Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
ButterscotchBuns
Hades
Level 65
God Stats
0W - 3L
1,235 SR
Queue Stats
380W - 406L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Glinsk98
Cthulhu
Level 94
God Stats
11W - 7L
1,530 SR
Queue Stats
240W - 238L
1,415 Elo+
Party 3
Apollo
Apollo
imdown2clown
Apollo
Level 19
God Stats
7W - 8L
1,602 SR
Queue Stats
37W - 41L
1,346 Elo+
Party 3
Scylla
Scylla
skullnullptr
Scylla
Level 26
God Stats
3W - 9L
1,848 SR
Queue Stats
94W - 112L
1,409 Elo+
Party 1
Team Averages
Level 50
1,543 SR
1,427 Elo+

VS

Team Averages
Level 34
1,484 SR
1,495 Elo+
Mulan
Mulan
 
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
Crabwithashotgun
Odin
Level 56
God Stats
9W - 4L
1,646 SR
Queue Stats
282W - 197L
1,679 Elo+
Party 4
Thanatos
Thanatos
Gotswag427
Thanatos
Level 45
God Stats
1W - 1L
1,241 SR
Queue Stats
17W - 18L
1,369 Elo+
Party 2
Bacchus
Bacchus
JLMillott
Bacchus
Level 17
God Stats
1W - 3L
1,285 SR
Queue Stats
20W - 25L
1,325 Elo+
Party 2
Apollo
Apollo
kamaro50
Apollo
Level 27
God Stats
32W - 18L
1,748 SR
Queue Stats
180W - 142L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 6 / 1
7,123
594
5,269
9,418
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
6,073
506
3,262
7,113
4,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Glinsk98
Cthulhu
9
2 / 4 / 1
5,836
486
7,977
9,428
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
0 / 7 / 3
5,160
430
3,886
8,432
2,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
2 / 6 / 3
6,139
512
5,109
7,810
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
12 / 3 / 3
7,874
656
9,358
10,966
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 0
7,427
619
5,326
6,612
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Gotswag427
Thanatos
11
5 / 4 / 4
6,939
578
8,344
10,104
3,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
JLMillott
Bacchus
9
1 / 0 / 6
6,312
526
4,239
6,008
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
kamaro50
Apollo
10
3 / 1 / 3
6,327
527
5,128
6,734
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
26
26
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
1
0.92
W
Mulan
 
Mulan
12
3
3
4.5
L
0
3
2
0.33
W
5
1
0
5
L
Cthulhu
Glinsk98
Cthulhu
2
4
1
0.63
W
Thanatos
Gotswag427
Thanatos
5
4
4
1.75
W
Bacchus
JLMillott
Bacchus
1
0
6
4
L
Apollo
0
7
3
0.21
W
Apollo
kamaro50
Apollo
3
1
3
4.5
L
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
32,395
42,201
Taken
40,424
17,170
Mitigated
19,969
11,472
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,269
1,627
0
2,694
9,418
4,475
0
0
9,376
0
27,422
W
Mulan
 
Mulan
9,358
1,549
0
5,382
10,966
5,251
0
3,420
7,300
0
43,218
L
3,262
683
0
2,604
7,113
4,352
0
0
6,494
27,920
0
W
5,326
2,000
0
1,912
6,612
4,469
0
2,845
3,767
0
39,985
L
Cthulhu
Glinsk98
Cthulhu
7,977
213
230
3,832
9,428
4,807
0
2,228
7,200
24,091
0
W
Thanatos
Gotswag427
Thanatos
8,344
2,328
52
6,219
10,104
3,381
1,008
3,643
6,132
0
26,264
W
Bacchus
JLMillott
Bacchus
4,239
604
45
951
6,008
4,814
197
2,286
3,356
10,629
0
L
Apollo
3,886
2,132
0
592
8,432
2,099
0
1,809
6,623
0
20,328
W
Apollo
kamaro50
Apollo
5,128
3,094
0
2,279
6,734
2,054
1,772
2,957
3,521
0
31,062
L
Scylla
5,109
725
0
1,520
7,810
1,437
160
202
7,608
25,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
34,879
236
Minions Killed
299
0
Camps Cleared
0
1,058,169
Distance Traveled
1,155,625
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,123
594
48
4
0
206,269
1
W
Mulan
7,874
656
73
6
0
244,454
5
L
Hades
6,073
506
70
6
0
206,182
2
W
Odin
7,427
619
101
8
0
223,752
2
L
Cthulhu
5,836
486
29
2
0
229,094
2
W
Thanatos
6,939
578
55
5
0
218,560
0
W
Bacchus
6,312
526
16
1
0
251,487
0
L
Apollo
5,160
430
36
3
0
212,688
2
W
Apollo
6,327
527
54
5
0
217,372
0
L
Scylla
6,139
512
53
4
0
203,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role