Player Matchup

Ymir
Ymir
Mirador2
Ymir
Level 101
God Stats
26W - 21L
1,496 SR
Queue Stats
254W - 277L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Zaaykko
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
l_Zaykko
Ah Puch
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,579 Elo+
Party 1
Team Averages
Level 51
1,499 SR
1,535 Elo+

VS

Team Averages
Level 54
1,423 SR
1,529 Elo+
King Arthur
King Arthur
Tranarikosñop
King Arthur
Level 23
God Stats
0W - 1L
1,428 SR
Queue Stats
4W - 7L
1,473 Elo+
Solo
Danzaburou
Danzaburou
college123
Danzaburou
Level 113
God Stats
9W - 3L
1,656 SR
Queue Stats
498W - 367L
1,632 Elo+
Party 2
Janus
Janus
dunski4
Janus
Level 27
God Stats
4W - 6L
1,184 SR
Queue Stats
66W - 78L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 3 / 6
15,343
731
3,859
22,819
37,822
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Zaaykko
Hun Batz
17
7 / 8 / 7
14,132
673
12,932
20,695
7,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
l_Zaykko
Ah Puch
20
14 / 8 / 6
17,289
823
19,644
20,153
8,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tranarikosñop
King Arthur
7
1 / 2 / 0
10,801
514
2,196
4,785
2,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
college123
Danzaburou
20
14 / 12 / 3
17,369
827
30,813
23,442
10,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
dunski4
Janus
20
4 / 10 / 11
15,249
726
12,102
18,069
6,867
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
24
Kills
19
19
Deaths
24
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
6
2
L
King Arthur
Tranarikosñop
King Arthur
1
2
0
0.5
W
Hun Batz
Zaaykko
Hun Batz
7
8
7
1.31
L
Danzaburou
college123
Danzaburou
14
12
3
1.29
L
Janus
dunski4
Janus
4
10
11
0.95
W
Ah Puch
l_Zaykko
Ah Puch
14
8
6
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
45,111
63,667
Taken
46,296
53,795
Mitigated
20,189
7,744
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,859
711
0
2,212
22,819
37,822
610
6,839
15,554
25,003
0
L
King Arthur
Tranarikosñop
King Arthur
2,196
405
0
202
4,785
2,743
0
2,679
2,106
0
7,750
W
Hun Batz
Zaaykko
Hun Batz
12,932
3,242
0
597
20,695
7,748
0
2,147
18,354
0
53,953
L
Danzaburou
college123
Danzaburou
30,813
16,065
0
4,909
23,442
10,579
3,382
10,753
12,689
0
88,798
L
Janus
dunski4
Janus
12,102
1,517
67
1,530
18,069
6,867
387
10,996
7,073
48,565
0
W
Ah Puch
l_Zaykko
Ah Puch
19,644
412
0
4,935
20,153
8,225
2,507
2,556
17,438
92,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
43,419
219
Minions Killed
221
8
Camps Cleared
7
838,007
Distance Traveled
737,995
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,343
731
19
1
0
202,434
0
L
King Arthur
10,801
514
9
0
1
106,120
2
W
Hun Batz
14,132
673
57
3
5
335,343
1
L
Danzaburou
17,369
827
122
6
3
295,091
2
L
Janus
15,249
726
90
4
3
336,784
1
W
Ah Puch
17,289
823
143
7
3
300,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role