Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
AZIMX
Camazotz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 141L
1,499 Elo+
Party 2
Artio
Artio
LecheX
Artio
Level 104
God Stats
0W - 3L
1,368 SR
Queue Stats
196W - 174L
1,566 Elo+
Party 3
Chaac
Chaac
Strikeman31
Chaac
Level 43
God Stats
5W - 2L
1,517 SR
Queue Stats
101W - 84L
1,543 Elo+
Party 3
Rama
Rama
Thekillermidget
Rama
Level 91
God Stats
0W - 2L
1,351 SR
Queue Stats
20W - 25L
1,480 Elo+
Solo
Team Averages
Level 88
1,447 SR
1,518 Elo+

VS

Team Averages
Level 79
1,689 SR
1,639 Elo+
Eset
Eset
BronzeBot
Eset
Level 60
God Stats
12W - 4L
1,659 SR
Queue Stats
251W - 175L
1,649 Elo+
Party 1
Anhur
Anhur
BronzeBrony
Anhur
Level 48
God Stats
21W - 6L
1,720 SR
Queue Stats
91W - 48L
1,748 Elo+
Party 1
Ganesha
Ganesha
DarkPette
Ganesha
Level 41
God Stats
3W - 0L
1,784 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 1
Jormungandr
Jormungandr
HoneyBadger7513
Jormungandr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
323W - 322L
1,558 Elo+
Party 4
Susano
Susano
Mags-StoppedJoke
Susano
Level 124
God Stats
3W - 1L
1,781 SR
Queue Stats
195W - 209L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 9 / 2
7,134
476
4,974
9,803
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
AZIMX
Camazotz
13
2 / 7 / 2
7,888
526
5,010
14,259
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
LecheX
Artio
9
0 / 4 / 2
6,116
408
803
16,884
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
7,672
511
8,813
16,513
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 9 / 0
5,831
389
4,301
13,087
1,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
13 / 3 / 5
10,017
668
18,962
12,182
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
13 / 0 / 0
9,929
662
16,014
11,534
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
DarkPette
Ganesha
12
0 / 0 / 14
8,088
539
1,979
6,678
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
HoneyBadger7513
Jormungandr
15
3 / 2 / 3
9,109
607
9,766
10,763
10,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 12
8,509
567
6,641
10,243
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
31
31
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
9
2
0.22
L
Camazotz
AZIMX
Camazotz
2
7
2
0.43
W
Eset
13
3
5
5.17
W
13
0
0
13
W
Ganesha
DarkPette
Ganesha
0
0
14
7
W
Jormungandr
HoneyBadger7513
Jormungandr
3
2
3
2.25
L
Artio
LecheX
Artio
0
4
2
0.25
W
2
2
12
4
L
2
2
2
1.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
53,362
70,546
Taken
51,400
34,528
Mitigated
29,069
21,612
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,974
393
0
374
9,803
3,250
0
4,931
4,872
33,257
0
L
Camazotz
AZIMX
Camazotz
5,010
1,364
0
5,742
14,259
4,359
0
7,314
6,945
0
39,350
W
Eset
18,962
2,210
557
3,609
12,182
4,639
1,126
2,226
9,657
66,064
0
W
16,014
7,476
0
6,315
11,534
4,267
908
812
10,712
0
83,343
W
Ganesha
DarkPette
Ganesha
1,979
400
671
1,799
6,678
5,504
210
739
5,895
25,548
0
W
Jormungandr
HoneyBadger7513
Jormungandr
9,766
3,868
0
2,800
10,763
10,926
121
203
9,635
57,611
0
L
Artio
LecheX
Artio
803
0
1,018
3,074
16,884
10,327
0
7,945
8,939
10,336
0
W
6,641
1,459
0
4,237
10,243
3,733
72
1,520
8,571
0
46,441
L
8,813
1,788
180
9,152
16,513
15,487
0
9,969
6,544
0
47,183
L
4,301
3,588
0
2,072
13,087
1,105
0
548
12,539
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
45,652
320
Minions Killed
468
0
Camps Cleared
0
1,393,300
Distance Traveled
1,464,432
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,134
476
68
5
0
258,998
3
L
Camazotz
7,888
526
82
5
0
291,526
7
W
Eset
10,017
668
108
7
0
299,396
2
W
Anhur
9,929
662
149
10
0
268,692
1
W
Ganesha
8,088
539
5
0
0
299,307
3
W
Jormungandr
9,109
607
119
8
0
267,400
4
L
Artio
6,116
408
17
1
0
305,283
4
W
Susano
8,509
567
87
6
0
329,637
1
L
Chaac
7,672
511
87
6
0
285,188
1
L
Rama
5,831
389
66
4
0
252,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role