Player Matchup

Cupid
Cupid
 
Cupid
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Cashammer
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,500 Elo+
Solo
Nox
Nox
ItsAmix
Nox
Level 11
God Stats
4W - 2L
1,535 SR
Queue Stats
14W - 15L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
Kajtas7424
Gilgamesh
Level 29
God Stats
1W - 1L
1,476 SR
Queue Stats
39W - 49L
1,287 Elo+
Solo
Agni
Agni
fictiont
Agni
Level 29
God Stats
20W - 14L
1,572 SR
Queue Stats
58W - 54L
1,476 Elo+
Solo
Team Averages
Level 30
1,517 SR
1,435 Elo+

VS

Team Averages
Level 19
1,373 SR
1,390 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ItsAHexa
Neith
Level 16
God Stats
0W - 5L
1,178 SR
Queue Stats
77W - 94L
1,298 Elo+
Solo
Loki
Loki
MasterJedi23
Loki
Level 15
God Stats
0W - 1L
1,418 SR
Queue Stats
4W - 9L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
MokasPTT
Sun Wukong
Level 7
God Stats
1W - 3L
1,212 SR
Queue Stats
3W - 12L
1,377 Elo+
Solo
Danzaburou
Danzaburou
Winner121314
Danzaburou
Level 26
God Stats
6W - 5L
1,559 SR
Queue Stats
8W - 10L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
5 / 0 / 3
6,136
614
7,972
5,958
1,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Cashammer
Da Ji
12
5 / 1 / 4
6,782
678
5,022
7,035
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
10
2 / 0 / 1
5,851
585
3,671
2,783
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kajtas7424
Gilgamesh
8
2 / 4 / 4
5,142
514
2,987
6,792
3,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Agni
10
2 / 2 / 2
5,951
595
4,898
3,551
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 3 / 2
5,243
524
3,944
9,993
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ItsAHexa
Neith
8
2 / 4 / 2
4,835
484
4,671
5,138
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
4,842
484
2,863
5,842
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MokasPTT
Sun Wukong
9
2 / 3 / 1
5,348
535
2,247
7,524
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Winner121314
Danzaburou
9
0 / 4 / 0
5,121
512
1,071
6,405
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
7
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
3
6.5
L
Cerberus
 
Cerberus
2
3
2
1
W
Da Ji
Cashammer
Da Ji
5
1
4
7
L
Neith
ItsAHexa
Neith
2
4
2
0.75
W
Nox
2
0
1
2.5
W
Gilgamesh
Kajtas7424
Gilgamesh
2
4
4
1
L
1
2
0
0.5
L
Sun Wukong
MokasPTT
Sun Wukong
2
3
1
0.83
L
Danzaburou
Winner121314
Danzaburou
0
4
0
0
W
Agni
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
14,796
26,119
Taken
34,902
8,524
Mitigated
12,727
8,821
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,972
5,204
975
2,948
5,958
1,509
1,404
2,089
3,869
0
35,891
L
Cerberus
 
Cerberus
3,944
444
0
2,731
9,993
4,641
0
0
9,993
17,473
0
W
Da Ji
Cashammer
Da Ji
5,022
2,121
0
3,375
7,035
2,270
62
118
6,917
0
34,642
L
Neith
ItsAHexa
Neith
4,671
2,191
0
1,284
5,138
1,741
50
0
5,138
0
17,867
W
Nox
3,671
221
0
875
2,783
889
77
0
2,783
29,031
0
W
Gilgamesh
Kajtas7424
Gilgamesh
2,987
751
0
28
6,792
3,135
405
1,737
5,055
0
9,891
L
2,863
651
0
398
5,842
1,663
0
2,768
2,766
0
18,755
L
Sun Wukong
MokasPTT
Sun Wukong
2,247
308
0
2,066
7,524
2,622
0
1,606
5,812
0
22,170
L
Danzaburou
Winner121314
Danzaburou
1,071
621
0
1,234
6,405
2,060
0
3,701
2,624
0
22,421
W
Agni
4,898
226
0
620
3,551
721
714
0
3,551
20,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
25,389
235
Minions Killed
210
0
Camps Cleared
0
939,995
Distance Traveled
902,030
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,136
614
50
5
0
197,233
4
L
Cerberus
5,243
524
40
4
0
186,812
0
W
Da Ji
6,782
678
67
7
0
172,294
1
L
Neith
4,835
484
30
3
0
159,822
1
W
Nox
5,851
585
54
5
0
212,184
0
W
Gilgamesh
5,142
514
19
2
0
196,312
0
L
Loki
4,842
484
31
3
0
181,671
3
L
Sun Wukong
5,348
535
51
5
0
204,966
0
L
Danzaburou
5,121
512
58
6
0
168,759
2
W
Agni
5,951
595
45
5
0
161,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role