Player Matchup

Ra
Ra
BossHossYeehaw
Ra
Level 17
God Stats
1W - 1L
1,717 SR
Queue Stats
30W - 30L
1,480 Elo+
Party 2
Geb
Geb
PeacfulChip
Geb
Level 23
God Stats
0W - 2L
1,656 SR
Queue Stats
2W - 5L
1,515 Elo+
Solo
Bastet
Bastet
Zagresky
Bastet
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
119W - 109L
1,513 Elo+
Solo
Skadi
Skadi
lemenebaedee64
Skadi
Level 27
God Stats
2W - 2L
1,511 SR
Queue Stats
71W - 75L
1,526 Elo+
Solo
Tyr
Tyr
ptonie
Tyr
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
31W - 31L
1,487 Elo+
Party 2
Team Averages
Level 22
1,538 SR
1,504 Elo+

VS

Team Averages
Level 13
1,419 SR
1,457 Elo+
Scylla
Scylla
Gildoania
Scylla
Level 29
God Stats
5W - 5L
1,393 SR
Queue Stats
122W - 110L
1,568 Elo+
Solo
Achilles
Achilles
Lengthmatterz
Achilles
Level 5
God Stats
1W - 1L
1,661 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 1
Neith
Neith
The5uspence
Neith
Level 13
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 16L
1,354 Elo+
Party 1
Sobek
Sobek
WhereYourMomAt
Sobek
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,370 Elo+
Party 1
Fenrir
Fenrir
noahmad
Fenrir
Level 5
God Stats
2W - 1L
1,252 SR
Queue Stats
10W - 6L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
6,591
314
873
4,073
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 8 / 5
9,717
463
12,542
19,629
18,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Zagresky
Bastet
18
11 / 9 / 3
11,549
550
21,768
21,899
8,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,894
185
0
0
0
Tyr
ptonie
Tyr
4
2 / 0 / 0
6,390
304
1,122
2,975
1,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gildoania
Scylla
20
4 / 5 / 5
12,574
599
6,729
12,509
4,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Lengthmatterz
Achilles
16
4 / 6 / 2
10,746
512
7,757
17,870
17,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 7
10,233
487
9,733
9,109
3,894
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 7
10,274
489
5,945
15,093
16,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
noahmad
Fenrir
19
10 / 3 / 3
13,068
622
6,570
14,936
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
18
Kills
22
22
Deaths
18
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Scylla
Gildoania
Scylla
4
5
5
1.3
W
Achilles
Lengthmatterz
Achilles
4
6
2
0.83
L
4
8
5
0.81
W
1
3
7
1.5
W
3
1
7
6.5
L
Bastet
Zagresky
Bastet
11
9
3
1.39
L
0
0
0
0
W
Fenrir
noahmad
Fenrir
10
3
3
3.83
L
Tyr
ptonie
Tyr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
36,734
48,576
Taken
69,517
29,117
Mitigated
50,883
8,014
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
873
209
0
594
4,073
1,256
93
2,643
1,430
13,773
0
W
Scylla
Gildoania
Scylla
6,729
1,382
0
3,358
12,509
4,478
3,178
941
11,464
101,151
0
W
Achilles
Lengthmatterz
Achilles
7,757
1,551
0
1,426
17,870
17,840
555
2,931
14,939
5,550
36,085
L
12,542
1,332
0
790
19,629
18,129
0
5,480
14,149
39,163
0
W
9,733
3,167
0
2,605
9,109
3,894
3,807
2,649
6,460
0
60,894
W
5,945
459
0
5,380
15,093
16,831
1,066
3,897
11,196
28,284
0
L
Bastet
Zagresky
Bastet
21,768
6,636
0
5,395
21,899
8,292
0
5,885
16,014
0
70,646
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
noahmad
Fenrir
6,570
2,160
0
4,132
14,936
7,840
1,452
2,893
12,043
0
75,096
L
Tyr
ptonie
Tyr
1,122
118
0
1,235
2,975
1,440
0
0
2,975
0
7,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
56,895
219
Minions Killed
499
0
Camps Cleared
0
949,511
Distance Traveled
1,903,068
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,591
314
26
1
0
124,545
0
W
Scylla
12,574
599
156
7
0
380,295
2
W
Achilles
10,746
512
74
4
0
382,646
1
L
Geb
9,717
463
42
2
0
375,314
2
W
Neith
10,233
487
103
5
0
312,704
3
W
Sobek
10,274
489
36
2
0
394,323
2
L
Bastet
11,549
550
130
6
0
355,432
2
L
Skadi
3,894
185
0
0
0
0
0
W
Fenrir
13,068
622
130
6
0
433,100
0
L
Tyr
6,390
304
21
1
0
94,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role