Player Matchup

Fenrir
Fenrir
Anubis_9029
Fenrir
Level 6
God Stats
4W - 8L
1,285 SR
Queue Stats
5W - 14L
1,182 Elo+
Party 1
Cerberus
Cerberus
ExoticFireFlame
Cerberus
Level 4
God Stats
0W - 3L
1,258 SR
Queue Stats
2W - 11L
1,138 Elo+
Party 1
Chernobog
Chernobog
Murderousarc
Chernobog
Level 25
God Stats
4W - 4L
1,546 SR
Queue Stats
20W - 20L
1,312 Elo+
Solo
Loki
Loki
NightShift696
Loki
Level 28
God Stats
28W - 12L
1,500 SR
Queue Stats
129W - 133L
1,336 Elo+
Solo
Nemesis
Nemesis
OFFICIALTENCIOUS
Nemesis
Level 3
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 9L
1,054 Elo+
Party 1
Team Averages
Level 13
1,381 SR
1,204 Elo+

VS

Team Averages
Level 16
1,529 SR
1,304 Elo+
Skadi
Skadi
DW Griffin75
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,233 Elo+
Solo
Arachne
Arachne
Don_key_PP
Arachne
Level 14
God Stats
14W - 8L
1,499 SR
Queue Stats
14W - 9L
1,439 Elo+
Solo
Olorun
Olorun
KILuMINATI_BLUE
Olorun
Level 27
God Stats
40W - 34L
1,457 SR
Queue Stats
184W - 198L
1,269 Elo+
Solo
Sun Wukong
Sun Wukong
TheLordPotter
Sun Wukong
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Solo
Jing Wei
Jing Wei
superdave420911
Jing Wei
Level 16
God Stats
20W - 10L
1,690 SR
Queue Stats
53W - 65L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 11 / 5
11,056
921
11,084
20,828
16,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
18
4 / 9 / 7
12,606
1,051
7,849
24,102
29,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Murderousarc
Chernobog
20
6 / 4 / 12
13,679
1,140
23,359
19,379
7,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 11 / 6
12,943
1,079
13,067
23,913
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 6
11,034
920
6,972
18,640
6,632
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 17
12,370
1,031
17,722
11,847
4,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Don_key_PP
Arachne
19
15 / 6 / 12
14,000
1,167
33,557
22,327
8,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
11 / 1 / 15
13,911
1,159
14,483
7,226
3,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TheLordPotter
Sun Wukong
19
3 / 4 / 18
11,810
984
11,277
14,664
12,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
19
6 / 6 / 13
12,899
1,075
18,957
13,521
5,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
21
Kills
42
42
Deaths
21
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
11
5
0.5
W
7
4
17
3.88
W
Arachne
Don_key_PP
Arachne
15
6
12
3.5
L
Cerberus
4
9
7
0.83
W
11
1
15
18.5
L
Chernobog
Murderousarc
Chernobog
6
4
12
3
L
6
11
6
0.82
L
2
7
6
0.71
W
Sun Wukong
TheLordPotter
Sun Wukong
3
4
18
3
W
Jing Wei
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,331
Damage
95,996
106,862
Taken
69,585
70,192
Mitigated
35,170
9,026
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,084
3,785
0
0
20,828
16,192
0
3,028
17,667
0
23,421
W
17,722
10,478
0
486
11,847
4,681
0
2,088
9,759
0
29,964
W
Arachne
Don_key_PP
Arachne
33,557
28,219
283
11,030
22,327
8,890
0
2,552
19,775
0
44,398
L
Cerberus
7,849
389
0
4,777
24,102
29,472
0
4,349
19,412
32,037
0
W
14,483
9,930
767
2,221
7,226
3,472
0
999
6,227
23,243
0
L
Chernobog
Murderousarc
Chernobog
23,359
12,734
216
2,631
19,379
7,594
0
1,313
17,708
0
52,389
L
13,067
4,104
0
1,159
23,913
10,302
0
4,972
17,819
0
26,528
L
6,972
3,859
0
243
18,640
6,632
0
821
17,717
0
15,635
W
Sun Wukong
TheLordPotter
Sun Wukong
11,277
3,617
0
2,505
14,664
12,734
0
1,323
13,341
0
26,322
W
Jing Wei
18,957
12,820
0
1,152
13,521
5,393
0
887
12,382
0
41,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
64,990
200
Minions Killed
168
7
Camps Cleared
5
1,022,293
Distance Traveled
887,757
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,056
921
31
3
1
216,799
0
W
Skadi
12,370
1,031
37
3
1
141,677
0
W
Arachne
14,000
1,167
16
1
2
196,064
0
L
Cerberus
12,606
1,051
52
4
0
155,895
0
W
Olorun
13,911
1,159
16
1
1
207,507
0
L
Chernobog
13,679
1,140
71
6
0
199,052
1
L
Loki
12,943
1,079
20
2
2
217,286
0
L
Nemesis
11,034
920
26
2
4
233,261
2
W
Sun Wukong
11,810
984
36
3
0
152,387
0
W
Jing Wei
12,899
1,075
63
5
1
190,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role