Player Matchup

Cthulhu
Cthulhu
Kingdiablo_20
Cthulhu
Level 103
God Stats
2W - 3L
1,602 SR
Queue Stats
28W - 58L
1,274 Elo+
Party 2
Achilles
Achilles
ZerokPressL2
Achilles
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
271W - 320L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
alvedo202
Cernunnos
Level 60
God Stats
2W - 8L
1,226 SR
Queue Stats
16W - 41L
1,275 Elo+
Party 2
Cabrakan
Cabrakan
nephelim914
Cabrakan
Level 99
God Stats
11W - 14L
1,513 SR
Queue Stats
258W - 287L
1,401 Elo+
Solo
Anubis
Anubis
xsilent_90s
Anubis
Level 64
God Stats
10W - 11L
1,499 SR
Queue Stats
286W - 316L
1,423 Elo+
Party 1
Team Averages
Level 77
1,468 SR
1,348 Elo+

VS

Team Averages
Level 98
1,491 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FURRULK
Cliodhna
Level 138
God Stats
32W - 36L
1,384 SR
Queue Stats
321W - 353L
1,405 Elo+
Solo
Neith
Neith
KamGC
Neith
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 63L
1,411 Elo+
Solo
Hel
Hel
nsJeyJey_cz
Hel
Level 84
God Stats
1W - 1L
1,288 SR
Queue Stats
161W - 140L
1,414 Elo+
Solo
Mulan
Mulan
tinksu76
Mulan
Level 89
God Stats
7W - 2L
1,785 SR
Queue Stats
22W - 9L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 2 / 0
4,990
499
4,076
6,955
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ZerokPressL2
Achilles
7
1 / 4 / 1
5,179
518
4,852
8,484
6,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
alvedo202
Cernunnos
7
0 / 2 / 0
4,364
436
2,629
5,906
1,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
nephelim914
Cabrakan
9
1 / 2 / 1
5,397
540
3,170
5,882
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
0 / 3 / 0
4,946
495
2,432
5,232
1,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 2
6,196
620
2,859
5,643
2,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
FURRULK
Cliodhna
11
5 / 0 / 2
6,246
625
5,665
4,341
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KamGC
Neith
8
1 / 0 / 4
5,072
507
4,353
5,142
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 2
5,395
540
2,483
5,524
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
tinksu76
Mulan
11
5 / 2 / 0
6,641
664
7,771
8,610
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
W
Cliodhna
FURRULK
Cliodhna
5
0
2
6
W
Neith
KamGC
Neith
1
0
4
3
L
Cthulhu
0
2
0
0
L
Achilles
ZerokPressL2
Achilles
1
4
1
0.38
L
Cernunnos
alvedo202
Cernunnos
0
2
0
0
L
Cabrakan
nephelim914
Cabrakan
1
2
1
0.75
W
1
0
2
2
W
Mulan
tinksu76
Mulan
5
2
0
2.5
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
23,131
32,459
Taken
29,260
15,924
Mitigated
11,957
7,515
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,859
269
0
3,711
5,643
2,030
864
2,539
3,104
36,032
0
W
Cliodhna
FURRULK
Cliodhna
5,665
592
0
2,518
4,341
1,362
922
296
4,045
0
35,476
W
Neith
KamGC
Neith
4,353
1,656
301
1,113
5,142
1,743
0
2,039
3,103
0
22,637
L
Cthulhu
4,076
304
212
1,643
6,955
2,873
0
1,344
5,611
18,559
0
L
Achilles
ZerokPressL2
Achilles
4,852
1,763
0
1,309
8,484
6,642
0
0
7,814
6,213
16,371
L
Cernunnos
alvedo202
Cernunnos
2,629
838
147
1,889
5,906
1,177
120
920
4,986
0
21,557
L
Cabrakan
nephelim914
Cabrakan
3,170
568
0
1,045
5,882
3,697
0
354
5,489
22,900
5,763
W
2,483
132
1,830
2,807
5,524
2,433
278
2,892
2,632
13,481
0
W
Mulan
tinksu76
Mulan
7,771
2,501
0
3,896
8,610
4,389
517
2,957
5,653
0
33,025
L
Anubis
2,432
238
0
1,270
5,232
1,535
98
2,724
2,508
27,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
29,550
202
Minions Killed
308
0
Camps Cleared
0
876,913
Distance Traveled
931,216
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,196
620
77
8
0
165,303
4
W
Cliodhna
6,246
625
77
8
0
227,883
2
W
Neith
5,072
507
39
4
0
173,394
1
L
Cthulhu
4,990
499
24
2
0
191,357
1
L
Achilles
5,179
518
43
4
0
172,853
0
L
Cernunnos
4,364
436
39
4
0
149,824
3
L
Cabrakan
5,397
540
54
5
0
190,701
0
W
Hel
5,395
540
33
3
0
179,770
1
W
Mulan
6,641
664
82
8
0
184,866
3
L
Anubis
4,946
495
42
4
0
172,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role