Player Matchup

Hachiman
Hachiman
Absol224
Hachiman
Level 43
God Stats
1W - 2L
1,451 SR
Queue Stats
9W - 39L
1,015 Elo+
Party 1
Horus
Horus
Disgyzie
Horus
Level 51
God Stats
3W - 4L
1,485 SR
Queue Stats
40W - 115L
1,149 Elo+
Party 1
Tiamat
Tiamat
TaterChipp
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 107L
1,203 Elo+
Party 1
Team Averages
Level 41
1,479 SR
1,122 Elo+

VS

Team Averages
Level 17
1,494 SR
1,345 Elo+
Fenrir
Fenrir
Darkenmaw
Fenrir
Level 24
God Stats
2W - 0L
1,776 SR
Queue Stats
10W - 17L
1,348 Elo+
Party 2
Izanami
Izanami
Tendaii310
Izanami
Level 11
God Stats
2W - 2L
1,435 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
TheDevilH1mself
Ah Puch
Level 16
God Stats
2W - 2L
1,272 SR
Queue Stats
12W - 21L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Absol224
Hachiman
10
2 / 4 / 1
7,033
639
5,731
8,961
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Disgyzie
Horus
10
0 / 6 / 2
6,487
590
2,730
15,298
7,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
TaterChipp
Tiamat
11
2 / 4 / 0
6,914
629
6,155
7,609
4,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkenmaw
Fenrir
13
4 / 3 / 9
8,475
770
7,115
11,676
7,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Tendaii310
Izanami
13
8 / 0 / 5
9,324
848
8,744
6,286
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 11
8,212
747
10,854
5,450
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
14
14
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Absol224
Hachiman
2
4
1
0.63
W
Fenrir
Darkenmaw
Fenrir
4
3
9
2.83
L
Horus
Disgyzie
Horus
0
6
2
0.17
L
Tiamat
TaterChipp
Tiamat
2
4
0
0.5
W
Izanami
Tendaii310
Izanami
8
0
5
10.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
26,713
31,868
Taken
23,412
14,645
Mitigated
11,713
4,811
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Absol224
Hachiman
5,731
3,534
0
0
8,961
2,702
275
3,063
5,666
0
20,335
W
Fenrir
Darkenmaw
Fenrir
7,115
1,765
0
1,725
11,676
7,947
483
3,081
8,595
0
16,617
L
Horus
Disgyzie
Horus
2,730
1,056
915
3,163
15,298
7,764
36
5,316
9,514
0
6,714
L
Tiamat
TaterChipp
Tiamat
6,155
393
0
733
7,609
4,179
0
1,910
5,524
25,885
0
W
Izanami
Tendaii310
Izanami
8,744
4,587
0
1,294
6,286
2,025
1,564
2,093
4,193
0
44,590
W
10,854
175
0
1,699
5,450
1,741
601
1,545
3,905
26,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
26,011
84
Minions Killed
133
4
Camps Cleared
7
578,128
Distance Traveled
645,040
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,033
639
32
3
2
182,202
3
W
Fenrir
8,475
770
22
2
2
213,725
2
L
Horus
6,487
590
12
1
0
203,558
2
L
Tiamat
6,914
629
40
4
2
192,368
3
W
Izanami
9,324
848
75
7
4
213,291
3
W
Ah Puch
8,212
747
36
3
1
218,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role