Player Matchup

Fenrir
Fenrir
Amir4553
Fenrir
Level 17
God Stats
4W - 3L
1,441 SR
Queue Stats
32W - 31L
1,300 Elo+
Party 3
Nemesis
Nemesis
Baseldbs
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,186 Elo+
Party 1
Zhong Kui
Zhong Kui
MiKaGoMz1991
Zhong Kui
Level 28
God Stats
6W - 3L
1,559 SR
Queue Stats
69W - 69L
1,386 Elo+
Solo
He Bo
He Bo
PhonicGeoduck23
He Bo
Level 22
God Stats
12W - 18L
1,349 SR
Queue Stats
41W - 49L
1,252 Elo+
Party 3
Achilles
Achilles
SugADADDY1738
Achilles
Level 8
God Stats
6W - 10L
1,190 SR
Queue Stats
10W - 17L
1,388 Elo+
Party 1
Team Averages
Level 16
1,408 SR
1,302 Elo+

VS

Team Averages
Level 17
1,447 SR
1,433 Elo+
Mercury
Mercury
Dantelopezger485
Mercury
Level 20
God Stats
12W - 16L
1,412 SR
Queue Stats
35W - 60L
1,299 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gervi225
Cu Chulainn
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 74L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
Manelcham8co
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
WowWhatARide
Janus
Level 15
God Stats
1W - 4L
1,499 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 4
Cliodhna
Cliodhna
dudleybug63
Cliodhna
Level 21
God Stats
0W - 4L
1,325 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amir4553
Fenrir
20
13 / 6 / 9
18,329
509
20,843
43,615
33,747
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Baseldbs
Nemesis
20
2 / 6 / 6
14,138
393
4,646
27,011
11,787
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MiKaGoMz1991
Zhong Kui
20
15 / 7 / 6
20,633
573
34,875
33,443
23,002
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 10 / 10
17,655
490
39,233
26,220
10,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SugADADDY1738
Achilles
20
7 / 10 / 11
16,084
447
16,800
37,120
50,108
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 19 / 13
14,912
414
31,046
34,583
15,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Gervi225
Cu Chulainn
20
13 / 10 / 14
17,167
477
28,908
45,203
56,963
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Manelcham8co
Cthulhu
5
0 / 5 / 0
9,092
253
502
6,134
2,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
1 / 14 / 14
14,687
408
18,152
25,196
8,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
dudleybug63
Cliodhna
20
16 / 5 / 4
19,769
549
31,580
36,089
13,912
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
83
52
Kills
38
39
Deaths
53
42
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amir4553
Fenrir
13
6
9
2.92
W
Nemesis
Baseldbs
Nemesis
2
6
6
0.83
L
8
19
13
0.76
L
Cu Chulainn
Gervi225
Cu Chulainn
13
10
14
2
L
Cthulhu
Manelcham8co
Cthulhu
0
5
0
0
W
Zhong Kui
MiKaGoMz1991
Zhong Kui
15
7
6
2.57
W
15
10
10
2
W
Achilles
SugADADDY1738
Achilles
7
10
11
1.25
L
1
14
14
0.57
L
Cliodhna
dudleybug63
Cliodhna
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,397
Damage
110,188
167,409
Taken
147,205
128,985
Mitigated
96,869
32,462
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amir4553
Fenrir
20,843
4,686
1,728
7,552
43,615
33,747
916
6,726
36,700
3,564
110,078
W
Nemesis
Baseldbs
Nemesis
4,646
1,642
0
3,343
27,011
11,787
0
2,204
24,727
0
77,489
L
31,046
21,556
0
1,057
34,583
15,013
840
17,731
16,624
0
79,325
L
Cu Chulainn
Gervi225
Cu Chulainn
28,908
3,654
0
892
45,203
56,963
116
23,926
21,037
23,627
62,823
L
Cthulhu
Manelcham8co
Cthulhu
502
189
0
806
6,134
2,447
24
394
5,740
7,368
0
W
Zhong Kui
MiKaGoMz1991
Zhong Kui
34,875
2,585
413
9,982
33,443
23,002
9,561
3,584
29,622
140,865
0
W
39,233
1,587
0
6,555
26,220
10,341
2,389
4,486
21,626
104,331
0
W
Achilles
SugADADDY1738
Achilles
16,800
6,172
331
2,558
37,120
50,108
977
9,317
27,615
0
73,375
L
18,152
664
0
2,146
25,196
8,534
1,635
13,479
11,269
84,661
0
L
Cliodhna
dudleybug63
Cliodhna
31,580
5,872
0
13,979
36,089
13,912
663
18,903
16,832
0
158,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,839
Gold Earned
75,627
692
Minions Killed
560
0
Camps Cleared
0
3,085,220
Distance Traveled
2,549,900
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,329
509
138
4
0
614,615
0
W
Nemesis
14,138
393
94
3
0
656,291
0
L
Mercury
14,912
414
78
2
0
568,258
0
L
Cu Chulainn
17,167
477
97
3
0
659,073
0
L
Cthulhu
9,092
253
12
0
0
127,738
3
W
Zhong Kui
20,633
573
220
6
0
631,718
2
W
He Bo
17,655
490
150
4
0
563,047
0
W
Achilles
16,084
447
90
3
0
619,549
0
L
Janus
14,687
408
115
3
0
518,002
0
L
Cliodhna
19,769
549
258
7
0
676,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role