Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingJay00
Cu Chulainn
Level 160
God Stats
15W - 18L
1,523 SR
Queue Stats
508W - 513L
1,558 Elo+
Party 2
Awilix
Awilix
NemesisR9
Awilix
Level 29
God Stats
0W - 1L
1,621 SR
Queue Stats
13W - 14L
1,488 Elo+
Solo
Amaterasu
Amaterasu
RionNinja
Amaterasu
Level 108
God Stats
2W - 1L
1,706 SR
Queue Stats
161W - 144L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
Tru3 Playa1
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,519 Elo+

VS

Team Averages
Level 77
1,457 SR
1,424 Elo+
Nu Wa
Nu Wa
BasedGodKo
Nu Wa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,519 Elo+
Party 1
Skadi
Skadi
DementedRack
Skadi
Level 97
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 5L
1,472 Elo+
Party 1
Khepri
Khepri
Halfbreeeed
Khepri
Level 144
God Stats
3W - 1L
1,645 SR
Queue Stats
361W - 387L
1,399 Elo+
Solo
King Arthur
King Arthur
Juulmanji
King Arthur
Level 16
God Stats
2W - 0L
1,260 SR
Queue Stats
12W - 12L
1,196 Elo+
Party 1
Persephone
Persephone
NeedAPickUp
Persephone
Level 82
God Stats
2W - 5L
1,197 SR
Queue Stats
138W - 122L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
5 / 4 / 6
8,419
842
6,962
10,121
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
KingJay00
Cu Chulainn
15
2 / 5 / 6
8,584
858
8,583
15,714
9,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
NemesisR9
Awilix
14
5 / 7 / 7
9,280
928
7,681
10,096
3,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RionNinja
Amaterasu
11
0 / 5 / 10
6,973
697
3,792
14,521
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Tru3 Playa1
Hun Batz
14
2 / 5 / 7
7,492
749
4,927
7,848
3,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 3 / 14
8,021
802
11,232
6,392
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 21
9,728
973
13,120
6,838
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
3 / 3 / 18
8,892
889
4,566
9,228
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Juulmanji
King Arthur
17
14 / 4 / 10
10,507
1,051
14,188
11,994
18,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
NeedAPickUp
Persephone
14
1 / 3 / 14
8,283
828
9,304
5,701
1,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
14
Kills
26
26
Deaths
14
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
4
6
2
W
Nu Wa
3
3
14
3.33
W
5
1
21
15.5
W
Khepri
3
3
18
4
W
King Arthur
Juulmanji
King Arthur
14
4
10
4.75
L
Cu Chulainn
KingJay00
Cu Chulainn
2
5
6
1
W
Persephone
NeedAPickUp
Persephone
1
3
14
2.67
L
Awilix
NemesisR9
Awilix
5
7
7
1.21
L
Amaterasu
RionNinja
Amaterasu
0
5
10
1
L
Hun Batz
Tru3 Playa1
Hun Batz
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
52,410
58,300
Taken
40,153
32,588
Mitigated
40,415
14,244
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,962
3,286
0
2,900
10,121
5,610
0
6,007
4,114
0
14,639
W
Nu Wa
11,232
2,244
892
1,009
6,392
2,264
1,017
0
6,392
21,975
0
W
13,120
6,941
90
2,252
6,838
3,609
2,967
0
6,838
0
24,561
W
Khepri
4,566
673
1,376
1,997
9,228
13,651
119
0
9,228
9,243
0
W
King Arthur
Juulmanji
King Arthur
14,188
2,033
0
0
11,994
18,978
480
0
11,994
8,826
14,000
L
Cu Chulainn
KingJay00
Cu Chulainn
8,583
854
2,146
3,005
15,714
9,842
0
6,288
9,426
0
26,133
W
Persephone
NeedAPickUp
Persephone
9,304
1,513
396
745
5,701
1,913
312
45
5,653
18,691
0
L
Awilix
NemesisR9
Awilix
7,681
2,467
0
0
10,096
3,995
0
5,509
4,587
0
10,046
L
Amaterasu
RionNinja
Amaterasu
3,792
1,061
309
4,649
14,521
9,964
0
7,376
7,145
0
6,383
L
Hun Batz
Tru3 Playa1
Hun Batz
4,927
379
525
710
7,848
3,177
0
4,367
3,481
45
15,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
45,431
77
Minions Killed
113
0
Camps Cleared
0
833,043
Distance Traveled
909,664
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,419
842
8
1
0
195,030
1
W
Nu Wa
8,021
802
17
2
0
153,954
0
W
Skadi
9,728
973
40
4
0
184,719
0
W
Khepri
8,892
889
12
1
0
181,548
2
W
King Arthur
10,507
1,051
23
2
0
197,155
0
L
Cu Chulainn
8,584
858
26
3
0
167,601
1
W
Persephone
8,283
828
21
2
0
192,288
2
L
Awilix
9,280
928
6
1
0
146,438
0
L
Amaterasu
6,973
697
10
1
0
158,936
2
L
Hun Batz
7,492
749
27
3
0
165,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role