Player Matchup

Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BowToTheBoe
Mulan
Level 13
God Stats
3W - 1L
1,932 SR
Queue Stats
18W - 4L
1,785 Elo+
Party 2
Baron Samedi
Baron Samedi
Hanneylovesme
Baron Samedi
Level 61
God Stats
1W - 1L
1,858 SR
Queue Stats
242W - 76L
1,786 Elo+
Party 2
Kukulkan
Kukulkan
MiloSFD
Kukulkan
Level 66
God Stats
6W - 2L
1,889 SR
Queue Stats
296W - 94L
1,730 Elo+
Party 2
Izanami
Izanami
paxxandxlfcoop
Izanami
Level 63
God Stats
10W - 2L
1,858 SR
Queue Stats
170W - 78L
1,733 Elo+
Party 2
Team Averages
Level 53
1,808 SR
1,707 Elo+

VS

Team Averages
Level 58
1,513 SR
1,412 Elo+
Izanami
Izanami
Historieus
Izanami
Level 107
God Stats
1W - 2L
1,225 SR
Queue Stats
106W - 123L
1,404 Elo+
Party 3
Janus
Janus
Iam_Taiga
Janus
Level 35
God Stats
4W - 4L
1,386 SR
Queue Stats
72W - 75L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
IzoukeurDeMaman
Amaterasu
Level 28
God Stats
3W - 4L
1,377 SR
Queue Stats
37W - 48L
1,458 Elo+
Party 1
Fenrir
Fenrir
MrFreeze711
Fenrir
Level 104
God Stats
3W - 0L
1,871 SR
Queue Stats
66W - 67L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Safari-Man-
Sylvanus
Level 16
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 5L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 13
9,875
520
1,952
12,119
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 4
11,635
612
16,697
17,319
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Hanneylovesme
Baron Samedi
18
9 / 3 / 4
12,172
641
17,734
17,680
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
MiloSFD
Kukulkan
20
2 / 0 / 0
15,996
842
2,544
4,783
2,509
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
25 / 3 / 1
13,714
722
29,510
17,506
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Historieus
Izanami
10
1 / 13 / 1
6,699
353
4,895
17,247
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Iam_Taiga
Janus
14
3 / 8 / 3
9,342
492
8,375
13,718
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
IzoukeurDeMaman
Amaterasu
15
2 / 7 / 3
8,695
458
8,246
18,541
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
14
4 / 5 / 5
9,611
506
10,028
15,018
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Safari-Man-
Sylvanus
10
0 / 12 / 3
6,369
335
3,103
17,001
8,682
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
45
Kills
10
10
Deaths
45
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
13
2.17
L
9
1
4
11
L
Baron Samedi
Hanneylovesme
Baron Samedi
9
3
4
3.67
W
Izanami
Historieus
Izanami
1
13
1
0.12
W
Janus
Iam_Taiga
Janus
3
8
3
0.56
W
Amaterasu
IzoukeurDeMaman
Amaterasu
2
7
3
0.5
L
Kukulkan
MiloSFD
Kukulkan
2
0
0
2
W
Fenrir
4
5
5
1.3
W
Sylvanus
Safari-Man-
Sylvanus
0
12
3
0.13
L
25
3
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,437
Damage
34,647
69,407
Taken
81,525
39,001
Mitigated
29,299
31,630
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,952
210
0
1,359
12,119
12,788
478
2,786
9,137
8,294
0
L
16,697
3,022
0
10,071
17,319
8,715
1,405
2,494
14,532
0
80,492
L
Baron Samedi
Hanneylovesme
Baron Samedi
17,734
4,689
745
8,000
17,680
7,708
4,558
3,178
13,929
91,935
0
W
Izanami
Historieus
Izanami
4,895
3,901
0
1,853
17,247
2,728
0
2,030
15,217
0
30,804
W
Janus
Iam_Taiga
Janus
8,375
179
105
1,275
13,718
3,517
0
4,042
9,676
41,833
0
W
Amaterasu
IzoukeurDeMaman
Amaterasu
8,246
2,810
489
5,770
18,541
9,697
0
9,755
8,786
0
38,415
L
Kukulkan
MiloSFD
Kukulkan
2,544
206
0
2,911
4,783
2,509
31
127
4,642
175,754
0
W
Fenrir
10,028
2,790
0
1,708
15,018
4,675
0
3,804
11,214
0
29,952
W
Sylvanus
Safari-Man-
Sylvanus
3,103
1,908
360
1,088
17,001
8,682
0
2,599
14,402
13,222
0
L
29,510
22,416
0
8,544
17,506
7,281
7,994
2,473
14,920
0
130,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,392
Gold Earned
40,716
816
Minions Killed
298
0
Camps Cleared
0
1,858,315
Distance Traveled
1,566,347
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,875
520
19
1
0
381,214
4
L
Mulan
11,635
612
132
7
0
410,546
2
L
Baron Samedi
12,172
641
162
9
0
337,440
4
W
Izanami
6,699
353
58
3
0
313,289
2
W
Janus
9,342
492
79
4
0
286,462
1
W
Amaterasu
8,695
458
85
4
0
336,162
1
L
Kukulkan
15,996
842
326
17
0
418,762
0
W
Fenrir
9,611
506
60
3
0
377,325
1
W
Sylvanus
6,369
335
16
1
0
253,109
0
L
Izanami
13,714
722
177
9
0
310,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role