Player Matchup

Sun Wukong
Sun Wukong
BP I Nimu I
Sun Wukong
Level 5
God Stats
2W - 1L
1,739 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Sol
Sol
Friday Modz
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Athena
Athena
Octopuslol5
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,423 Elo+
Party 2
Charybdis
Charybdis
SoupyPantsuu
Charybdis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 19L
1,489 Elo+
Party 2
Thanatos
Thanatos
T3D GT
Thanatos
Level 126
God Stats
1W - 0L
1,491 SR
Queue Stats
6W - 6L
1,410 Elo+
Party 1
Team Averages
Level 36
1,546 SR
1,535 Elo+

VS

Team Averages
Level 10
1,539 SR
1,476 Elo+
Bellona
Bellona
Legonet007
Bellona
Level 5
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 2L
1,562 Elo+
Solo
Nemesis
Nemesis
MonkeyDEscanor
Nemesis
Level 14
God Stats
5W - 5L
1,519 SR
Queue Stats
10W - 12L
1,508 Elo+
Solo
Ares
Ares
Progameing3733
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Rozenji
Ra
Level 20
God Stats
10W - 8L
1,496 SR
Queue Stats
53W - 55L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Siltywesdu
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BP I Nimu I
Sun Wukong
12
5 / 1 / 13
7,138
1,428
5,501
3,882
2,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 15
6,543
1,309
5,189
2,562
684
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
12
2 / 1 / 13
7,092
1,418
3,748
4,656
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SoupyPantsuu
Charybdis
13
7 / 0 / 12
7,481
1,496
7,100
3,214
1,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
T3D GT
Thanatos
13
10 / 1 / 10
8,066
1,613
9,860
3,948
1,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

425

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Legonet007
Bellona
10
1 / 4 / 1
5,634
1,127
1,634
5,018
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 7 / 2
6,230
1,246
6,026
10,479
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,239
1,048
1,717
6,411
2,644
10
0 / 3 / 1
5,466
1,093
2,225
5,819
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Siltywesdu
Cthulhu
10
1 / 7 / 0
5,444
1,089
1,781
8,031
3,150

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
7
26
Kills
3
3
Deaths
26
63
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BP I Nimu I
Sun Wukong
5
1
13
11.5
W
2
0
15
9.5
L
Bellona
Legonet007
Bellona
1
4
1
0.38
L
1
7
2
0.29
W
Athena
2
1
13
8.5
L
0
5
0
0
L
0
3
1
0.17
L
Cthulhu
Siltywesdu
Cthulhu
1
7
0
0.14
W
Charybdis
SoupyPantsuu
Charybdis
7
0
12
13
W
Thanatos
T3D GT
Thanatos
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
13,383
18,262
Taken
35,758
9,328
Mitigated
15,058
6,160
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BP I Nimu I
Sun Wukong
5,501
2,069
0
390
3,882
2,518
0
1,492
2,390
0
9,962
W
5,189
2,778
0
1,034
2,562
684
0
647
1,915
11,251
0
L
Bellona
Legonet007
Bellona
1,634
1,068
191
520
5,018
3,156
0
1,895
3,021
0
4,513
L
6,026
2,169
0
1,064
10,479
4,249
0
2,265
8,034
0
18,459
W
Athena
3,748
1,361
0
498
4,656
3,896
0
1,599
3,057
10,700
0
L
1,717
232
0
0
6,411
2,644
0
1,304
5,107
6,967
0
L
2,225
725
304
220
5,819
1,859
0
621
5,121
16,269
0
L
Cthulhu
Siltywesdu
Cthulhu
1,781
525
0
0
8,031
3,150
0
2,852
5,074
2,962
0
W
Charybdis
SoupyPantsuu
Charybdis
7,100
4,589
0
485
3,214
1,003
0
1,179
2,035
0
17,466
W
Thanatos
T3D GT
Thanatos
9,860
3,017
0
3,753
3,948
1,227
0
806
3,142
0
11,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
28,013
59
Minions Killed
55
5
Camps Cleared
6
528,294
Distance Traveled
398,418
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,138
1,428
5
1
0
108,179
0
W
Sol
6,543
1,309
12
2
1
92,785
1
L
Bellona
5,634
1,127
5
1
0
57,561
1
L
Nemesis
6,230
1,246
18
4
3
98,610
0
W
Athena
7,092
1,418
8
2
2
115,965
0
L
Ares
5,239
1,048
6
1
3
77,134
2
L
Ra
5,466
1,093
21
4
0
79,292
0
L
Cthulhu
5,444
1,089
5
1
0
85,821
0
W
Charybdis
7,481
1,496
28
6
1
100,535
0
W
Thanatos
8,066
1,613
6
1
1
110,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role