Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Blur LTs
Zeus
Level 29
God Stats
13W - 9L
1,696 SR
Queue Stats
107W - 98L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
NvmMI
Cliodhna
Level 129
God Stats
4W - 4L
1,666 SR
Queue Stats
96W - 64L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanjolo19
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,483 Elo+
Party 3
Team Averages
Level 89
1,572 SR
1,547 Elo+

VS

Team Averages
Level 70
1,665 SR
1,588 Elo+
Geb
Geb
Dark880
Geb
Level 123
God Stats
17W - 4L
1,856 SR
Queue Stats
327W - 216L
1,637 Elo+
Party 2
Da Ji
Da Ji
Omnimook
Da Ji
Level 41
God Stats
7W - 6L
1,481 SR
Queue Stats
66W - 64L
1,530 Elo+
Solo
Achilles
Achilles
SVN Glock
Achilles
Level 47
God Stats
411W - 122L
1,838 SR
Queue Stats
429W - 134L
1,756 Elo+
Party 2
Chang'e
Chang'e
Schknobes
Chang'e
Level 48
God Stats
21W - 15L
1,605 SR
Queue Stats
295W - 270L
1,514 Elo+
Solo
Charybdis
Charybdis
x44magnumGamingx
Charybdis
Level 89
God Stats
28W - 24L
1,546 SR
Queue Stats
507W - 455L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 7
8,902
1,113
5,162
10,794
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
 
Xbalanque
13
1 / 4 / 5
7,808
976
8,188
8,817
3,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
1 / 3 / 3
7,287
911
3,838
2,604
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
NvmMI
Cliodhna
14
5 / 3 / 1
8,964
1,121
10,517
10,048
4,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
juanjolo19
Morgan Le Fay
13
0 / 4 / 4
7,360
920
4,485
7,843
3,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

241

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 2 / 11
8,458
1,057
8,749
9,513
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Omnimook
Da Ji
14
6 / 2 / 6
8,976
1,122
8,877
7,010
3,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
SVN Glock
Achilles
14
3 / 0 / 11
8,512
1,064
8,336
10,041
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Schknobes
Chang'e
14
3 / 2 / 7
8,659
1,082
7,917
7,382
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
14
1 / 1 / 8
7,906
988
3,716
2,878
954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
7
Kills
15
15
Deaths
7
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
7
3.5
L
Xbalanque
 
Xbalanque
1
4
5
0.88
L
Zeus
1
3
3
0.83
W
Geb
2
2
11
3.75
L
Cliodhna
NvmMI
Cliodhna
5
3
1
1.83
W
Da Ji
Omnimook
Da Ji
6
2
6
4.5
W
Achilles
SVN Glock
Achilles
3
0
11
8.5
W
Chang'e
Schknobes
Chang'e
3
2
7
3.25
L
Morgan Le Fay
juanjolo19
Morgan Le Fay
0
4
4
0.5
W
Charybdis
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
37,595
40,106
Taken
36,824
26,572
Mitigated
28,234
1,989
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,162
542
306
948
10,794
14,293
0
4,176
6,166
27,612
0
L
Xbalanque
 
Xbalanque
8,188
4,070
0
0
8,817
3,370
0
4,062
4,397
0
19,633
L
Zeus
3,838
260
0
0
2,604
724
0
1,094
1,374
5,831
0
W
Geb
8,749
810
0
584
9,513
9,226
0
3,084
6,273
18,886
0
L
Cliodhna
NvmMI
Cliodhna
10,517
2,456
0
0
10,048
4,846
0
4,319
5,530
0
24,603
W
Da Ji
Omnimook
Da Ji
8,877
1,239
0
128
7,010
3,084
0
2,510
4,357
0
14,293
W
Achilles
SVN Glock
Achilles
8,336
2,011
0
2,323
10,041
11,912
0
4,211
5,678
0
10,575
W
Chang'e
Schknobes
Chang'e
7,917
554
2,420
2,415
7,382
3,058
0
1,844
5,467
39,298
0
L
Morgan Le Fay
juanjolo19
Morgan Le Fay
4,485
915
0
735
7,843
3,339
0
2,349
5,277
16,624
0
W
Charybdis
3,716
1,250
0
250
2,878
954
0
1,308
1,564
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
42,511
136
Minions Killed
160
5
Camps Cleared
7
590,407
Distance Traveled
811,123
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,902
1,113
11
1
0
148,833
0
L
Xbalanque
7,808
976
32
4
1
117,630
0
L
Zeus
7,287
911
8
1
1
46,537
1
W
Geb
8,458
1,057
13
2
1
177,551
0
L
Cliodhna
8,964
1,121
43
5
2
165,789
0
W
Da Ji
8,976
1,122
18
2
1
169,113
1
W
Achilles
8,512
1,064
11
1
1
166,843
1
W
Chang'e
8,659
1,082
76
10
2
160,093
2
L
Morgan Le Fay
7,360
920
42
5
1
111,618
0
W
Charybdis
7,906
988
42
5
2
137,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role