Player Matchup

He Bo
He Bo
Cridday
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Serqet
Serqet
FacelessHero25
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,357 Elo+
Solo
Hachiman
Hachiman
LightBearerB
Hachiman
Level 148
God Stats
4W - 1L
1,846 SR
Queue Stats
171W - 190L
1,456 Elo+
Solo
King Arthur
King Arthur
McMayo
King Arthur
Level 43
God Stats
1W - 2L
1,622 SR
Queue Stats
108W - 67L
1,554 Elo+
Solo
Skadi
Skadi
Voxi YT
Skadi
Level 87
God Stats
12W - 11L
1,551 SR
Queue Stats
726W - 783L
1,399 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,410 Elo+

VS

Team Averages
Level 113
1,566 SR
1,409 Elo+
Danzaburou
Danzaburou
Bloodline_Z06
Danzaburou
Level 44
God Stats
4W - 3L
1,535 SR
Queue Stats
69W - 82L
1,351 Elo+
Party 1
Skadi
Skadi
Epidemik12
Skadi
Level 69
God Stats
1W - 1L
1,587 SR
Queue Stats
72W - 94L
1,381 Elo+
Solo
Sol
Sol
Slifftastic
Sol
Level 145
God Stats
4W - 3L
1,541 SR
Queue Stats
186W - 203L
1,411 Elo+
Party 1
Scylla
Scylla
lxSabbyxl
Scylla
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 184L
1,453 Elo+
Party 1
Loki
Loki
xW1ZeRDx
Loki
Level 157
God Stats
3W - 1L
1,666 SR
Queue Stats
133W - 151L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cridday
He Bo
14
0 / 5 / 6
8,225
588
6,828
13,676
5,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 5
8,336
595
5,346
15,517
9,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
LightBearerB
Hachiman
15
1 / 6 / 6
8,793
628
11,378
12,407
5,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
McMayo
King Arthur
16
2 / 5 / 5
9,624
687
9,058
21,059
20,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Voxi YT
Skadi
17
5 / 3 / 3
10,597
757
11,414
16,113
6,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodline_Z06
Danzaburou
17
3 / 1 / 15
10,006
715
6,550
8,409
3,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
18
2 / 0 / 19
10,193
728
11,590
8,228
3,327
19
8 / 1 / 12
10,857
776
22,428
13,163
5,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
lxSabbyxl
Scylla
18
8 / 1 / 14
10,872
777
20,686
7,875
2,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
16
5 / 6 / 15
10,158
726
11,983
10,493
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
101
9
Kills
26
26
Deaths
9
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bloodline_Z06
Danzaburou
3
1
15
10.5
L
He Bo
Cridday
He Bo
0
5
6
0.6
W
Skadi
2
0
19
11.5
L
1
7
5
0.5
L
Hachiman
LightBearerB
Hachiman
1
6
6
0.67
L
King Arthur
McMayo
King Arthur
2
5
5
0.9
W
8
1
12
14
L
Skadi
Voxi YT
Skadi
5
3
3
2.17
W
Scylla
lxSabbyxl
Scylla
8
1
14
15
W
Loki
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
73,237
78,772
Taken
48,168
47,225
Mitigated
19,175
18,646
Healing
25,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bloodline_Z06
Danzaburou
6,550
1,215
1,550
2,062
8,409
3,612
1,059
917
7,192
0
17,025
L
He Bo
Cridday
He Bo
6,828
916
192
2,553
13,676
5,370
0
6,888
6,788
18,149
0
W
Skadi
11,590
2,860
3,308
2,483
8,228
3,327
448
1,077
6,713
0
27,541
L
5,346
633
1,252
640
15,517
9,540
0
8,222
7,295
0
6,553
L
Hachiman
LightBearerB
Hachiman
11,378
1,642
2,056
924
12,407
5,005
0
5,574
6,833
0
25,914
L
King Arthur
McMayo
King Arthur
9,058
304
838
3,259
21,059
20,477
0
12,865
8,194
3,250
17,926
W
22,428
4,028
2,629
6,521
13,163
5,473
1,718
1,564
11,599
38,004
0
L
Skadi
Voxi YT
Skadi
11,414
3,183
2,628
4,304
16,113
6,833
0
9,565
6,548
0
31,782
W
Scylla
lxSabbyxl
Scylla
20,686
336
4,292
1,933
7,875
2,863
1,156
1,428
6,447
33,950
0
W
Loki
11,983
1,792
450
744
10,493
3,900
0
3,186
7,157
0
20,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
52,086
137
Minions Killed
149
0
Camps Cleared
0
1,245,104
Distance Traveled
1,369,526
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,006
715
20
1
0
251,661
0
L
He Bo
8,225
588
26
2
0
232,420
0
W
Skadi
10,193
728
40
3
0
290,274
1
L
Serqet
8,336
595
6
0
0
250,115
3
L
Hachiman
8,793
628
30
2
0
231,629
0
L
King Arthur
9,624
687
13
1
0
264,936
0
W
Sol
10,857
776
41
3
0
279,236
7
L
Skadi
10,597
757
62
4
0
266,004
1
W
Scylla
10,872
777
37
3
0
290,290
3
W
Loki
10,158
726
11
1
0
258,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role