Player Matchup

Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BillZeus
Hun Batz
Level 151
God Stats
4W - 4L
1,476 SR
Queue Stats
54W - 72L
1,544 Elo+
Solo
Ra
Ra
KeirmittChrist
Ra
Level 122
God Stats
32W - 18L
1,582 SR
Queue Stats
135W - 100L
1,581 Elo+
Party 2
Team Averages
Level 132
1,520 SR
1,542 Elo+

VS

Team Averages
Level 70
1,545 SR
1,606 Elo+
Gilgamesh
Gilgamesh
AcExSoul993
Gilgamesh
Level 63
God Stats
33W - 18L
1,646 SR
Queue Stats
171W - 128L
1,595 Elo+
Party 1
Bakasura
Bakasura
VolKauFera
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 38L
1,631 Elo+
Solo
Zeus
Zeus
woodyman857
Zeus
Level 119
God Stats
14W - 11L
1,488 SR
Queue Stats
388W - 308L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 5 / 2
8,905
557
5,823
16,758
15,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
BillZeus
Hun Batz
13
1 / 4 / 2
9,148
572
7,447
11,107
4,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 1
8,929
558
9,552
9,572
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcExSoul993
Gilgamesh
15
4 / 1 / 7
10,073
630
9,667
11,504
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
VolKauFera
Bakasura
14
3 / 2 / 6
9,989
624
7,704
14,130
5,953
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 0 / 7
11,296
706
17,591
6,271
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
2
0.4
W
Gilgamesh
AcExSoul993
Gilgamesh
4
1
7
7.5
L
Hun Batz
BillZeus
Hun Batz
1
4
2
0.5
L
1
5
1
0.3
W
Bakasura
VolKauFera
Bakasura
3
2
6
3
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
34,962
37,437
Taken
31,905
24,327
Mitigated
18,609
6,806
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,823
454
268
1,626
16,758
15,859
0
6,736
8,244
18,059
0
W
Gilgamesh
AcExSoul993
Gilgamesh
9,667
2,026
0
2,757
11,504
10,618
180
6,024
5,248
530
22,146
L
Hun Batz
BillZeus
Hun Batz
7,447
701
0
1,609
11,107
4,967
0
5,411
5,156
0
32,785
L
9,552
360
1,193
2,110
9,572
3,501
0
5,917
3,415
39,634
0
W
Bakasura
VolKauFera
Bakasura
7,704
5,792
0
4,931
14,130
5,953
1,171
6,709
7,211
0
32,657
W
17,591
1,924
99
3,039
6,271
2,038
544
3,005
3,246
57,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
31,358
156
Minions Killed
198
5
Camps Cleared
10
870,907
Distance Traveled
907,289
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,905
557
10
1
0
286,140
6
W
Gilgamesh
10,073
630
13
1
2
276,387
1
L
Hun Batz
9,148
572
49
3
2
295,823
8
L
Ra
8,929
558
97
6
3
288,944
5
W
Bakasura
9,989
624
73
5
5
325,369
3
W
Zeus
11,296
706
112
7
3
305,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role