Player Matchup

King Arthur
King Arthur
AlfaSimp
King Arthur
Level 29
God Stats
1W - 4L
1,737 SR
Queue Stats
47W - 25L
1,649 Elo+
Solo
Zeus
Zeus
Drazzy_Us
Zeus
Level 24
God Stats
2W - 4L
1,610 SR
Queue Stats
20W - 29L
1,503 Elo+
Solo
Ares
Ares
ESTRAWOLRD17
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
Not-_-Alex7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,615 Elo+
Party 1
Thor
Thor
Soary012
Thor
Level 6
God Stats
2W - 2L
1,478 SR
Queue Stats
11W - 6L
1,315 Elo+
Solo
Team Averages
Level 13
1,565 SR
1,539 Elo+

VS

Team Averages
Level 20
1,463 SR
1,492 Elo+
Scylla
Scylla
GreekDiddler
Scylla
Level 28
God Stats
7W - 13L
1,386 SR
Queue Stats
244W - 193L
1,489 Elo+
Solo
Nemesis
Nemesis
Hellbound_Prince
Nemesis
Level 8
God Stats
3W - 3L
1,389 SR
Queue Stats
15W - 20L
1,423 Elo+
Solo
Ymir
Ymir
LizzieGZQ
Ymir
Level 16
God Stats
4W - 2L
1,635 SR
Queue Stats
39W - 35L
1,499 Elo+
Solo
Skadi
Skadi
SonnySideUp72
Skadi
Level 29
God Stats
5W - 3L
1,337 SR
Queue Stats
251W - 233L
1,556 Elo+
Solo
Fafnir
Fafnir
fire_reaper101
Fafnir
Level 20
God Stats
56W - 38L
1,569 SR
Queue Stats
57W - 41L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlfaSimp
King Arthur
12
1 / 3 / 4
6,857
980
11,117
9,748
8,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
4 / 3 / 2
8,402
1,200
8,854
7,107
2,479
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 5
7,141
1,020
3,030
15,013
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Not-_-Alex7
Cthulhu
13
2 / 4 / 6
7,380
1,054
5,085
14,957
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
0 / 0 / 0
4,300
614
0
0
0
Team 1 Tickets

258

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 1 / 10
8,599
1,228
11,501
4,988
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 8
7,862
1,123
10,318
7,048
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
2 / 1 / 7
6,783
969
4,347
6,627
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 0 / 7
8,643
1,235
10,745
2,668
1,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 11
7,482
1,069
5,020
10,079
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
8
Kills
17
17
Deaths
8
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlfaSimp
King Arthur
1
3
4
1
L
Zeus
4
3
2
1.67
L
1
7
5
0.5
W
Scylla
5
1
10
10
W
4
4
8
2
W
Ymir
2
1
7
5.5
L
Cthulhu
Not-_-Alex7
Cthulhu
2
4
6
1.25
L
Thor
0
0
0
0
W
6
0
7
9.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
41,931
46,825
Taken
31,410
32,122
Mitigated
18,384
4,348
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlfaSimp
King Arthur
11,117
1,750
296
908
9,748
8,395
0
3,121
6,627
1,401
18,370
L
Zeus
8,854
2,234
0
1,269
7,107
2,479
0
3,144
3,963
35,510
0
L
3,030
401
0
379
15,013
10,920
0
7,973
7,040
8,112
0
W
Scylla
11,501
2,080
0
0
4,988
1,688
0
2,791
2,152
29,384
0
W
10,318
4,846
0
366
7,048
2,802
0
3,316
3,510
0
16,070
W
Ymir
4,347
492
0
0
6,627
4,103
0
3,936
2,539
8,665
0
L
Cthulhu
Not-_-Alex7
Cthulhu
5,085
965
0
1,496
14,957
10,328
0
6,630
8,327
7,451
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
10,745
6,384
0
409
2,668
1,056
0
449
2,182
0
25,193
W
5,020
1,991
0
1,942
10,079
8,735
0
6,783
3,028
7,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
39,369
88
Minions Killed
118
1
Camps Cleared
0
493,067
Distance Traveled
667,077
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,857
980
14
2
0
137,091
0
L
Zeus
8,402
1,200
54
8
1
96,909
0
L
Ares
7,141
1,020
1
0
0
114,261
0
W
Scylla
8,599
1,228
55
8
0
135,567
1
W
Nemesis
7,862
1,123
8
1
0
135,131
0
W
Ymir
6,783
969
8
1
0
123,868
2
L
Cthulhu
7,380
1,054
19
3
0
144,806
1
L
Thor
4,300
614
0
0
0
0
0
W
Skadi
8,643
1,235
40
6
0
130,597
0
W
Fafnir
7,482
1,069
7
1
0
141,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role