Player Matchup

Chaac
Chaac
Han1ki
Chaac
Level 29
God Stats
3W - 0L
1,793 SR
Queue Stats
68W - 63L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
KrisLC10
Cthulhu
Level 29
God Stats
16W - 15L
1,456 SR
Queue Stats
95W - 122L
1,369 Elo+
Party 3
Sol
Sol
OceanChad
Sol
Level 115
God Stats
23W - 23L
1,580 SR
Queue Stats
352W - 357L
1,497 Elo+
Party 2
Medusa
Medusa
RaggnaröK63
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,721 Elo+
Party 2
Kali
Kali
Z0mbzn00b
Kali
Level 43
God Stats
3W - 4L
1,239 SR
Queue Stats
126W - 152L
1,394 Elo+
Party 3
Team Averages
Level 48
1,514 SR
1,468 Elo+

VS

Team Averages
Level 52
1,447 SR
1,395 Elo+
Tiamat
Tiamat
Aigami400
Tiamat
Level 61
God Stats
9W - 13L
1,249 SR
Queue Stats
190W - 200L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlackPando1
Cu Chulainn
Level 48
God Stats
7W - 4L
1,167 SR
Queue Stats
150W - 169L
1,376 Elo+
Solo
Geb
Geb
Deadkane
Geb
Level 128
God Stats
0W - 4L
1,531 SR
Queue Stats
24W - 23L
1,502 Elo+
Party 1
Bakasura
Bakasura
Frozzky
Bakasura
Level 22
God Stats
2W - 1L
1,790 SR
Queue Stats
42W - 56L
1,404 Elo+
Party 1
Hachiman
Hachiman
MettDamon
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Han1ki
Chaac
9
2 / 0 / 2
5,210
579
2,847
4,989
2,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KrisLC10
Cthulhu
8
1 / 0 / 6
5,266
585
1,885
3,911
2,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 3
5,914
657
3,561
2,924
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
10
6 / 0 / 1
5,955
662
5,728
3,912
1,126
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
8
3 / 2 / 1
5,532
615
3,627
6,365
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aigami400
Tiamat
8
0 / 3 / 1
4,911
546
2,670
5,022
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
BlackPando1
Cu Chulainn
8
0 / 2 / 1
4,948
550
3,946
7,187
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
4,466
496
1,896
5,241
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Frozzky
Bakasura
7
2 / 4 / 0
4,852
539
1,669
6,413
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
MettDamon
Hachiman
6
0 / 5 / 0
3,803
423
2,348
3,846
540
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aigami400
Tiamat
0
3
1
0.17
L
Cu Chulainn
BlackPando1
Cu Chulainn
0
2
1
0.25
L
0
0
0
0
L
Bakasura
Frozzky
Bakasura
2
4
0
0.5
W
Chaac
Han1ki
Chaac
2
0
2
3
W
Cthulhu
KrisLC10
Cthulhu
1
0
6
4
L
Hachiman
MettDamon
Hachiman
0
5
0
0
W
1
0
3
2.5
W
Medusa
6
0
1
6.5
W
Kali
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
12,529
22,101
Taken
27,709
8,337
Mitigated
9,553
8,099
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aigami400
Tiamat
2,670
491
0
1,622
5,022
1,790
0
1,680
3,342
22,273
0
L
Cu Chulainn
BlackPando1
Cu Chulainn
3,946
523
70
2,475
7,187
3,294
0
1,286
5,901
0
19,363
L
1,896
24
0
612
5,241
2,159
0
527
4,714
13,719
0
L
Bakasura
Frozzky
Bakasura
1,669
1,083
0
873
6,413
1,770
0
1,544
4,869
0
17,296
W
Chaac
Han1ki
Chaac
2,847
661
0
1,528
4,989
2,062
304
0
4,593
0
17,301
W
Cthulhu
KrisLC10
Cthulhu
1,885
67
355
1,241
3,911
2,179
245
697
3,214
10,711
0
L
Hachiman
MettDamon
Hachiman
2,348
1,812
0
0
3,846
540
0
409
3,437
0
11,049
W
3,561
988
0
1,924
2,924
809
1,898
1,141
1,582
36,484
0
W
Medusa
5,728
1,949
0
1,358
3,912
1,126
275
1,780
2,080
0
37,785
W
Kali
3,627
1,831
0
1,693
6,365
2,161
0
690
5,357
0
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
22,980
266
Minions Killed
193
0
Camps Cleared
0
906,287
Distance Traveled
799,100
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,911
546
55
6
0
150,572
3
L
Cu Chulainn
4,948
550
47
5
0
178,632
1
L
Geb
4,466
496
16
2
0
180,142
3
L
Bakasura
4,852
539
53
6
0
138,911
0
W
Chaac
5,210
579
44
5
0
192,031
1
W
Cthulhu
5,266
585
17
2
0
182,483
0
L
Hachiman
3,803
423
22
2
0
150,843
0
W
Sol
5,914
657
76
8
0
162,491
2
W
Medusa
5,955
662
82
9
0
175,785
3
W
Kali
5,532
615
47
5
0
193,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role