Player Matchup

Charybdis
Charybdis
H1B0U
Charybdis
Level 67
God Stats
8W - 7L
1,568 SR
Queue Stats
166W - 122L
1,402 Elo+
Party 1
Cerberus
Cerberus
IzanamI5377
Cerberus
Level 42
God Stats
1W - 0L
1,759 SR
Queue Stats
51W - 53L
1,271 Elo+
Party 1
Baba Yaga
Baba Yaga
Miss-Virginialou
Baba Yaga
Level 25
God Stats
1W - 0L
1,749 SR
Queue Stats
37W - 67L
1,264 Elo+
Party 1
Team Averages
Level 45
1,692 SR
1,312 Elo+

VS

Team Averages
Level 42
1,477 SR
1,260 Elo+
Hachiman
Hachiman
Emperor_Gareon
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Shadow_Frost1234
Janus
Level 86
God Stats
0W - 1L
1,356 SR
Queue Stats
12W - 19L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
jay-jay0625
Cthulhu
Level 36
God Stats
1W - 1L
1,575 SR
Queue Stats
3W - 7L
974 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
H1B0U
Charybdis
16
7 / 0 / 6
11,098
740
13,316
9,794
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IzanamI5377
Cerberus
15
3 / 2 / 9
10,104
674
12,476
20,375
21,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
15
4 / 1 / 8
10,481
699
9,949
7,862
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 3 / 3
7,967
531
658
3,886
768
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 0
8,949
597
11,963
14,493
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
jay-jay0625
Cthulhu
12
0 / 4 / 2
8,961
597
8,796
22,824
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
2
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
3
0.5
W
Charybdis
H1B0U
Charybdis
7
0
6
10
W
Cerberus
IzanamI5377
Cerberus
3
2
9
3.75
W
Baba Yaga
4
1
8
8
L
2
7
0
0.29
L
Cthulhu
jay-jay0625
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,741
Damage
21,417
38,031
Taken
41,203
29,331
Mitigated
21,255
12,076
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
658
413
231
229
3,886
768
0
1,835
2,051
0
1,803
W
Charybdis
H1B0U
Charybdis
13,316
6,561
0
1,950
9,794
4,447
1,252
5,068
4,566
0
67,795
W
Cerberus
IzanamI5377
Cerberus
12,476
1,151
0
5,992
20,375
21,597
529
9,129
9,909
30,340
0
W
Baba Yaga
9,949
1,491
296
3,838
7,862
3,287
705
6,574
996
29,200
0
L
11,963
1,259
821
3,315
14,493
3,530
160
7,699
6,794
41,869
0
L
Cthulhu
jay-jay0625
Cthulhu
8,796
827
604
4,206
22,824
16,957
23
13,162
9,662
22,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
25,877
208
Minions Killed
112
13
Camps Cleared
1
816,813
Distance Traveled
496,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,967
531
3
0
0
34,741
1
W
Charybdis
11,098
740
120
8
9
270,388
1
W
Cerberus
10,104
674
56
4
2
284,873
1
W
Baba Yaga
10,481
699
32
2
2
261,552
1
L
Janus
8,949
597
75
5
1
205,842
2
L
Cthulhu
8,961
597
34
2
0
255,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role