Player Matchup

Pele
Pele
AdiceusX
Pele
Level 88
God Stats
10W - 12L
1,422 SR
Queue Stats
51W - 51L
1,354 Elo+
Solo
Ymir
Ymir
Alexf4d
Ymir
Level 81
God Stats
53W - 71L
1,384 SR
Queue Stats
59W - 78L
1,336 Elo+
Solo
Merlin
Merlin
Kenji_Hozuki
Merlin
Level 109
God Stats
21W - 22L
1,467 SR
Queue Stats
670W - 699L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Tony Gondor
Amaterasu
Level 48
God Stats
12W - 26L
1,354 SR
Queue Stats
105W - 159L
1,336 Elo+
Solo
Cu Chulainn
Cu Chulainn
canape_contido
Cu Chulainn
Level 67
God Stats
2W - 1L
1,272 SR
Queue Stats
221W - 257L
1,414 Elo+
Solo
Team Averages
Level 79
1,380 SR
1,366 Elo+

VS

Team Averages
Level 50
1,535 SR
1,329 Elo+
Sylvanus
Sylvanus
EarlofBlacksmith
Sylvanus
Level 19
God Stats
6W - 9L
1,474 SR
Queue Stats
33W - 47L
1,298 Elo+
Party 1
Bastet
Bastet
TallyBean
Bastet
Level 106
God Stats
9W - 11L
1,368 SR
Queue Stats
165W - 195L
1,319 Elo+
Solo
Chaac
Chaac
alotofYEAST
Chaac
Level 66
God Stats
6W - 6L
1,672 SR
Queue Stats
47W - 54L
1,124 Elo+
Party 1
Kukulkan
Kukulkan
bradysmith321
Kukulkan
Level 14
God Stats
8W - 4L
1,815 SR
Queue Stats
8W - 5L
1,620 Elo+
Party 1
Medusa
Medusa
prellyepic
Medusa
Level 47
God Stats
67W - 77L
1,344 SR
Queue Stats
80W - 104L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
6 / 0 / 8
6,963
580
7,631
5,183
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Alexf4d
Ymir
10
1 / 2 / 14
6,446
537
4,009
9,252
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
13
7 / 0 / 6
7,915
660
8,179
5,130
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Tony Gondor
Amaterasu
12
3 / 1 / 3
7,001
583
5,462
8,224
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
canape_contido
Cu Chulainn
12
7 / 1 / 1
7,343
612
6,462
8,554
4,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,990
499
3,307
11,099
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
TallyBean
Bastet
9
1 / 6 / 1
5,566
464
5,883
9,948
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,978
498
5,044
9,437
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
bradysmith321
Kukulkan
9
0 / 7 / 0
5,528
461
1,660
6,446
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
prellyepic
Medusa
8
0 / 5 / 1
4,686
391
1,997
7,381
1,623
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
24
Kills
4
4
Deaths
24
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
6
0
8
10
W
Ymir
Alexf4d
Ymir
1
2
14
4
L
2
4
1
0.63
W
Merlin
7
0
6
10
L
Bastet
TallyBean
Bastet
1
6
1
0.25
W
Amaterasu
Tony Gondor
Amaterasu
3
1
3
4.5
L
1
2
0
0.5
L
Kukulkan
bradysmith321
Kukulkan
0
7
0
0
W
Cu Chulainn
canape_contido
Cu Chulainn
7
1
1
7.5
L
Medusa
prellyepic
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
17,891
36,343
Taken
44,311
19,558
Mitigated
17,645
12,587
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,631
2,692
0
2,344
5,183
1,579
483
219
4,884
0
33,686
W
Ymir
Alexf4d
Ymir
4,009
1,370
184
1,376
9,252
6,629
69
1,375
7,877
15,737
0
L
3,307
1,286
1,561
3,219
11,099
5,497
0
3,873
7,137
16,730
0
W
Merlin
8,179
664
139
2,152
5,130
1,778
636
1,861
3,232
48,541
0
L
Bastet
TallyBean
Bastet
5,883
1,628
153
1,295
9,948
2,781
0
2,210
7,568
0
27,844
W
Amaterasu
Tony Gondor
Amaterasu
5,462
2,282
0
4,227
8,224
4,800
818
462
7,417
83
36,626
L
5,044
904
0
3,771
9,437
5,884
41
1,285
7,852
0
30,717
L
Kukulkan
bradysmith321
Kukulkan
1,660
381
0
270
6,446
1,860
787
3,428
3,018
28,831
0
W
Cu Chulainn
canape_contido
Cu Chulainn
6,462
1,129
30
2,135
8,554
4,772
787
1,050
7,504
4,228
38,682
L
Medusa
prellyepic
Medusa
1,997
1,137
43
588
7,381
1,623
0
1,993
5,388
0
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
27,748
345
Minions Killed
214
0
Camps Cleared
0
1,220,567
Distance Traveled
1,037,691
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,963
580
63
5
0
262,445
2
W
Ymir
6,446
537
28
2
0
229,185
2
L
Sylvanus
5,990
499
21
2
0
186,332
2
W
Merlin
7,915
660
95
8
0
233,500
4
L
Bastet
5,566
464
42
4
0
236,092
3
W
Amaterasu
7,001
583
86
7
0
251,257
1
L
Chaac
5,978
498
54
5
0
212,772
0
L
Kukulkan
5,528
461
63
5
0
183,224
0
W
Cu Chulainn
7,343
612
73
6
0
244,180
0
L
Medusa
4,686
391
34
3
0
219,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role