Player Matchup

Serqet
Serqet
GStorm
Serqet
Level 23
God Stats
4W - 4L
1,490 SR
Queue Stats
60W - 55L
1,439 Elo+
Party 2
Merlin
Merlin
Jaggerdrot
Merlin
Level 20
God Stats
3W - 2L
1,408 SR
Queue Stats
46W - 44L
1,413 Elo+
Party 2
Ymir
Ymir
LabbeTheKing
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,308 Elo+
Party 3
Olorun
Olorun
MIZ8
Olorun
Level 26
God Stats
3W - 5L
1,346 SR
Queue Stats
18W - 18L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheSlyestSir
Cu Chulainn
Level 28
God Stats
1W - 0L
1,233 SR
Queue Stats
20W - 17L
1,480 Elo+
Solo
Team Averages
Level 25
1,395 SR
1,430 Elo+

VS

Team Averages
Level 24
1,541 SR
1,461 Elo+
Izanami
Izanami
AquaIsTrash
Izanami
Level 23
God Stats
7W - 8L
1,382 SR
Queue Stats
47W - 67L
1,321 Elo+
Party 1
Artio
Artio
Ebony Szn
Artio
Level 29
God Stats
9W - 12L
1,411 SR
Queue Stats
238W - 235L
1,461 Elo+
Party 1
Geb
Geb
PeacfulChip
Geb
Level 23
God Stats
0W - 2L
1,897 SR
Queue Stats
2W - 5L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Zagresky
Kukulkan
Level 27
God Stats
2W - 4L
1,621 SR
Queue Stats
119W - 109L
1,526 Elo+
Solo
Da Ji
Da Ji
Zayoholic
Da Ji
Level 18
God Stats
6W - 12L
1,392 SR
Queue Stats
24W - 39L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GStorm
Serqet
14
3 / 1 / 5
8,240
549
4,193
10,892
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Jaggerdrot
Merlin
12
2 / 8 / 2
7,192
479
5,276
10,218
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 7
8,336
556
4,146
10,163
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
MIZ8
Olorun
12
6 / 2 / 3
7,685
512
9,426
8,436
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TheSlyestSir
Cu Chulainn
11
4 / 2 / 2
7,233
482
6,176
7,692
3,775
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AquaIsTrash
Izanami
10
2 / 7 / 1
6,553
437
6,917
9,034
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Ebony Szn
Artio
11
3 / 3 / 1
7,141
476
6,654
10,397
10,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 4
6,511
434
4,116
8,312
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Zagresky
Kukulkan
15
8 / 2 / 4
9,151
610
9,850
8,665
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Zayoholic
Da Ji
7
2 / 6 / 2
5,867
391
3,026
7,352
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
19
Kills
16
16
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AquaIsTrash
Izanami
2
7
1
0.36
L
Artio
Ebony Szn
Artio
3
3
1
1.17
W
Serqet
GStorm
Serqet
3
1
5
5.5
W
Merlin
Jaggerdrot
Merlin
2
8
2
0.38
W
4
3
7
2.5
W
Olorun
MIZ8
Olorun
6
2
3
3.75
L
1
2
4
1.5
W
Cu Chulainn
TheSlyestSir
Cu Chulainn
4
2
2
2.5
L
Kukulkan
Zagresky
Kukulkan
8
2
4
5
L
Da Ji
Zayoholic
Da Ji
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
30,563
47,401
Taken
43,760
21,739
Mitigated
23,462
12,799
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AquaIsTrash
Izanami
6,917
4,372
0
1,631
9,034
2,891
0
4,916
4,064
0
34,153
L
Artio
Ebony Szn
Artio
6,654
326
252
3,976
10,397
10,815
228
1,047
9,110
27,746
0
W
Serqet
GStorm
Serqet
4,193
1,226
0
5,777
10,892
3,824
0
4,058
6,834
0
45,032
W
Merlin
Jaggerdrot
Merlin
5,276
683
0
261
10,218
3,937
0
6,397
3,821
36,797
0
W
4,146
561
0
1,704
10,163
7,336
0
2,269
7,894
20,638
0
W
Olorun
MIZ8
Olorun
9,426
4,701
452
4,155
8,436
2,867
522
4,294
4,142
50,689
0
L
4,116
579
0
1,251
8,312
4,541
0
6,193
2,079
12,732
0
W
Cu Chulainn
TheSlyestSir
Cu Chulainn
6,176
2,564
0
450
7,692
3,775
748
3,823
3,869
0
31,047
L
Kukulkan
Zagresky
Kukulkan
9,850
879
0
3,281
8,665
3,175
936
3,557
4,644
62,422
0
L
Da Ji
Zayoholic
Da Ji
3,026
656
0
1,504
7,352
2,040
0
2,671
4,487
0
11,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
35,223
325
Minions Killed
284
0
Camps Cleared
0
1,339,336
Distance Traveled
1,303,853
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,553
437
60
4
0
214,101
0
L
Artio
7,141
476
51
3
0
293,253
0
W
Serqet
8,240
549
99
7
0
328,056
0
W
Merlin
7,192
479
69
5
0
231,405
4
W
Ymir
8,336
556
18
1
0
258,200
3
W
Olorun
7,685
512
82
5
0
280,227
3
L
Geb
6,511
434
16
1
0
293,809
4
W
Cu Chulainn
7,233
482
57
4
0
241,448
0
L
Kukulkan
9,151
610
127
8
0
275,783
3
L
Da Ji
5,867
391
30
2
0
226,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role