Player Matchup

Bellona
Bellona
Izcy
Bellona
Level 85
God Stats
14W - 6L
1,807 SR
Queue Stats
204W - 133L
1,700 Elo+
Party 1
Xbalanque
Xbalanque
KyrieBelzer
Xbalanque
Level 47
God Stats
0W - 3L
1,635 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Linedarc
Heimdallr
Level 68
God Stats
3W - 3L
1,747 SR
Queue Stats
222W - 154L
1,677 Elo+
Party 1
Cerberus
Cerberus
eBoyt
Cerberus
Level 18
God Stats
7W - 1L
1,503 SR
Queue Stats
34W - 19L
1,632 Elo+
Party 1
Baba Yaga
Baba Yaga
luciaddream
Baba Yaga
Level 17
God Stats
0W - 2L
1,492 SR
Queue Stats
8W - 7L
1,221 Elo+
Party 1
Team Averages
Level 47
1,637 SR
1,535 Elo+

VS

Team Averages
Level 118
1,630 SR
1,561 Elo+
Bacchus
Bacchus
AdmiralToast976
Bacchus
Level 29
God Stats
2W - 1L
1,871 SR
Queue Stats
16W - 24L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
AlexDuty12
Cu Chulainn
Level 153
God Stats
12W - 13L
1,557 SR
Queue Stats
211W - 188L
1,646 Elo+
Party 2
Sol
Sol
Gabi25T
Sol
Level 126
God Stats
3W - 1L
1,597 SR
Queue Stats
54W - 36L
1,558 Elo+
Solo
Cernunnos
Cernunnos
o THANOZ o
Cernunnos
Level 158
God Stats
6W - 6L
1,602 SR
Queue Stats
341W - 313L
1,540 Elo+
Party 2
Ra
Ra
sonofneptune645
Ra
Level 126
God Stats
3W - 2L
1,524 SR
Queue Stats
205W - 152L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Izcy
Bellona
16
3 / 5 / 3
10,721
670
16,518
21,655
19,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
KyrieBelzer
Xbalanque
18
3 / 9 / 4
11,081
693
14,718
16,159
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Linedarc
Heimdallr
17
2 / 6 / 6
11,106
694
12,133
14,378
6,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
eBoyt
Cerberus
15
1 / 8 / 5
9,917
620
4,799
26,240
32,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
luciaddream
Baba Yaga
16
1 / 8 / 7
10,391
649
12,872
15,107
6,403
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 22
14,230
889
17,536
17,658
29,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
AlexDuty12
Cu Chulainn
19
10 / 2 / 20
13,921
870
21,050
21,146
27,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
19
6 / 2 / 13
12,859
804
18,760
14,700
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
o THANOZ o
Cernunnos
17
2 / 3 / 9
11,017
689
11,597
12,174
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 2 / 16
13,407
838
15,751
11,688
5,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
10
Kills
36
36
Deaths
11
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
10
2
22
10.5
W
Cu Chulainn
AlexDuty12
Cu Chulainn
10
2
20
10
W
Sol
6
2
13
6.25
L
Bellona
Izcy
Bellona
3
5
3
0.9
L
Xbalanque
KyrieBelzer
Xbalanque
3
9
4
0.56
L
Heimdallr
Linedarc
Heimdallr
2
6
6
0.83
L
Cerberus
eBoyt
Cerberus
1
8
5
0.44
L
Baba Yaga
luciaddream
Baba Yaga
1
8
7
0.56
W
Cernunnos
o THANOZ o
Cernunnos
2
3
9
2.17
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,040
Damage
84,694
93,539
Taken
77,366
72,535
Mitigated
73,536
9,763
Healing
25,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,536
52
0
5,658
17,658
29,769
611
5,059
12,599
24,144
0
W
Cu Chulainn
AlexDuty12
Cu Chulainn
21,050
2,526
0
5,439
21,146
27,740
511
4,011
17,135
2,020
41,659
W
Sol
18,760
2,595
262
4,991
14,700
5,401
3,047
3,815
10,885
60,195
0
L
Bellona
Izcy
Bellona
16,518
6,024
0
1,192
21,655
19,896
0
10,563
9,963
0
27,232
L
Xbalanque
KyrieBelzer
Xbalanque
14,718
5,695
0
948
16,159
7,150
0
9,153
6,063
0
51,188
L
Heimdallr
Linedarc
Heimdallr
12,133
6,876
0
1,506
14,378
6,711
0
7,802
6,147
0
33,704
L
Cerberus
eBoyt
Cerberus
4,799
400
0
3,617
26,240
32,375
0
12,980
11,682
17,735
0
L
Baba Yaga
luciaddream
Baba Yaga
12,872
2,006
0
2,500
15,107
6,403
0
10,013
4,563
30,349
0
W
Cernunnos
o THANOZ o
Cernunnos
11,597
5,582
0
35
12,174
4,942
1,786
2,973
8,624
0
42,846
W
15,751
622
3,030
6,103
11,688
5,684
2,323
2,030
9,658
58,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,216
Gold Earned
65,434
246
Minions Killed
360
6
Camps Cleared
8
1,344,686
Distance Traveled
1,686,637
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,230
889
18
1
0
363,762
0
W
Cu Chulainn
13,921
870
45
3
2
372,755
0
W
Sol
12,859
804
108
7
3
324,249
10
L
Bellona
10,721
670
23
1
2
310,948
2
L
Xbalanque
11,081
693
86
5
3
248,036
1
L
Heimdallr
11,106
694
52
3
1
261,373
1
L
Cerberus
9,917
620
24
2
0
276,554
2
L
Baba Yaga
10,391
649
61
4
0
247,775
2
W
Cernunnos
11,017
689
76
5
1
289,962
3
W
Ra
13,407
838
113
7
2
335,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role