Player Matchup

Ah Puch
Ah Puch
DayreNG
Ah Puch
Level 28
God Stats
20W - 12L
1,580 SR
Queue Stats
33W - 40L
1,448 Elo+
Solo
Ullr
Ullr
Laoziy
Ullr
Level 10
God Stats
2W - 2L
1,311 SR
Queue Stats
16W - 7L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Murphy__YT
Cthulhu
Level 27
God Stats
18W - 18L
1,580 SR
Queue Stats
83W - 94L
1,469 Elo+
Party 3
Cliodhna
Cliodhna
Murphyisfruity
Cliodhna
Level 25
God Stats
6W - 10L
1,327 SR
Queue Stats
71W - 82L
1,392 Elo+
Party 3
Guan Yu
Guan Yu
vItzNinja
Guan Yu
Level 51
God Stats
6W - 2L
1,644 SR
Queue Stats
182W - 170L
1,418 Elo+
Party 1
Team Averages
Level 28
1,489 SR
1,464 Elo+

VS

Team Averages
Level 30
1,451 SR
1,285 Elo+
Fenrir
Fenrir
Darkness1879
Fenrir
Level 29
God Stats
2W - 2L
1,574 SR
Queue Stats
40W - 65L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
FallScissors391
Cthulhu
Level 29
God Stats
1W - 4L
1,391 SR
Queue Stats
43W - 60L
1,303 Elo+
Party 2
Bellona
Bellona
IPhuckFrogs
Bellona
Level 40
God Stats
1W - 2L
1,429 SR
Queue Stats
53W - 57L
1,356 Elo+
Party 2
Zeus
Zeus
MidlifeSword426
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,122 Elo+
Party 2
Jing Wei
Jing Wei
fajaha00000
Jing Wei
Level 48
God Stats
2W - 6L
1,363 SR
Queue Stats
62W - 82L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DayreNG
Ah Puch
20
15 / 2 / 12
14,226
593
19,490
18,981
9,839
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
Laoziy
Ullr
20
21 / 2 / 14
14,179
591
29,209
22,259
10,736
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Murphy__YT
Cthulhu
16
7 / 1 / 24
12,602
525
13,654
22,064
19,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
15
6 / 7 / 9
10,971
457
15,022
16,896
6,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
vItzNinja
Guan Yu
20
14 / 4 / 10
13,604
567
22,043
26,483
30,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 15 / 2
9,343
389
12,623
22,473
6,830
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 4
8,866
369
12,106
26,896
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
IPhuckFrogs
Bellona
18
10 / 8 / 1
13,064
544
27,346
30,087
28,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 14 / 1
9,755
406
7,276
19,952
5,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
fajaha00000
Jing Wei
14
1 / 15 / 2
8,899
371
7,212
21,267
4,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
26
63
Kills
16
16
Deaths
63
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
15
2
0.27
W
Ah Puch
DayreNG
Ah Puch
15
2
12
10.5
L
1
11
4
0.27
L
Bellona
IPhuckFrogs
Bellona
10
8
1
1.31
W
Ullr
Laoziy
Ullr
21
2
14
14
L
1
14
1
0.11
W
Cthulhu
Murphy__YT
Cthulhu
7
1
24
19
W
Cliodhna
6
7
9
1.5
L
Jing Wei
fajaha00000
Jing Wei
1
15
2
0.13
W
Guan Yu
vItzNinja
Guan Yu
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,418
Damage
66,563
106,683
Taken
120,675
77,329
Mitigated
63,841
41,303
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,623
5,295
40
2,124
22,473
6,830
0
6,047
16,071
0
42,607
W
Ah Puch
DayreNG
Ah Puch
19,490
839
227
10,970
18,981
9,839
1,129
3,488
15,454
104,635
0
L
12,106
844
0
3,934
26,896
17,378
0
8,412
18,170
35,162
0
L
Bellona
IPhuckFrogs
Bellona
27,346
12,457
0
6,888
30,087
28,657
133
8,379
20,934
3,682
78,204
W
Ullr
Laoziy
Ullr
29,209
14,092
0
6,794
22,259
10,736
7,213
5,821
15,910
0
117,251
L
7,276
2,459
0
3,285
19,952
5,980
721
10,622
9,178
44,195
0
W
Cthulhu
Murphy__YT
Cthulhu
13,654
1,268
1,928
5,884
22,064
19,740
414
3,275
18,273
44,771
0
W
Cliodhna
15,022
1,967
0
2,063
16,896
6,755
382
2,261
14,441
0
44,893
L
Jing Wei
fajaha00000
Jing Wei
7,212
6,442
0
2,417
21,267
4,996
0
4,586
16,465
0
36,189
W
Guan Yu
vItzNinja
Guan Yu
22,043
3,782
1,212
12,225
26,483
30,259
1,889
4,084
22,106
16,886
73,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
49,927
621
Minions Killed
386
0
Camps Cleared
0
2,317,891
Distance Traveled
1,915,589
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,343
389
53
2
0
415,154
2
W
Ah Puch
14,226
593
166
7
0
409,570
6
L
Cthulhu
8,866
369
40
2
0
416,267
0
L
Bellona
13,064
544
119
5
0
390,853
1
W
Ullr
14,179
591
182
8
0
452,225
0
L
Zeus
9,755
406
98
4
0
305,544
1
W
Cthulhu
12,602
525
62
3
0
496,071
5
W
Cliodhna
10,971
457
43
2
0
468,025
1
L
Jing Wei
8,899
371
76
3
0
387,771
1
W
Guan Yu
13,604
567
168
7
0
492,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role