Player Matchup

Hades
Hades
CrasshyK
Hades
Level 25
God Stats
2W - 3L
1,450 SR
Queue Stats
60W - 73L
1,378 Elo+
Solo
Mercury
Mercury
JhonyyZ
Mercury
Level 14
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 2
Yemoja
Yemoja
Mathfoirt
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MrIronSide
Achilles
Level 106
God Stats
2W - 1L
1,588 SR
Queue Stats
54W - 45L
1,519 Elo+
Party 1
Neith
Neith
paumandado69
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,465 SR
1,405 Elo+

VS

Team Averages
Level 13
1,561 SR
1,444 Elo+
Hel
Hel
BAHANDER-BR
Hel
Level 29
God Stats
13W - 16L
1,528 SR
Queue Stats
194W - 209L
1,465 Elo+
Solo
Cthulhu
Cthulhu
HumbleLeek
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Solo
Kali
Kali
KingAsmoday
Kali
Level 22
God Stats
8W - 2L
1,776 SR
Queue Stats
12W - 6L
1,715 Elo+
Solo
Geb
Geb
ROBGOLLLXBOX
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
xibiu_kenobi
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CrasshyK
Hades
13
4 / 3 / 4
8,688
579
4,860
11,549
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
JhonyyZ
Mercury
12
2 / 2 / 7
7,973
532
2,894
8,433
2,208
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Mathfoirt
Yemoja
11
4 / 2 / 12
8,749
583
2,354
9,319
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
MrIronSide
Achilles
16
13 / 2 / 1
10,520
701
16,534
15,317
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 3 / 6
10,038
669
12,436
7,140
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
6,577
438
3,793
5,390
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
HumbleLeek
Cthulhu
4
0 / 5 / 0
4,792
319
764
5,182
2,358
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 8 / 3
9,540
636
12,610
15,174
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 2
7,209
481
2,526
10,891
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
xibiu_kenobi
Cu Chulainn
10
2 / 11 / 2
6,889
459
2,365
14,394
6,851
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
35
Kills
12
12
Deaths
35
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Hades
CrasshyK
Hades
4
3
4
2
L
Cthulhu
HumbleLeek
Cthulhu
0
5
0
0
W
Mercury
JhonyyZ
Mercury
2
2
7
2.75
L
6
8
3
0.94
W
Yemoja
Mathfoirt
Yemoja
4
2
12
5
W
Achilles
MrIronSide
Achilles
13
2
1
6.75
L
1
6
2
0.33
W
12
3
6
5
L
Cu Chulainn
xibiu_kenobi
Cu Chulainn
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
22,058
51,758
Taken
51,031
30,798
Mitigated
22,898
15,582
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
1,000
0
890
5,390
1,463
138
2,312
3,078
12,666
0
W
Hades
CrasshyK
Hades
4,860
347
145
4,814
11,549
5,661
628
1,866
9,447
50,887
0
L
Cthulhu
HumbleLeek
Cthulhu
764
308
0
0
5,182
2,358
0
99
4,917
6,441
0
W
Mercury
JhonyyZ
Mercury
2,894
1,666
0
1,613
8,433
2,208
3,193
28
8,405
0
32,699
L
12,610
7,483
0
3,665
15,174
5,744
1,508
2,441
12,475
0
41,292
W
Yemoja
Mathfoirt
Yemoja
2,354
1,070
1,861
723
9,319
7,259
767
1,442
7,741
8,747
0
W
Achilles
MrIronSide
Achilles
16,534
6,365
0
4,674
15,317
12,975
2,145
2,743
12,574
0
63,645
L
2,526
476
0
359
10,891
6,482
524
82
10,297
17,016
0
W
12,436
5,598
0
1,752
7,140
2,695
7,238
728
6,348
0
54,439
L
Cu Chulainn
xibiu_kenobi
Cu Chulainn
2,365
166
0
0
14,394
6,851
0
2,280
12,114
2,726
17,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
35,007
365
Minions Killed
159
0
Camps Cleared
0
1,394,723
Distance Traveled
1,113,298
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,577
438
21
1
0
166,895
1
W
Hades
8,688
579
85
6
0
272,525
1
L
Cthulhu
4,792
319
8
1
0
128,240
0
W
Mercury
7,973
532
59
4
0
312,616
0
L
Kali
9,540
636
83
6
0
259,059
1
W
Yemoja
8,749
583
15
1
0
266,966
1
W
Achilles
10,520
701
109
7
0
280,077
0
L
Geb
7,209
481
21
1
0
298,210
2
W
Neith
10,038
669
97
6
0
262,539
0
L
Cu Chulainn
6,889
459
26
2
0
260,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role