Player Matchup

Yemoja
Yemoja
Adriianet
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,500 Elo+
Solo
Bellona
Bellona
ArchAdr
Bellona
Level 21
God Stats
7W - 9L
1,418 SR
Queue Stats
13W - 15L
1,510 Elo+
Solo
Merlin
Merlin
Chârognard
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Neith
Neith
GetPsyycho
Neith
Level 21
God Stats
2W - 3L
1,486 SR
Queue Stats
14W - 13L
1,485 Elo+
Solo
Thanatos
Thanatos
Stillight
Thanatos
Level 16
God Stats
11W - 15L
1,471 SR
Queue Stats
34W - 41L
1,319 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,502 Elo+

VS

Team Averages
Level 22
1,526 SR
1,496 Elo+
Susano
Susano
Hyeene
Susano
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,561 Elo+
Solo
Izanami
Izanami
Pismou
Izanami
Level 28
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Sorryboom
Scylla
Level 27
God Stats
13W - 13L
1,489 SR
Queue Stats
50W - 52L
1,421 Elo+
Solo
Geb
Geb
TheRealPilzman
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
isatis35400
Ymir
Level 24
God Stats
1W - 0L
1,464 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adriianet
Yemoja
8
1 / 0 / 3
5,029
559
916
2,299
890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ArchAdr
Bellona
9
3 / 2 / 2
5,287
587
3,073
5,344
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
3
0 / 1 / 0
3,574
397
0
498
90
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
9
3 / 1 / 4
5,207
579
3,630
3,487
868
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Stillight
Thanatos
9
7 / 3 / 1
6,156
684
4,268
6,086
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hyeene
Susano
10
4 / 2 / 0
5,913
657
3,161
4,739
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Pismou
Izanami
8
1 / 4 / 0
4,679
520
1,494
4,121
661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Sorryboom
Scylla
9
1 / 3 / 1
5,326
592
1,847
2,976
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 3 / 1
4,961
551
1,050
4,178
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 2 / 2
4,175
464
1,084
3,978
3,311
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
7
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Adriianet
Yemoja
1
0
3
2.5
L
Bellona
ArchAdr
Bellona
3
2
2
2
L
Merlin
0
1
0
0
L
Neith
3
1
4
5
W
Susano
Hyeene
Susano
4
2
0
2
W
Izanami
Pismou
Izanami
1
4
0
0.25
W
Scylla
Sorryboom
Scylla
1
3
1
0.5
L
Thanatos
Stillight
Thanatos
7
3
1
2.5
W
1
3
1
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,887
Damage
8,636
17,714
Taken
19,992
7,146
Mitigated
7,585
7,348
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Adriianet
Yemoja
916
330
408
1,207
2,299
890
0
732
1,483
11,956
0
L
Bellona
ArchAdr
Bellona
3,073
748
0
964
5,344
3,744
420
1,227
3,957
0
17,346
L
Merlin
0
0
0
0
498
90
0
144
322
2,053
0
L
Neith
3,630
1,733
0
1,088
3,487
868
527
523
2,964
0
25,116
W
Susano
Hyeene
Susano
3,161
724
0
1,934
4,739
1,206
0
31
4,708
0
24,365
W
Izanami
Pismou
Izanami
1,494
1,204
0
140
4,121
661
1,032
286
3,835
0
21,616
W
Scylla
Sorryboom
Scylla
1,847
154
0
547
2,976
618
695
235
2,741
19,881
0
L
Thanatos
Stillight
Thanatos
4,268
1,797
0
3,681
6,086
1,554
0
1,068
4,894
0
24,221
W
1,050
307
0
250
4,178
1,789
186
0
4,178
10,874
0
W
1,084
277
159
438
3,978
3,311
100
364
3,614
6,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
25,054
160
Minions Killed
185
0
Camps Cleared
0
677,202
Distance Traveled
846,406
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,029
559
20
2
0
129,986
1
L
Bellona
5,287
587
42
5
0
168,928
4
L
Merlin
3,574
397
5
1
0
47,006
0
L
Neith
5,207
579
44
5
0
152,366
0
W
Susano
5,913
657
53
6
0
202,188
2
W
Izanami
4,679
520
50
6
0
154,802
0
W
Scylla
5,326
592
43
5
0
164,342
0
L
Thanatos
6,156
684
49
5
0
178,916
2
W
Geb
4,961
551
29
3
0
167,473
1
W
Ymir
4,175
464
10
1
0
157,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role