Player Matchup

Fafnir
Fafnir
Blue_Schmeat
Fafnir
Level 95
God Stats
2W - 6L
1,391 SR
Queue Stats
569W - 500L
1,478 Elo+
Solo
Cerberus
Cerberus
NaraShikamaru_10
Cerberus
Level 107
God Stats
6W - 3L
1,819 SR
Queue Stats
9W - 6L
1,728 Elo+
Party 1
Zeus
Zeus
Souchihiro
Zeus
Level 128
God Stats
27W - 18L
1,628 SR
Queue Stats
408W - 429L
1,521 Elo+
Solo
Neith
Neith
WizardryAntics
Neith
Level 154
God Stats
3W - 1L
1,752 SR
Queue Stats
179W - 181L
1,491 Elo+
Solo
Cliodhna
Cliodhna
missourismash14
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,483 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,540 Elo+

VS

Team Averages
Level 96
1,466 SR
1,525 Elo+
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
INC_Riley
Odin
Level 86
God Stats
10W - 4L
1,632 SR
Queue Stats
468W - 459L
1,498 Elo+
Solo
Loki
Loki
KamotsAlpha
Loki
Level 82
God Stats
30W - 42L
1,426 SR
Queue Stats
425W - 402L
1,495 Elo+
Solo
Skadi
Skadi
OwNin_yOu44
Skadi
Level 84
God Stats
32W - 27L
1,503 SR
Queue Stats
654W - 627L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
thewolfblack108
Baron Samedi
Level 122
God Stats
1W - 0L
1,268 SR
Queue Stats
92W - 61L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 3 / 0
5,472
547
2,362
6,769
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,793
479
2,815
6,970
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,288
529
4,314
5,002
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,857
586
3,989
5,534
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
9
1 / 4 / 3
5,266
527
4,019
6,793
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 4
5,619
562
2,253
6,531
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
12
2 / 0 / 1
6,981
698
3,417
4,506
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
9 / 1 / 2
6,631
663
5,760
5,942
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 1
5,175
518
4,702
4,386
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
thewolfblack108
Baron Samedi
10
1 / 2 / 3
6,006
601
3,286
5,962
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
4
2
L
Fafnir
1
3
0
0.33
W
Odin
2
0
1
2.5
W
9
1
2
10
L
0
2
1
0.25
W
2
1
1
2.5
L
1
3
0
0.33
L
2
2
1
1.25
L
Cliodhna
1
4
3
0.63
W
Baron Samedi
thewolfblack108
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
19,418
31,068
Taken
27,327
12,806
Mitigated
10,658
9,022
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,253
244
274
2,702
6,531
3,589
0
4,649
1,882
16,447
0
L
Fafnir
2,362
730
0
2,452
6,769
4,904
0
0
6,370
21,086
0
W
Odin
3,417
1,592
0
1,796
4,506
2,221
0
1,651
2,538
0
39,318
W
5,760
1,725
0
2,366
5,942
1,553
0
843
5,065
0
23,375
L
2,815
0
0
1,864
6,970
2,889
0
1,325
5,645
11,172
0
W
4,702
1,499
0
194
4,386
1,134
0
2,103
2,283
0
26,060
L
4,314
827
0
1,793
5,002
953
0
658
4,344
34,114
0
L
3,989
912
0
1,486
5,534
2,081
0
2,338
2,934
0
32,637
L
Cliodhna
4,019
762
0
1,427
6,793
1,979
0
912
5,800
0
23,435
W
Baron Samedi
thewolfblack108
Baron Samedi
3,286
620
0
2,393
5,962
2,161
0
0
5,962
31,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
30,412
254
Minions Killed
288
0
Camps Cleared
0
932,225
Distance Traveled
948,045
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,619
562
4
0
0
184,201
0
L
Fafnir
5,472
547
40
4
0
202,371
2
W
Odin
6,981
698
98
10
0
198,507
4
W
Loki
6,631
663
45
5
0
219,372
2
L
Cerberus
4,793
479
19
2
0
177,294
2
W
Skadi
5,175
518
67
7
0
184,288
2
L
Zeus
5,288
529
78
8
0
180,770
1
L
Neith
5,857
586
61
6
0
171,791
1
L
Cliodhna
5,266
527
56
6
0
199,999
0
W
Baron Samedi
6,006
601
74
7
0
161,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role