Player Matchup

Jormungandr
Jormungandr
AntisocialXE
Jormungandr
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
44W - 51L
1,517 Elo+
Solo
Bellona
Bellona
Merlinnatsu
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo
Kukulkan
Kukulkan
endlesshott
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,685 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
notnotdzoni
Ah Muzen Cab
Level 28
God Stats
7W - 2L
1,263 SR
Queue Stats
182W - 157L
1,523 Elo+
Solo
Sylvanus
Sylvanus
vengeanceful13
Sylvanus
Level 18
God Stats
4W - 3L
1,810 SR
Queue Stats
7W - 5L
1,685 Elo+
Party 1
Team Averages
Level 16
1,468 SR
1,572 Elo+

VS

Team Averages
Level 23
1,447 SR
1,424 Elo+
He Bo
He Bo
ElectrOpossum31
He Bo
Level 26
God Stats
2W - 1L
1,547 SR
Queue Stats
307W - 165L
1,655 Elo+
Solo
Neith
Neith
Gnanakan
Neith
Level 5
God Stats
1W - 2L
1,177 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Cthulhu
Cthulhu
Maryjane_3iris
Cthulhu
Level 7
God Stats
3W - 2L
1,325 SR
Queue Stats
14W - 16L
1,388 Elo+
Solo
Bastet
Bastet
PortableDrama
Bastet
Level 69
God Stats
31W - 20L
1,602 SR
Queue Stats
202W - 194L
1,571 Elo+
Party 2
Medusa
Medusa
s2k_Legend89
Medusa
Level 7
God Stats
23W - 12L
1,582 SR
Queue Stats
54W - 44L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AntisocialXE
Jormungandr
20
8 / 12 / 18
14,921
1,066
26,564
35,402
14,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Merlinnatsu
Bellona
20
5 / 12 / 22
14,965
1,069
10,228
28,634
37,535
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
endlesshott
Kukulkan
20
6 / 9 / 19
13,883
992
22,453
18,886
6,324
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
notnotdzoni
Ah Muzen Cab
20
16 / 8 / 10
15,360
1,097
30,627
22,615
8,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
20
1 / 5 / 22
12,804
915
9,361
20,222
26,488
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 16
18,413
1,315
49,102
25,982
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Gnanakan
Neith
20
0 / 18 / 17
12,690
906
8,531
25,198
7,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 0 / 16
12,394
885
6,012
8,546
6,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
21 / 1 / 13
18,161
1,297
37,604
22,435
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
20
5 / 11 / 22
14,335
1,024
17,414
25,746
8,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
130
36
Kills
46
46
Deaths
36
91
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AntisocialXE
Jormungandr
8
12
18
1.42
W
19
6
16
4.5
W
Neith
Gnanakan
Neith
0
18
17
0.47
W
1
0
16
9
L
Bellona
Merlinnatsu
Bellona
5
12
22
1.33
W
21
1
13
27.5
L
Kukulkan
endlesshott
Kukulkan
6
9
19
1.72
L
Ah Muzen Cab
notnotdzoni
Ah Muzen Cab
16
8
10
2.63
W
Medusa
5
11
22
1.45
L
Sylvanus
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,233
Damage
118,663
125,759
Taken
107,907
94,271
Mitigated
38,609
16,862
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AntisocialXE
Jormungandr
26,564
7,387
0
766
35,402
14,943
0
18,544
16,858
46,794
0
W
49,102
2,464
666
9,270
25,982
8,005
0
14,489
11,493
85,078
0
W
Neith
Gnanakan
Neith
8,531
6,631
0
230
25,198
7,385
0
13,277
11,921
0
23,596
W
6,012
1,200
302
0
8,546
6,819
0
4,440
4,106
16,645
0
L
Bellona
Merlinnatsu
Bellona
10,228
1,961
1,438
1,403
28,634
37,535
0
12,025
16,609
0
23,379
W
37,604
13,510
0
4,385
22,435
7,842
0
12,804
9,631
0
68,148
L
Kukulkan
endlesshott
Kukulkan
22,453
2,985
0
753
18,886
6,324
0
6,129
12,757
64,416
0
L
Ah Muzen Cab
notnotdzoni
Ah Muzen Cab
30,627
13,685
0
4,584
22,615
8,981
0
12,923
9,692
0
74,312
W
Medusa
17,414
9,195
0
0
25,746
8,558
0
13,368
12,378
0
37,697
L
Sylvanus
9,361
2,304
3,977
3,941
20,222
26,488
0
5,493
14,729
15,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,933
Gold Earned
75,993
283
Minions Killed
295
11
Camps Cleared
10
1,217,272
Distance Traveled
1,118,477
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,921
1,066
46
3
0
232,473
0
W
He Bo
18,413
1,315
87
6
5
257,885
0
W
Neith
12,690
906
41
3
0
169,009
0
W
Cthulhu
12,394
885
28
2
1
160,355
1
L
Bellona
14,965
1,069
32
2
2
234,311
0
W
Bastet
18,161
1,297
80
6
3
306,844
0
L
Kukulkan
13,883
992
97
7
1
238,066
1
L
Ah Muzen Cab
15,360
1,097
97
7
8
272,881
0
W
Medusa
14,335
1,024
59
4
1
224,384
0
L
Sylvanus
12,804
915
11
1
0
239,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role