Player Matchup

Ra
Ra
 
Ra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
VitiableSoup
Sylvanus
Level 57
God Stats
1W - 5L
1,316 SR
Queue Stats
14W - 60L
1,098 Elo+
Party 2
Hou Yi
Hou Yi
koffiedoc
Hou Yi
Level 61
God Stats
3W - 5L
1,435 SR
Queue Stats
21W - 73L
1,119 Elo+
Party 2
Team Averages
Level 58
1,417 SR
1,239 Elo+

VS

Team Averages
Level 67
1,627 SR
1,305 Elo+
Gilgamesh
Gilgamesh
DenyingFir7212
Gilgamesh
Level 65
God Stats
4W - 0L
1,860 SR
Queue Stats
169W - 266L
1,368 Elo+
Solo
Poseidon
Poseidon
KnightKing2215
Poseidon
Level 68
God Stats
3W - 3L
1,520 SR
Queue Stats
72W - 108L
1,298 Elo+
Party 1
Loki
Loki
SoloNudillos
Loki
Level 67
God Stats
10W - 21L
1,500 SR
Queue Stats
79W - 116L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 6 / 4
9,322
548
7,329
9,369
6,063
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
VitiableSoup
Sylvanus
15
4 / 6 / 2
11,822
695
6,981
28,240
22,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
koffiedoc
Hou Yi
13
1 / 7 / 4
9,536
561
9,569
13,730
4,875
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DenyingFir7212
Gilgamesh
16
8 / 0 / 9
11,654
686
12,575
19,360
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
15
6 / 3 / 9
11,495
676
19,341
18,018
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 3 / 12
11,719
689
13,520
11,536
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
19
19
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
4
0.5
W
Gilgamesh
DenyingFir7212
Gilgamesh
8
0
9
12.5
W
Poseidon
6
3
9
3.5
W
5
3
12
3.67
L
Sylvanus
VitiableSoup
Sylvanus
4
6
2
0.83
L
Hou Yi
koffiedoc
Hou Yi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
45,436
51,339
Taken
48,914
33,696
Mitigated
28,965
13,202
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,329
647
629
872
9,369
6,063
0
2,964
6,280
29,307
0
W
Gilgamesh
DenyingFir7212
Gilgamesh
12,575
3,485
0
8,425
19,360
16,728
1,256
4,822
13,794
331
38,167
W
Poseidon
19,341
3,193
85
6,986
18,018
6,523
1,057
7,231
10,787
58,602
0
W
13,520
4,742
0
3,504
11,536
5,714
383
3,172
8,364
0
47,331
L
Sylvanus
VitiableSoup
Sylvanus
6,981
1,956
991
10,710
28,240
22,758
0
11,445
16,070
17,793
0
L
Hou Yi
koffiedoc
Hou Yi
9,569
4,766
0
0
13,730
4,875
0
5,060
8,529
0
29,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
34,868
119
Minions Killed
184
1
Camps Cleared
13
771,113
Distance Traveled
953,923
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,322
548
44
3
0
286,685
0
W
Gilgamesh
11,654
686
46
3
6
339,862
2
W
Poseidon
11,495
676
89
5
2
297,581
4
W
Loki
11,719
689
49
3
5
316,480
1
L
Sylvanus
11,822
695
24
1
0
244,133
6
L
Hou Yi
9,536
561
51
3
1
240,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role