Player Matchup

Neith
Neith
Queger
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,205 Elo+
Solo
Cthulhu
Cthulhu
T_Minus_13
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,396 Elo+
Solo
Ra
Ra
This_Is_Real_01
Ra
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 9L
1,229 Elo+
Solo
Ao Kuang
Ao Kuang
Truxkmayne
Ao Kuang
Level 25
God Stats
11W - 3L
1,896 SR
Queue Stats
80W - 73L
1,488 Elo+
Solo
Hera
Hera
ariiel95
Hera
Level 28
God Stats
19W - 11L
1,334 SR
Queue Stats
496W - 561L
1,383 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,340 Elo+

VS

Team Averages
Level 26
1,442 SR
1,461 Elo+
Hercules
Hercules
Art_221205
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo
Zeus
Zeus
BatmanEuSouaNoit
Zeus
Level 28
God Stats
104W - 91L
1,588 SR
Queue Stats
148W - 147L
1,452 Elo+
Solo
Ares
Ares
TinyBootyClap
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,593 Elo+
Solo
Kali
Kali
masumune14
Kali
Level 25
God Stats
1W - 2L
1,145 SR
Queue Stats
57W - 63L
1,393 Elo+
Solo
Neith
Neith
witchpis5
Neith
Level 28
God Stats
64W - 77L
1,476 SR
Queue Stats
142W - 159L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Queger
Neith
15
0 / 6 / 3
8,802
880
7,456
12,017
4,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
T_Minus_13
Cthulhu
15
0 / 4 / 3
8,618
862
8,219
17,482
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 11 / 0
8,505
851
5,001
14,830
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Truxkmayne
Ao Kuang
15
4 / 8 / 0
9,392
939
13,369
17,672
6,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
0 / 5 / 2
8,748
875
8,649
11,747
4,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

78

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Art_221205
Hercules
17
1 / 1 / 19
10,187
1,019
6,230
13,208
8,969
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 0 / 10
10,860
1,086
21,172
6,522
2,629
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
15 / 0 / 15
13,770
1,377
26,123
11,325
14,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 3 / 11
10,283
1,028
7,397
13,173
5,522
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
witchpis5
Neith
18
6 / 0 / 14
10,770
1,077
9,130
7,377
2,723
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
103
4
Kills
34
34
Deaths
4
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hercules
Art_221205
Hercules
1
1
19
10.5
W
10
0
10
15
L
Neith
Queger
Neith
0
6
3
0.25
L
Cthulhu
T_Minus_13
Cthulhu
0
4
3
0.38
L
0
11
0
0
W
15
0
15
22.5
L
Ao Kuang
Truxkmayne
Ao Kuang
4
8
0
0.5
L
Hera
0
5
2
0.2
W
2
3
11
2.5
W
Neith
witchpis5
Neith
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
70,052
73,748
Taken
51,605
31,583
Mitigated
34,728
6,829
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Art_221205
Hercules
6,230
1,831
0
1,654
13,208
8,969
0
10,984
2,006
0
13,419
W
21,172
843
0
0
6,522
2,629
0
2,898
3,507
34,637
0
L
Neith
Queger
Neith
7,456
3,936
0
308
12,017
4,146
0
8,523
3,216
0
21,609
L
Cthulhu
T_Minus_13
Cthulhu
8,219
1,304
0
2,420
17,482
11,588
0
9,782
7,470
14,187
0
L
5,001
607
615
505
14,830
5,248
0
10,073
4,503
23,971
0
W
26,123
1,715
895
1,402
11,325
14,885
0
7,138
3,908
39,863
0
L
Ao Kuang
Truxkmayne
Ao Kuang
13,369
5,760
0
2,782
17,672
6,481
0
9,394
8,190
23,824
0
L
Hera
8,649
2,236
0
199
11,747
4,120
0
8,517
3,074
27,532
0
W
7,397
3,601
0
2,595
13,173
5,522
0
7,447
5,439
0
25,016
W
Neith
witchpis5
Neith
9,130
3,886
191
1,268
7,377
2,723
0
5,748
1,507
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
55,870
141
Minions Killed
160
3
Camps Cleared
7
855,537
Distance Traveled
944,719
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,187
1,019
14
1
1
206,380
0
W
Zeus
10,860
1,086
42
4
2
172,523
0
L
Neith
8,802
880
31
3
0
150,046
0
L
Cthulhu
8,618
862
20
2
1
203,809
0
L
Ra
8,505
851
33
3
0
180,364
0
W
Ares
13,770
1,377
15
2
1
228,449
1
L
Ao Kuang
9,392
939
17
2
2
149,856
1
L
Hera
8,748
875
40
4
0
171,462
0
W
Kali
10,283
1,028
44
4
3
188,870
1
W
Neith
10,770
1,077
45
5
0
148,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role