Player Matchup

Susano
Susano
Devo
Susano
Level 109
God Stats
3W - 3L
1,472 SR
Queue Stats
91W - 99L
1,362 Elo+
Party 1
King Arthur
King Arthur
Sacrifar12
King Arthur
Level 26
God Stats
10W - 11L
1,512 SR
Queue Stats
27W - 29L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Skrzbi
Jormungandr
Level 27
God Stats
9W - 9L
1,675 SR
Queue Stats
45W - 43L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Taranasauruss
Kukulkan
Level 19
God Stats
4W - 3L
1,806 SR
Queue Stats
19W - 26L
1,322 Elo+
Solo
Anubis
Anubis
Tuno2x
Anubis
Level 7
God Stats
4W - 6L
1,188 SR
Queue Stats
29W - 33L
1,332 Elo+
Party 1
Team Averages
Level 38
1,531 SR
1,384 Elo+

VS

Team Averages
Level 22
1,394 SR
1,429 Elo+
Cthulhu
Cthulhu
AHR9
Cthulhu
Level 29
God Stats
5W - 7L
1,388 SR
Queue Stats
88W - 69L
1,610 Elo+
Solo
Nemesis
Nemesis
Stevemarlin
Nemesis
Level 13
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 17L
1,322 Elo+
Solo
Persephone
Persephone
TSWxThEvilWitchx
Persephone
Level 18
God Stats
16W - 30L
1,337 SR
Queue Stats
72W - 82L
1,350 Elo+
Solo
Skadi
Skadi
kwasoff
Skadi
Level 27
God Stats
15W - 20L
1,550 SR
Queue Stats
243W - 250L
1,484 Elo+
Solo
Charybdis
Charybdis
Маразматичка
Charybdis
Level 25
God Stats
82W - 110L
1,422 SR
Queue Stats
102W - 151L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Devo
Susano
20
9 / 5 / 14
14,776
1,055
27,365
22,068
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Sacrifar12
King Arthur
20
11 / 5 / 20
15,602
1,114
26,796
27,917
36,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Skrzbi
Jormungandr
20
3 / 0 / 22
13,746
982
8,928
13,678
20,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Taranasauruss
Kukulkan
20
10 / 1 / 10
14,708
1,051
26,877
7,242
3,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Tuno2x
Anubis
20
4 / 2 / 16
13,773
984
15,254
13,721
6,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AHR9
Cthulhu
20
3 / 5 / 8
13,808
986
16,391
28,313
42,862
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Stevemarlin
Nemesis
19
2 / 7 / 6
12,715
908
6,262
23,152
8,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
TSWxThEvilWitchx
Persephone
19
0 / 5 / 9
13,694
978
14,858
14,941
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
kwasoff
Skadi
19
2 / 9 / 7
12,993
928
21,248
24,308
8,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 10 / 5
13,923
995
21,472
21,047
8,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
48
37
Kills
13
13
Deaths
36
82
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AHR9
Cthulhu
3
5
8
1.4
W
Susano
Devo
Susano
9
5
14
3.2
W
King Arthur
Sacrifar12
King Arthur
11
5
20
4.2
W
Jormungandr
Skrzbi
Jormungandr
3
0
22
14
L
Nemesis
Stevemarlin
Nemesis
2
7
6
0.71
L
Persephone
TSWxThEvilWitchx
Persephone
0
5
9
0.9
W
Kukulkan
Taranasauruss
Kukulkan
10
1
10
15
W
Anubis
Tuno2x
Anubis
4
2
16
6
L
Skadi
kwasoff
Skadi
2
9
7
0.61
L
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,220
Damage
80,231
84,626
Taken
111,761
79,509
Mitigated
73,882
13,238
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AHR9
Cthulhu
16,391
651
377
0
28,313
42,862
0
13,315
14,280
43,304
0
W
Susano
Devo
Susano
27,365
6,566
0
1,815
22,068
12,175
0
7,589
14,479
0
51,265
W
King Arthur
Sacrifar12
King Arthur
26,796
1,945
0
3,296
27,917
36,684
0
7,422
20,495
4,672
38,162
W
Jormungandr
Skrzbi
Jormungandr
8,928
1,939
73
512
13,678
20,148
0
6,631
7,047
27,278
0
L
Nemesis
Stevemarlin
Nemesis
6,262
2,166
0
1,802
23,152
8,698
0
12,513
10,439
0
19,078
L
Persephone
TSWxThEvilWitchx
Persephone
14,858
658
0
2,714
14,941
5,274
0
8,076
6,749
64,041
0
W
Kukulkan
Taranasauruss
Kukulkan
26,877
2,344
0
133
7,242
3,719
0
4,379
2,863
59,556
0
W
Anubis
Tuno2x
Anubis
15,254
465
974
6,435
13,721
6,783
0
5,228
8,493
41,781
0
L
Skadi
kwasoff
Skadi
21,248
11,064
0
1,745
24,308
8,801
0
10,191
14,072
0
40,592
L
21,472
9,927
0
250
21,047
8,247
0
8,927
11,683
0
34,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,605
Gold Earned
67,133
278
Minions Killed
296
9
Camps Cleared
9
1,375,278
Distance Traveled
1,279,210
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,808
986
59
4
0
274,398
0
W
Susano
14,776
1,055
55
4
0
296,578
0
W
King Arthur
15,602
1,114
16
1
6
282,605
1
W
Jormungandr
13,746
982
32
2
0
272,275
0
L
Nemesis
12,715
908
30
2
1
260,500
1
L
Persephone
13,694
978
131
9
5
261,718
5
W
Kukulkan
14,708
1,051
99
7
3
274,269
0
W
Anubis
13,773
984
76
5
0
249,551
0
L
Skadi
12,993
928
45
3
2
254,851
1
L
Charybdis
13,923
995
31
2
1
227,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role