
Cerberus
moneyboii654
Cerberus
6,722
541
342
4,511
14,410
5,542
0
11,221
2,893
15,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
41,855
189
Minions Killed
131
9
Camps Cleared
3
805,773
Distance Traveled
703,067
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,368
1,046
28
4
0
150,760
0
L
Nemesis
8,717
1,090
8
1
2
152,613
0
W
Nu Wa
9,392
1,174
39
5
1
138,707
0
W
Susano
9,992
1,249
46
6
5
177,042
0
W
Hachiman
7,942
993
32
4
0
145,074
0
L
Achilles
7,893
987
12
2
0
66,354
0
L
Vulcan
8,598
1,075
58
7
0
152,209
0
L
Sobek
8,279
1,035
25
3
1
181,131
0
W
Cthulhu
9,059
1,132
45
6
2
166,031
0
W
Cerberus
8,625
1,078
27
3
1
178,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role