Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DudeManSteel
Cthulhu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
StirFry23
Cernunnos
Level 88
God Stats
2W - 4L
1,507 SR
Queue Stats
26W - 27L
1,538 Elo+
Party 2
Sol
Sol
fumikochan
Sol
Level 16
God Stats
9W - 12L
1,537 SR
Queue Stats
74W - 63L
1,166 Elo+
Party 3
Team Averages
Level 35
1,511 SR
1,426 Elo+

VS

Team Averages
Level 74
1,406 SR
1,500 Elo+
Nike
Nike
 
Nike
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mikeygoinbrazy
Tiamat
Level 15
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
demwas2
Cerberus
Level 18
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 0 / 4
8,973
897
7,765
4,971
1,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DudeManSteel
Cthulhu
13
2 / 2 / 3
8,400
840
2,586
9,178
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
StirFry23
Cernunnos
14
4 / 0 / 2
8,867
887
7,196
3,569
1,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
8,197
820
3,672
3,076
961
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 0
7,931
793
3,875
11,585
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
11
0 / 3 / 0
6,710
671
634
4,039
1,300
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,616
662
2,320
5,921
2,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
demwas2
Cerberus
11
0 / 3 / 1
6,764
676
1,977
8,337
5,083
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
4
6
L
Nike
 
Nike
2
1
0
2
L
Arachne
 
Arachne
0
3
0
0
W
Cthulhu
DudeManSteel
Cthulhu
2
2
3
1.75
L
0
4
0
0
W
Cernunnos
StirFry23
Cernunnos
4
0
2
5
L
Cerberus
demwas2
Cerberus
0
3
1
0.17
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
8,806
20,794
Taken
29,882
13,792
Mitigated
17,165
3,737
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,765
2,610
0
1,179
4,971
1,929
912
2,298
2,546
0
28,060
L
Nike
 
Nike
3,875
308
0
2,535
11,585
8,493
0
3,345
8,240
8,286
29,904
L
Arachne
 
Arachne
634
369
0
743
4,039
1,300
102
411
3,628
0
12,163
W
Cthulhu
DudeManSteel
Cthulhu
2,586
110
0
1,153
9,178
9,448
520
1,172
7,678
11,908
0
L
2,320
175
0
594
5,921
2,289
0
1,486
4,435
12,304
0
W
Cernunnos
StirFry23
Cernunnos
7,196
3,639
0
598
3,569
1,454
2,599
932
2,560
0
40,567
L
Cerberus
demwas2
Cerberus
1,977
127
0
517
8,337
5,083
0
2,090
6,247
9,964
0
W
3,672
789
335
472
3,076
961
2,527
1,307
1,769
18,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,437
Gold Earned
28,021
185
Minions Killed
154
15
Camps Cleared
9
760,112
Distance Traveled
737,265
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,973
897
53
5
4
215,129
0
L
Nike
7,931
793
88
9
3
198,628
1
L
Arachne
6,710
671
22
2
4
199,840
2
W
Cthulhu
8,400
840
14
1
2
180,671
0
L
Tiamat
6,616
662
20
2
1
167,135
2
W
Cernunnos
8,867
887
70
7
6
180,228
0
L
Cerberus
6,764
676
24
2
1
171,662
2
W
Sol
8,197
820
48
5
3
184,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role