Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
EIianax
Aphrodite
Level 128
God Stats
227W - 92L
1,751 SR
Queue Stats
527W - 424L
1,561 Elo+
Party 3
Artemis
Artemis
KingxApophis
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,216 Elo+
Party 3
Tyr
Tyr
StopAsianLove
Tyr
Level 156
God Stats
8W - 7L
1,699 SR
Queue Stats
249W - 199L
1,647 Elo+
Party 3
Team Averages
Level 110
1,590 SR
1,485 Elo+

VS

Team Averages
Level 81
1,604 SR
1,576 Elo+
Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
J2FIFTY4
Mulan
Level 109
God Stats
6W - 6L
1,686 SR
Queue Stats
273W - 256L
1,571 Elo+
Party 1
Sobek
Sobek
XxVaselinexX
Sobek
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 146L
1,626 Elo+
Party 1
Charybdis
Charybdis
zRTempi
Charybdis
Level 126
God Stats
22W - 18L
1,727 SR
Queue Stats
605W - 575L
1,631 Elo+
Party 2
Chronos
Chronos
zevoxys
Chronos
Level 61
God Stats
10W - 5L
1,607 SR
Queue Stats
221W - 207L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 1 / 1
7,631
636
10,683
9,577
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
10
0 / 2 / 13
6,688
557
5,437
12,450
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
EIianax
Aphrodite
12
7 / 1 / 6
7,096
591
8,302
8,129
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
KingxApophis
Artemis
11
5 / 2 / 1
7,102
592
5,839
5,444
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 2
6,864
572
8,057
8,225
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 3 / 2
5,516
460
2,403
10,211
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
J2FIFTY4
Mulan
10
3 / 5 / 2
6,287
524
6,621
8,818
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 1
6,393
533
5,841
10,719
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
zRTempi
Charybdis
10
0 / 6 / 3
6,122
510
4,853
8,904
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
zevoxys
Chronos
8
0 / 7 / 0
5,167
431
8,991
11,459
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
7
7
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
1
10.5
W
Ganesha
 
Ganesha
0
2
13
3.25
L
Bacchus
 
Bacchus
2
3
2
1
W
Aphrodite
EIianax
Aphrodite
7
1
6
10
L
Mulan
J2FIFTY4
Mulan
3
5
2
0.8
W
Artemis
KingxApophis
Artemis
5
2
1
2.75
W
1
1
2
2
L
2
2
1
1.25
L
Charybdis
zRTempi
Charybdis
0
6
3
0.25
L
Chronos
zevoxys
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,318
Damage
28,709
43,825
Taken
50,111
25,709
Mitigated
25,815
25,352
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,683
3,883
0
9,148
9,577
3,686
0
2,692
6,771
0
44,240
W
Ganesha
 
Ganesha
5,437
1,036
0
2,306
12,450
10,508
0
5,340
7,032
18,545
0
L
Bacchus
 
Bacchus
2,403
624
242
1,771
10,211
6,268
0
3,179
6,962
9,788
0
W
Aphrodite
EIianax
Aphrodite
8,302
1,168
3,431
5,093
8,129
3,615
0
4,534
3,595
39,894
0
L
Mulan
J2FIFTY4
Mulan
6,621
1,102
0
2,342
8,818
2,624
0
2,021
6,686
0
26,934
W
Artemis
KingxApophis
Artemis
5,839
3,734
0
1,002
5,444
1,225
78
37
5,407
0
44,168
W
8,057
1,330
104
4,268
8,225
6,675
0
3,534
3,785
0
36,672
L
5,841
673
505
5,791
10,719
11,736
0
0
10,064
28,371
0
L
Charybdis
zRTempi
Charybdis
4,853
2,949
0
2,285
8,904
1,866
0
1,446
7,458
0
37,744
L
Chronos
zevoxys
Chronos
8,991
3,946
0
3,643
11,459
3,321
0
7,093
4,366
33,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,381
Gold Earned
29,485
347
Minions Killed
270
0
Camps Cleared
0
1,228,554
Distance Traveled
1,096,204
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,631
636
85
7
0
287,657
2
W
Ganesha
6,688
557
4
0
0
225,394
3
L
Bacchus
5,516
460
18
2
0
225,404
0
W
Aphrodite
7,096
591
81
7
0
238,896
0
L
Mulan
6,287
524
60
5
0
237,879
4
W
Artemis
7,102
592
91
8
0
215,561
3
W
Tyr
6,864
572
86
7
0
261,046
1
L
Sobek
6,393
533
60
5
0
217,461
4
L
Charybdis
6,122
510
81
7
0
206,301
4
L
Chronos
5,167
431
51
4
0
209,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role