Player Matchup

Cerberus
Cerberus
Belze1
Cerberus
Level 64
God Stats
1W - 0L
1,298 SR
Queue Stats
9W - 12L
1,376 Elo+
Party 1
Ymir
Ymir
Heimmdall82
Ymir
Level 38
God Stats
1W - 1L
1,284 SR
Queue Stats
51W - 63L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jimmy16612
Ah Muzen Cab
Level 75
God Stats
59W - 46L
1,608 SR
Queue Stats
312W - 301L
1,564 Elo+
Party 3
Baron Samedi
Baron Samedi
Soremoh
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 1
Neith
Neith
snodge182
Neith
Level 18
God Stats
17W - 17L
1,675 SR
Queue Stats
17W - 20L
1,580 Elo+
Party 3
Team Averages
Level 43
1,473 SR
1,463 Elo+

VS

Team Averages
Level 68
1,495 SR
1,433 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Bobmarl3y
Neith
Level 21
God Stats
25W - 48L
1,441 SR
Queue Stats
59W - 89L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
Jam52
Baba Yaga
Level 35
God Stats
43W - 47L
1,464 SR
Queue Stats
152W - 175L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Misses-Bully
Nu Wa
Level 120
God Stats
303W - 241L
1,492 SR
Queue Stats
799W - 851L
1,460 Elo+
Party 4
Loki
Loki
baskan31
Loki
Level 57
God Stats
18W - 17L
1,576 SR
Queue Stats
95W - 106L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belze1
Cerberus
16
1 / 0 / 10
10,487
1,049
7,056
10,925
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 3
9,008
901
3,374
9,883
9,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Jimmy16612
Ah Muzen Cab
17
11 / 1 / 4
11,847
1,185
20,657
8,536
3,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Soremoh
Baron Samedi
16
1 / 1 / 5
9,147
915
6,367
9,877
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
snodge182
Neith
16
1 / 0 / 2
9,115
912
2,261
4,253
1,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 3 / 1
9,070
907
6,397
15,852
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Bobmarl3y
Neith
15
1 / 2 / 2
8,954
895
7,773
7,492
2,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Jam52
Baba Yaga
15
1 / 3 / 0
9,161
916
11,798
6,186
2,084
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 3
8,695
870
9,741
4,792
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
0 / 4 / 4
8,418
842
2,813
8,305
2,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
4
4
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
W
Cerberus
Belze1
Cerberus
1
0
10
6
L
Neith
Bobmarl3y
Neith
1
2
2
1
W
1
2
3
1.25
L
Baba Yaga
Jam52
Baba Yaga
1
3
0
0.33
W
Ah Muzen Cab
Jimmy16612
Ah Muzen Cab
11
1
4
13
L
0
3
3
0.5
W
Baron Samedi
Soremoh
Baron Samedi
1
1
5
3.5
L
Loki
0
4
4
0.5
W
Neith
snodge182
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,715
Damage
38,522
43,474
Taken
42,627
29,919
Mitigated
21,855
12,336
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,397
456
0
3,572
15,852
13,564
0
8,342
7,510
460
11,775
W
Cerberus
Belze1
Cerberus
7,056
237
0
2,102
10,925
12,287
0
4,769
5,658
17,865
0
L
Neith
Bobmarl3y
Neith
7,773
2,609
0
647
7,492
2,281
0
2,652
4,840
0
34,337
W
3,374
398
0
0
9,883
9,155
0
5,040
4,555
29,200
0
L
Baba Yaga
Jam52
Baba Yaga
11,798
647
0
606
6,186
2,084
0
581
5,605
36,547
0
W
Ah Muzen Cab
Jimmy16612
Ah Muzen Cab
20,657
9,704
0
4,411
8,536
3,109
0
4,729
3,465
0
44,351
L
9,741
3,432
76
103
4,792
1,227
0
1,325
3,467
20,436
0
W
Baron Samedi
Soremoh
Baron Samedi
6,367
721
2,111
3,296
9,877
3,686
0
4,682
4,876
20,056
0
L
Loki
2,813
920
0
249
8,305
2,699
0
3,897
4,408
0
9,700
W
Neith
snodge182
Neith
2,261
1,055
0
416
4,253
1,682
0
2,131
1,930
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
44,298
225
Minions Killed
181
11
Camps Cleared
6
974,822
Distance Traveled
970,920
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,070
907
7
1
0
207,530
2
W
Cerberus
10,487
1,049
20
2
1
197,131
0
L
Neith
8,954
895
57
6
1
198,853
1
W
Ymir
9,008
901
71
7
1
178,156
0
L
Baba Yaga
9,161
916
82
8
2
192,138
1
W
Ah Muzen Cab
11,847
1,185
51
5
2
217,085
2
L
Nu Wa
8,695
870
20
2
3
205,925
1
W
Baron Samedi
9,147
915
39
4
3
185,301
0
L
Loki
8,418
842
15
2
0
166,474
1
W
Neith
9,115
912
44
4
4
197,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role