Player Matchup

King Arthur
King Arthur
Damixyn
King Arthur
Level 15
God Stats
2W - 4L
1,399 SR
Queue Stats
4W - 14L
1,205 Elo+
Party 1
Raijin
Raijin
Luppolisss
Raijin
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,173 Elo+
Party 1
Da Ji
Da Ji
flavius971
Da Ji
Level 18
God Stats
0W - 3L
1,101 SR
Queue Stats
6W - 19L
1,232 Elo+
Party 1
Team Averages
Level 16
1,333 SR
1,203 Elo+

VS

Team Averages
Level 47
1,488 SR
1,336 Elo+
Kukulkan
Kukulkan
ORD_Alpha
Kukulkan
Level 14
God Stats
12W - 11L
1,531 SR
Queue Stats
12W - 14L
1,345 Elo+
Party 2
Chaac
Chaac
drobot15
Chaac
Level 86
God Stats
6W - 12L
1,467 SR
Queue Stats
64W - 116L
1,290 Elo+
Party 2
Nox
Nox
porquetkruger
Nox
Level 41
God Stats
156W - 162L
1,465 SR
Queue Stats
304W - 273L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damixyn
King Arthur
9
2 / 3 / 1
6,316
632
3,205
15,120
6,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Luppolisss
Raijin
8
0 / 5 / 1
5,520
552
2,857
7,298
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
8
1 / 9 / 1
5,923
592
3,700
10,125
3,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ORD_Alpha
Kukulkan
11
3 / 0 / 8
7,324
732
4,991
4,432
1,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
drobot15
Chaac
11
4 / 3 / 12
7,703
770
7,771
11,195
10,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
10 / 0 / 7
8,486
849
12,538
3,895
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Damixyn
King Arthur
2
3
1
0.83
L
Raijin
Luppolisss
Raijin
0
5
1
0.1
W
Kukulkan
ORD_Alpha
Kukulkan
3
0
8
7
W
Chaac
drobot15
Chaac
4
3
12
3.33
L
Da Ji
1
9
1
0.17
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,762
Damage
25,300
32,543
Taken
19,522
12,448
Mitigated
13,553
4,505
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Damixyn
King Arthur
3,205
369
0
2,887
15,120
6,707
0
8,043
6,794
0
8,053
L
Raijin
Luppolisss
Raijin
2,857
751
0
417
7,298
2,232
0
4,364
2,736
7,394
0
W
Kukulkan
ORD_Alpha
Kukulkan
4,991
1,173
0
1,975
4,432
1,573
378
969
3,405
24,476
0
W
Chaac
drobot15
Chaac
7,771
1,461
0
4,660
11,195
10,593
548
1,244
9,799
4,926
13,965
L
Da Ji
3,700
864
184
1,017
10,125
3,509
0
6,433
3,422
0
11,532
W
12,538
1,163
0
367
3,895
1,387
446
968
2,691
27,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,759
Gold Earned
23,513
28
Minions Killed
108
3
Camps Cleared
4
426,342
Distance Traveled
501,980
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,316
632
8
1
0
161,273
2
L
Raijin
5,520
552
11
1
1
138,832
0
W
Kukulkan
7,324
732
43
4
2
158,184
0
W
Chaac
7,703
770
26
3
0
176,237
2
L
Da Ji
5,923
592
9
1
2
126,237
0
W
Nox
8,486
849
39
4
2
167,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role