Player Matchup

Jing Wei
Jing Wei
Mega-Mav39
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 2
Chang'e
Chang'e
NewAgeAvenger
Chang'e
Level 99
God Stats
0W - 2L
1,292 SR
Queue Stats
30W - 42L
1,361 Elo+
Party 2
Fenrir
Fenrir
dogwashere
Fenrir
Level 22
God Stats
2W - 1L
1,787 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 2
Team Averages
Level 49
1,526 SR
1,386 Elo+

VS

Team Averages
Level 59
1,440 SR
1,246 Elo+
Xing Tian
Xing Tian
GregoryHeartz
Xing Tian
Level 80
God Stats
17W - 11L
1,609 SR
Queue Stats
126W - 167L
1,356 Elo+
Solo
Nu Wa
Nu Wa
xBrookster96
Nu Wa
Level 49
God Stats
7W - 19L
1,368 SR
Queue Stats
97W - 192L
1,188 Elo+
Party 1
Hercules
Hercules
xR4Z0Rx_Legend
Hercules
Level 47
God Stats
13W - 33L
1,343 SR
Queue Stats
89W - 173L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mega-Mav39
Jing Wei
13
2 / 8 / 4
9,287
663
12,968
14,746
4,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
13
1 / 3 / 7
9,585
685
7,334
16,264
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
dogwashere
Fenrir
12
4 / 7 / 2
9,666
690
10,934
16,326
6,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GregoryHeartz
Xing Tian
13
3 / 1 / 7
10,330
738
8,437
14,299
14,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 4 / 6
11,321
809
17,490
10,699
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
5 / 3 / 9
10,786
770
9,587
18,620
19,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
18
18
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GregoryHeartz
Xing Tian
3
1
7
6.5
L
Jing Wei
Mega-Mav39
Jing Wei
2
8
4
0.5
L
Chang'e
1
3
7
1.5
L
Fenrir
dogwashere
Fenrir
4
7
2
0.71
W
10
4
6
3.25
W
Hercules
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
35,514
47,336
Taken
43,618
20,332
Mitigated
38,329
13,560
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GregoryHeartz
Xing Tian
8,437
1,168
271
2,150
14,299
14,743
450
2,978
11,321
22,026
0
L
Jing Wei
Mega-Mav39
Jing Wei
12,968
9,967
0
1,290
14,746
4,961
0
8,131
6,615
0
39,018
L
Chang'e
7,334
1,910
2,390
7,118
16,264
9,073
108
10,827
5,437
25,992
0
L
Fenrir
dogwashere
Fenrir
10,934
5,036
0
2,762
16,326
6,298
204
7,712
8,614
47
24,918
W
17,490
4,770
289
3,781
10,699
3,715
1,528
2,088
8,611
39,221
0
W
Hercules
9,587
3,863
440
5,679
18,620
19,871
801
3,356
15,264
0
37,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
32,437
131
Minions Killed
135
3
Camps Cleared
6
687,758
Distance Traveled
690,962
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,330
738
17
1
2
263,840
1
L
Jing Wei
9,287
663
71
5
0
210,198
0
L
Chang'e
9,585
685
37
3
1
250,628
2
L
Fenrir
9,666
690
23
2
2
226,932
0
W
Nu Wa
11,321
809
52
4
1
198,093
1
W
Hercules
10,786
770
66
5
3
229,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role