Player Matchup

Bastet
Bastet
AgentFitz00
Bastet
Level 109
God Stats
7W - 4L
1,717 SR
Queue Stats
425W - 396L
1,575 Elo+
Party 1
Sol
Sol
CASPER0529
Sol
Level 88
God Stats
18W - 12L
1,669 SR
Queue Stats
208W - 189L
1,553 Elo+
Party 1
Ares
Ares
DaDachinator
Ares
Level 4
God Stats
2W - 1L
1,550 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 1
Medusa
Medusa
Jaganshi_IV
Medusa
Level 157
God Stats
8W - 8L
1,479 SR
Queue Stats
519W - 488L
1,587 Elo+
Party 1
Achilles
Achilles
TACO001
Achilles
Level 22
God Stats
10W - 12L
1,781 SR
Queue Stats
91W - 84L
1,567 Elo+
Party 1
Team Averages
Level 76
1,639 SR
1,590 Elo+

VS

Team Averages
Level 63
1,497 SR
1,492 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Alexiss_adb
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,622 Elo+
Party 2
Achilles
Achilles
Xxdarksasuke8xX
Achilles
Level 88
God Stats
4W - 3L
1,649 SR
Queue Stats
478W - 512L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
alemorsa13
Xing Tian
Level 28
God Stats
9W - 11L
1,422 SR
Queue Stats
51W - 73L
1,379 Elo+
Party 2
Ratatoskr
Ratatoskr
ltachi_uchihaa1
Ratatoskr
Level 86
God Stats
4W - 5L
1,412 SR
Queue Stats
455W - 453L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
5 / 1 / 1
6,218
622
5,313
6,860
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 3
5,981
598
3,090
3,263
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
4 / 0 / 7
6,219
622
2,880
5,897
3,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
10
7 / 1 / 3
6,438
644
5,432
4,861
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
TACO001
Achilles
11
2 / 0 / 0
6,015
602
5,329
4,930
2,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 2 / 0
5,626
563
3,633
5,167
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Alexiss_adb
Charybdis
6
0 / 6 / 0
3,989
399
2,500
5,123
602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
9
0 / 3 / 0
5,183
518
2,637
8,497
4,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
alemorsa13
Xing Tian
6
0 / 6 / 2
4,554
455
2,611
6,810
4,687
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
ltachi_uchihaa1
Ratatoskr
8
1 / 3 / 0
5,013
501
1,946
6,236
1,521
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
2
2
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
W
Bastet
5
1
1
5.5
L
Charybdis
Alexiss_adb
Charybdis
0
6
0
0
W
2
0
3
3.5
W
4
0
7
7.5
W
Medusa
7
1
3
8.5
W
Achilles
TACO001
Achilles
2
0
0
2
L
Achilles
0
3
0
0
L
Xing Tian
alemorsa13
Xing Tian
0
6
2
0.17
L
Ratatoskr
ltachi_uchihaa1
Ratatoskr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
13,327
25,811
Taken
31,833
9,767
Mitigated
12,985
10,145
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,633
105
481
2,292
5,167
1,509
0
2,012
3,155
33,187
0
W
Bastet
5,313
1,611
0
2,732
6,860
2,100
0
1,540
5,164
0
26,396
L
Charybdis
Alexiss_adb
Charybdis
2,500
2,080
0
402
5,123
602
0
775
4,348
0
15,186
W
3,090
994
0
568
3,263
1,055
1,278
1,641
1,480
28,879
0
W
2,880
500
1,021
1,700
5,897
3,053
0
1,814
4,041
11,511
0
W
Medusa
5,432
3,077
0
1,708
4,861
1,356
602
909
3,952
0
29,554
W
Achilles
TACO001
Achilles
5,329
2,111
0
2,416
4,930
2,203
350
0
4,930
0
28,412
L
Achilles
2,637
1,164
0
1,855
8,497
4,666
0
0
8,106
0
25,648
L
Xing Tian
alemorsa13
Xing Tian
2,611
878
0
0
6,810
4,687
0
2,298
4,512
10,425
0
L
Ratatoskr
ltachi_uchihaa1
Ratatoskr
1,946
660
0
1,721
6,236
1,521
0
885
5,311
0
17,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
24,365
238
Minions Killed
216
0
Camps Cleared
0
956,731
Distance Traveled
928,456
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,626
563
70
7
0
193,088
3
W
Bastet
6,218
622
51
5
0
223,884
6
L
Charybdis
3,989
399
24
2
0
172,451
0
W
Sol
5,981
598
59
6
0
171,609
2
W
Ares
6,219
622
19
2
0
176,659
4
W
Medusa
6,438
644
44
4
0
177,371
2
W
Achilles
6,015
602
65
7
0
207,208
1
L
Achilles
5,183
518
59
6
0
168,056
3
L
Xing Tian
4,554
455
18
2
0
167,339
0
L
Ratatoskr
5,013
501
45
5
0
227,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role