Player Matchup

Gilgamesh
Gilgamesh
GAZAMIKE 876
Gilgamesh
Level 103
God Stats
24W - 45L
1,391 SR
Queue Stats
126W - 171L
1,351 Elo+
Party 1
Discordia
Discordia
NixinatorM
Discordia
Level 18
God Stats
4W - 6L
1,620 SR
Queue Stats
7W - 28L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
UnknwnUsrX
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,154 Elo+
Solo
Team Averages
Level 43
1,504 SR
1,223 Elo+

VS

Team Averages
Level 76
1,478 SR
1,296 Elo+
Bacchus
Bacchus
Croaker D
Bacchus
Level 124
God Stats
40W - 47L
1,246 SR
Queue Stats
258W - 354L
1,288 Elo+
Solo
Danzaburou
Danzaburou
Fl BaGdad ex
Danzaburou
Level 80
God Stats
8W - 11L
1,386 SR
Queue Stats
295W - 444L
1,264 Elo+
Solo
Scylla
Scylla
imS0SAd
Scylla
Level 25
God Stats
15W - 15L
1,803 SR
Queue Stats
123W - 141L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GAZAMIKE 876
Gilgamesh
18
7 / 7 / 4
14,047
639
20,190
25,672
24,524
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
NixinatorM
Discordia
17
2 / 5 / 5
12,381
563
15,530
8,935
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
UnknwnUsrX
Cthulhu
11
1 / 9 / 5
11,494
522
2,429
19,639
7,811

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Croaker D
Bacchus
17
2 / 0 / 14
13,534
615
8,344
20,402
23,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Fl BaGdad ex
Danzaburou
18
9 / 8 / 10
15,748
716
18,529
19,275
7,980
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
imS0SAd
Scylla
19
10 / 3 / 8
15,770
717
18,854
16,850
6,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
21
21
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Croaker D
Bacchus
2
0
14
9
W
Danzaburou
Fl BaGdad ex
Danzaburou
9
8
10
1.75
L
Gilgamesh
GAZAMIKE 876
Gilgamesh
7
7
4
1.29
L
Discordia
NixinatorM
Discordia
2
5
5
0.9
L
Cthulhu
UnknwnUsrX
Cthulhu
1
9
5
0.39
W
Scylla
imS0SAd
Scylla
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
45,727
54,246
Taken
56,527
35,919
Mitigated
37,418
1,579
Healing
17,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Croaker D
Bacchus
8,344
537
122
9,007
20,402
23,182
572
8,813
10,855
22,181
0
W
Danzaburou
Fl BaGdad ex
Danzaburou
18,529
11,575
0
3,831
19,275
7,980
1,405
4,501
14,328
0
79,953
L
Gilgamesh
GAZAMIKE 876
Gilgamesh
20,190
2,618
0
1,416
25,672
24,524
0
16,105
9,567
0
59,742
L
Discordia
NixinatorM
Discordia
15,530
388
0
95
8,935
3,584
33
4,124
4,811
45,637
0
L
Cthulhu
UnknwnUsrX
Cthulhu
2,429
339
68
0
19,639
7,811
0
7,457
12,182
9,827
0
W
Scylla
imS0SAd
Scylla
18,854
1,563
616
4,092
16,850
6,256
1,175
4,437
12,029
64,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
45,052
166
Minions Killed
224
5
Camps Cleared
14
1,013,446
Distance Traveled
1,169,670
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,534
615
26
1
0
410,405
0
W
Danzaburou
15,748
716
118
5
8
343,934
0
L
Gilgamesh
14,047
639
94
4
2
383,300
0
L
Discordia
12,381
563
59
3
2
375,903
0
L
Cthulhu
11,494
522
13
1
1
254,243
4
W
Scylla
15,770
717
80
4
6
415,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role