Player Matchup

Achilles
Achilles
Elpegaabuelas
Achilles
Level 63
God Stats
3W - 2L
1,465 SR
Queue Stats
13W - 19L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
MomentoCripi
Sylvanus
Level 107
God Stats
1W - 1L
1,224 SR
Queue Stats
19W - 22L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
Tubuentiopepe
Ne Zha
Level 109
God Stats
15W - 10L
1,614 SR
Queue Stats
245W - 244L
1,600 Elo+
Party 1
Team Averages
Level 93
1,434 SR
1,518 Elo+

VS

Team Averages
Level 25
1,578 SR
1,577 Elo+
Sol
Sol
Levicomic
Sol
Level 64
God Stats
5W - 1L
1,735 SR
Queue Stats
114W - 44L
1,690 Elo+
Party 2
Hou Yi
Hou Yi
Senpai2Give
Hou Yi
Level 4
God Stats
0W - 1L
1,230 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
lordo25252525
Fenrir
Level 7
God Stats
2W - 2L
1,769 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elpegaabuelas
Achilles
12
5 / 0 / 6
8,558
778
6,192
10,575
9,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MomentoCripi
Sylvanus
11
3 / 3 / 7
7,861
715
5,438
9,478
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 6
8,369
761
11,926
10,154
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,462
678
12,586
7,176
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
10
1 / 3 / 2
7,111
646
4,352
6,940
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 2
6,338
576
1,423
12,938
5,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Elpegaabuelas
Achilles
5
0
6
8
L
2
2
0
1
W
Sylvanus
MomentoCripi
Sylvanus
3
3
7
2.17
L
Hou Yi
1
3
2
0.67
W
4
0
6
7
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
18,361
30,207
Taken
27,054
18,034
Mitigated
9,280
15,257
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Elpegaabuelas
Achilles
6,192
1,594
0
3,978
10,575
9,268
448
4,712
5,289
0
25,684
L
12,586
2,156
0
2,612
7,176
2,045
0
488
6,596
40,291
0
W
Sylvanus
MomentoCripi
Sylvanus
5,438
2,063
3,245
3,207
9,478
4,620
523
3,749
5,461
14,836
3,742
L
Hou Yi
4,352
1,756
0
545
6,940
1,965
0
1,122
5,818
0
10,944
W
11,926
2,810
0
4,827
10,154
4,146
1,020
3,519
6,335
0
35,556
L
1,423
456
0
1,623
12,938
5,270
0
3,461
9,408
0
3,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
20,911
127
Minions Killed
108
6
Camps Cleared
3
655,272
Distance Traveled
494,136
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,558
778
23
2
1
229,288
1
L
Sol
7,462
678
80
7
2
189,564
3
W
Sylvanus
7,861
715
35
3
2
172,986
4
L
Hou Yi
7,111
646
21
2
0
158,964
2
W
Ne Zha
8,369
761
69
6
3
252,998
2
L
Fenrir
6,338
576
7
1
1
145,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role