Player Matchup

Ymir
Ymir
Bronze IV
LSmoke
Ymir
Bronze IV
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 14L
977 MMR
Solo
Achilles
Achilles
Gold V
Mars414
Achilles
Gold V
Level 129
God Stats
2W - 4L
1,587 SR
Queue Stats
11W - 18L
1,568 MMR
Solo
Hera
Hera
Gold IV
TrashBlazey
Hera
Gold IV
Level 85
God Stats
5W - 3L
1,731 SR
Queue Stats
167W - 214L
1,490 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,606 SR
1,345 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,568 SR
1,363 MMR
Hercules
Hercules
Platinum IV
EDYGUZMAN61
Hercules
Platinum IV
Level 149
God Stats
5W - 9L
1,608 SR
Queue Stats
392W - 491L
1,710 MMR
Solo
Cabrakan
Cabrakan
Silver III
Elmaldito668
Cabrakan
Silver III
Level 140
God Stats
3W - 3L
1,625 SR
Queue Stats
4W - 14L
1,130 MMR
Solo
Anubis
Anubis
Gold III
Hiperion99
Anubis
Gold III
Level 95
God Stats
6W - 11L
1,470 SR
Queue Stats
134W - 190L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LSmoke
Ymir
12
2 / 5 / 3
9,557
683
3,199
11,186
7,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Mars414
Achilles
13
2 / 7 / 2
9,060
647
10,532
14,923
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 8 / 2
9,319
666
10,805
11,738
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
OdinGilgameshSolThothMorgan Le Fay

VS

Bans
Ah Muzen CabMulanGebUllrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EDYGUZMAN61
Hercules
15
8 / 1 / 11
11,479
820
10,478
15,052
12,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Elmaldito668
Cabrakan
14
5 / 2 / 13
11,252
804
6,097
14,875
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Hiperion99
Anubis
15
7 / 3 / 13
10,498
750
14,353
13,275
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
20
20
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
EDYGUZMAN61
Hercules
8
1
11
13.5
W
Cabrakan
Elmaldito668
Cabrakan
5
2
13
5.75
W
Anubis
Hiperion99
Anubis
7
3
13
4.5
L
Ymir
LSmoke
Ymir
2
5
3
0.7
L
Achilles
Mars414
Achilles
2
7
2
0.43
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
30,928
37,847
Taken
43,202
21,715
Mitigated
40,597
2,283
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EDYGUZMAN61
Hercules
10,478
2,911
593
4,660
15,052
12,206
311
3,246
11,249
5,960
26,532
W
Cabrakan
Elmaldito668
Cabrakan
6,097
1,082
0
4,369
14,875
20,759
273
4,600
9,756
15,885
0
W
Anubis
Hiperion99
Anubis
14,353
282
0
6,298
13,275
7,632
1,142
6,343
6,278
56,493
0
L
Ymir
LSmoke
Ymir
3,199
673
0
322
11,186
7,119
0
5,797
5,093
10,396
0
L
Achilles
Mars414
Achilles
10,532
1,605
0
1,381
14,923
11,419
0
7,391
7,200
0
22,343
L
10,805
2,263
0
580
11,738
3,177
0
7,577
3,899
39,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
33,229
105
Minions Killed
144
4
Camps Cleared
9
626,731
Distance Traveled
750,919
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,479
820
39
3
3
261,058
4
W
Cabrakan
11,252
804
10
1
0
250,024
3
W
Anubis
10,498
750
95
7
6
239,837
2
L
Ymir
9,557
683
11
1
0
170,906
2
L
Achilles
9,060
647
32
2
1
257,590
2
L
Hera
9,319
666
62
4
3
198,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role