Player Matchup

Cerberus
Cerberus
Barrage06
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,494 Elo+
Party 1
Da Ji
Da Ji
SourSea
Da Ji
Level 128
God Stats
1W - 1L
1,786 SR
Queue Stats
138W - 127L
1,542 Elo+
Party 1
Chang'e
Chang'e
grabrear8
Chang'e
Level 68
God Stats
104W - 105L
1,551 SR
Queue Stats
447W - 474L
1,612 Elo+
Solo
Team Averages
Level 73
1,613 SR
1,549 Elo+

VS

Team Averages
Level 70
1,549 SR
1,542 Elo+
Hou Yi
Hou Yi
AKbigthoe
Hou Yi
Level 102
God Stats
31W - 44L
1,370 SR
Queue Stats
325W - 360L
1,392 Elo+
Party 2
Zeus
Zeus
ArdentSynergy
Zeus
Level 81
God Stats
29W - 18L
1,777 SR
Queue Stats
230W - 246L
1,593 Elo+
Solo
Tyr
Tyr
VolKauFera
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barrage06
Cerberus
11
0 / 6 / 3
8,182
629
3,014
15,109
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
SourSea
Da Ji
12
4 / 7 / 0
8,608
662
7,212
12,065
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
grabrear8
Chang'e
11
0 / 3 / 2
7,170
552
5,232
5,857
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AKbigthoe
Hou Yi
13
1 / 1 / 12
8,805
677
5,341
7,107
2,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 7
9,759
751
16,817
5,386
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 0 / 8
10,435
803
5,373
9,711
10,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AKbigthoe
Hou Yi
1
1
12
7
W
7
3
7
3.5
L
Cerberus
Barrage06
Cerberus
0
6
3
0.25
L
Da Ji
SourSea
Da Ji
4
7
0
0.57
W
8
0
8
12
L
Chang'e
grabrear8
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,458
Damage
27,531
33,031
Taken
22,204
18,090
Mitigated
14,262
5,209
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AKbigthoe
Hou Yi
5,341
2,132
41
1,027
7,107
2,086
1,280
3,316
3,791
0
31,215
W
16,817
2,802
0
681
5,386
1,191
1,276
1,185
4,201
48,071
0
L
Cerberus
Barrage06
Cerberus
3,014
202
0
1,210
15,109
12,797
0
7,111
7,641
18,402
0
L
Da Ji
SourSea
Da Ji
7,212
1,618
0
828
12,065
3,756
0
6,474
5,281
0
15,089
W
5,373
1,407
186
4,949
9,711
10,985
572
4,270
5,441
0
19,271
L
Chang'e
grabrear8
Chang'e
5,232
396
1,763
1,408
5,857
1,537
0
2,909
2,856
19,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
28,999
102
Minions Killed
145
2
Camps Cleared
10
632,539
Distance Traveled
762,066
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,805
677
46
4
4
242,851
0
W
Zeus
9,759
751
69
5
3
233,754
2
L
Cerberus
8,182
629
38
3
0
232,388
2
L
Da Ji
8,608
662
27
2
0
205,948
4
W
Tyr
10,435
803
30
2
3
285,461
3
L
Chang'e
7,170
552
37
3
2
194,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role