Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CalTheMondo
Bellona
Level 68
God Stats
5W - 6L
1,503 SR
Queue Stats
212W - 194L
1,551 Elo+
Party 1
Poseidon
Poseidon
Harrymush
Poseidon
Level 127
God Stats
7W - 8L
1,526 SR
Queue Stats
345W - 297L
1,617 Elo+
Party 1
Hou Yi
Hou Yi
berna200102
Hou Yi
Level 98
God Stats
8W - 12L
1,481 SR
Queue Stats
291W - 304L
1,569 Elo+
Party 2
Team Averages
Level 107
1,502 SR
1,547 Elo+

VS

Team Averages
Level 96
1,591 SR
1,547 Elo+
Hercules
Hercules
 
Hercules
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BlenDerBot11
Zhong Kui
Level 81
God Stats
3W - 2L
1,501 SR
Queue Stats
345W - 303L
1,578 Elo+
Solo
Chiron
Chiron
hurrrrricane
Chiron
Level 108
God Stats
14W - 3L
1,700 SR
Queue Stats
786W - 781L
1,538 Elo+
Solo
Da Ji
Da Ji
xH0PE
Da Ji
Level 97
God Stats
3W - 0L
1,823 SR
Queue Stats
44W - 36L
1,616 Elo+
Solo
Vulcan
Vulcan
xplayyt
Vulcan
Level 120
God Stats
4W - 5L
1,432 SR
Queue Stats
320W - 325L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 2 / 0
6,616
601
8,504
9,682
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
 
Fafnir
8
0 / 1 / 3
5,472
497
3,993
8,720
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
CalTheMondo
Bellona
5
0 / 1 / 0
4,119
374
233
2,376
1,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Harrymush
Poseidon
13
1 / 0 / 1
6,897
627
4,610
4,091
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
9
1 / 2 / 2
5,255
478
4,651
7,358
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 1 / 1
5,603
509
4,012
5,962
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
BlenDerBot11
Zhong Kui
12
0 / 2 / 1
6,469
588
4,060
7,104
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
10
1 / 1 / 2
5,816
529
5,908
7,104
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
xH0PE
Da Ji
10
2 / 1 / 1
6,055
550
4,720
6,431
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
xplayyt
Vulcan
11
1 / 3 / 0
6,319
574
2,974
6,883
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
6
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
2
0
3
L
Fafnir
 
Fafnir
0
1
3
1.5
W
Hercules
 
Hercules
2
1
1
2.5
W
Zhong Kui
BlenDerBot11
Zhong Kui
0
2
1
0.25
L
Bellona
CalTheMondo
Bellona
0
1
0
0
L
Poseidon
Harrymush
Poseidon
1
0
1
1.5
L
Hou Yi
1
2
2
1
W
Chiron
1
1
2
2
W
Da Ji
xH0PE
Da Ji
2
1
1
2.5
W
Vulcan
xplayyt
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
21,674
32,227
Taken
33,484
13,981
Mitigated
14,707
12,034
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,504
2,988
0
4,591
9,682
2,904
0
2,955
6,727
30,599
0
L
Fafnir
 
Fafnir
3,993
1,145
1,728
2,758
8,720
6,459
0
53
8,667
8,311
0
W
Hercules
 
Hercules
4,012
1,649
0
1,666
5,962
3,452
0
1,956
4,002
0
13,608
W
Zhong Kui
BlenDerBot11
Zhong Kui
4,060
407
0
2,453
7,104
4,692
938
4,859
2,221
31,116
6,097
L
Bellona
CalTheMondo
Bellona
233
0
0
317
2,376
1,189
0
668
1,708
0
6,983
L
Poseidon
Harrymush
Poseidon
4,610
333
0
454
4,091
1,487
0
3,177
914
47,589
0
L
Hou Yi
4,651
1,582
0
2,186
7,358
1,942
0
145
7,213
0
36,774
W
Chiron
5,908
2,957
257
3,328
7,104
2,039
0
4,033
2,944
0
35,611
W
Da Ji
xH0PE
Da Ji
4,720
576
0
2,638
6,431
2,208
0
1,638
4,793
0
32,055
W
Vulcan
xplayyt
Vulcan
2,974
138
0
823
6,883
2,316
0
4,192
2,417
45,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
30,262
272
Minions Killed
328
0
Camps Cleared
0
903,524
Distance Traveled
1,059,186
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,616
601
57
5
0
204,468
1
L
Fafnir
5,472
497
9
1
0
215,788
4
W
Hercules
5,603
509
22
2
0
210,169
6
W
Zhong Kui
6,469
588
78
7
0
179,049
2
L
Bellona
4,119
374
9
1
0
75,366
1
L
Poseidon
6,897
627
126
11
0
230,785
3
L
Hou Yi
5,255
478
71
6
0
177,117
1
W
Chiron
5,816
529
67
6
0
205,838
4
W
Da Ji
6,055
550
69
6
0
250,659
1
W
Vulcan
6,319
574
92
8
0
213,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role