Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Arimanius720
Fenrir
Level 104
God Stats
2W - 3L
1,512 SR
Queue Stats
500W - 522L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Yokatama
Danzaburou
Level 64
God Stats
32W - 29L
1,564 SR
Queue Stats
208W - 205L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
brunolthgab12
Zhong Kui
Level 64
God Stats
2W - 2L
1,276 SR
Queue Stats
187W - 232L
1,398 Elo+
Solo
Anubis
Anubis
bysenalo0o_Py
Anubis
Level 149
God Stats
1W - 4L
1,246 SR
Queue Stats
368W - 221L
1,564 Elo+
Solo
Team Averages
Level 104
1,420 SR
1,482 Elo+

VS

Team Averages
Level 106
1,564 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Adriano__123
Sylvanus
Level 95
God Stats
21W - 17L
1,527 SR
Queue Stats
266W - 298L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BielDpsDaJanta
Morgan Le Fay
Level 67
God Stats
12W - 5L
1,573 SR
Queue Stats
283W - 387L
1,362 Elo+
Solo
Xbalanque
Xbalanque
Peppacomhook
Xbalanque
Level 103
God Stats
29W - 16L
1,719 SR
Queue Stats
666W - 586L
1,560 Elo+
Party 1
Arachne
Arachne
h4ngg__
Arachne
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 243L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 2 / 2
6,126
613
6,768
8,588
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
5 / 0 / 2
6,380
638
4,950
7,118
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Yokatama
Danzaburou
7
0 / 3 / 3
4,560
456
3,329
7,395
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
brunolthgab12
Zhong Kui
7
1 / 1 / 0
4,875
488
3,228
7,188
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 2 / 3
6,155
616
2,851
5,445
2,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 1
5,120
512
3,485
5,402
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Adriano__123
Sylvanus
9
1 / 0 / 5
5,854
585
2,031
4,926
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
BielDpsDaJanta
Morgan Le Fay
9
0 / 3 / 1
5,145
515
3,042
5,594
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Peppacomhook
Xbalanque
11
4 / 1 / 2
5,896
590
8,272
6,426
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
h4ngg__
Arachne
10
2 / 5 / 0
5,745
575
5,044
9,283
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
8
8
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Loki
 
Loki
1
1
1
1.5
W
Sylvanus
Adriano__123
Sylvanus
1
0
5
3.5
L
Fenrir
5
0
2
6
W
Morgan Le Fay
BielDpsDaJanta
Morgan Le Fay
0
3
1
0.17
W
Xbalanque
Peppacomhook
Xbalanque
4
1
2
5
L
Danzaburou
Yokatama
Danzaburou
0
3
3
0.5
L
Zhong Kui
brunolthgab12
Zhong Kui
1
1
0
1
L
1
2
3
1.25
W
Arachne
h4ngg__
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
21,874
35,734
Taken
31,631
15,313
Mitigated
11,030
15,145
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,768
1,110
0
4,293
8,588
5,530
840
0
8,588
0
29,953
W
Loki
 
Loki
3,485
1,090
0
1,868
5,402
1,272
0
83
5,177
0
23,842
W
Sylvanus
Adriano__123
Sylvanus
2,031
1,147
1,720
2,956
4,926
3,079
88
2,058
2,868
15,965
0
L
Fenrir
4,950
1,849
0
3,266
7,118
2,179
0
1,211
5,779
0
34,524
W
Morgan Le Fay
BielDpsDaJanta
Morgan Le Fay
3,042
405
0
1,413
5,594
1,355
0
1,826
3,768
25,398
0
W
Xbalanque
Peppacomhook
Xbalanque
8,272
5,181
0
2,252
6,426
1,817
0
2,112
4,314
0
43,477
L
Danzaburou
Yokatama
Danzaburou
3,329
1,526
0
1,857
7,395
1,810
0
387
7,008
0
19,302
L
Zhong Kui
brunolthgab12
Zhong Kui
3,228
386
653
2,849
7,188
3,568
0
1,151
6,037
16,090
0
L
2,851
290
0
2,227
5,445
2,226
0
2,052
3,249
33,604
0
W
Arachne
h4ngg__
Arachne
5,044
3,163
0
3,583
9,283
3,507
9
0
8,625
0
22,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
27,760
272
Minions Killed
270
0
Camps Cleared
0
916,020
Distance Traveled
981,666
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,126
613
63
6
0
179,872
0
W
Loki
5,120
512
59
6
0
224,122
0
W
Sylvanus
5,854
585
36
4
0
173,501
5
L
Fenrir
6,380
638
64
6
0
225,309
4
W
Morgan Le Fay
5,145
515
60
6
0
184,092
2
W
Xbalanque
5,896
590
70
7
0
190,352
4
L
Danzaburou
4,560
456
41
4
0
172,978
4
L
Zhong Kui
4,875
488
26
3
0
155,724
2
L
Anubis
6,155
616
78
8
0
182,137
2
W
Arachne
5,745
575
45
5
0
209,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role