Player Matchup

Ymir
Ymir
Kai9993087
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,081 Elo+
Party 1
Ra
Ra
L1CHUarg
Ra
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 9L
1,081 Elo+
Party 1
Gilgamesh
Gilgamesh
Splashybroom
Gilgamesh
Level 26
God Stats
0W - 4L
1,696 SR
Queue Stats
8W - 16L
1,101 Elo+
Party 1
Team Averages
Level 15
1,488 SR
1,088 Elo+

VS

Team Averages
Level 19
1,321 SR
1,416 Elo+
Ah Puch
Ah Puch
Bigstinky2596
Ah Puch
Level 29
God Stats
58W - 32L
1,547 SR
Queue Stats
226W - 226L
1,367 Elo+
Solo
Merlin
Merlin
isaiahiguana
Merlin
Level 19
God Stats
3W - 6L
1,213 SR
Queue Stats
37W - 36L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
koihjfghk
Sun Wukong
Level 9
God Stats
1W - 2L
1,204 SR
Queue Stats
5W - 5L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 6
9,317
582
5,827
26,420
13,413
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 8 / 4
9,026
564
5,698
15,437
4,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Splashybroom
Gilgamesh
15
8 / 6 / 1
11,553
722
17,589
30,375
14,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
14 / 0 / 10
13,146
822
36,611
9,454
4,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
5 / 5 / 20
11,409
713
16,802
13,881
6,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
koihjfghk
Sun Wukong
14
7 / 5 / 16
12,476
780
10,825
16,837
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
9
Kills
26
26
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
14
0
10
19
L
0
12
6
0.25
L
1
8
4
0.38
L
Gilgamesh
Splashybroom
Gilgamesh
8
6
1
1.42
W
Merlin
5
5
20
3
W
Sun Wukong
koihjfghk
Sun Wukong
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
64,238
72,232
Taken
40,172
32,171
Mitigated
31,894
9,271
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
36,611
3,912
1,595
3,140
9,454
4,472
1,073
2,673
6,781
71,278
0
L
5,827
558
174
470
26,420
13,413
0
20,784
5,636
16,739
0
L
5,698
846
1,090
1,498
15,437
4,383
0
12,092
3,345
23,933
0
L
Gilgamesh
Splashybroom
Gilgamesh
17,589
3,315
696
5,343
30,375
14,375
0
21,033
9,342
4,639
38,083
W
Merlin
16,802
1,343
188
1,040
13,881
6,253
984
6,219
7,662
38,421
0
W
Sun Wukong
koihjfghk
Sun Wukong
10,825
2,110
0
2,052
16,837
21,169
326
4,989
11,848
0
21,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
37,031
115
Minions Killed
143
1
Camps Cleared
1
819,104
Distance Traveled
823,842
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,146
822
79
5
1
309,189
4
L
Ymir
9,317
582
31
2
0
241,112
0
L
Ra
9,026
564
42
3
0
266,219
0
L
Gilgamesh
11,553
722
42
3
1
311,773
6
W
Merlin
11,409
713
49
3
0
260,341
0
W
Sun Wukong
12,476
780
15
1
0
254,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role