Player Matchup

Danzaburou
Danzaburou
Alexma88
Danzaburou
Level 27
God Stats
1W - 3L
1,242 SR
Queue Stats
61W - 75L
1,418 Elo+
Party 1
Tiamat
Tiamat
Quarxs
Tiamat
Level 155
God Stats
10W - 12L
1,472 SR
Queue Stats
671W - 681L
1,415 Elo+
Solo
Chronos
Chronos
Sitishe
Chronos
Level 109
God Stats
8W - 9L
1,413 SR
Queue Stats
408W - 430L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Ykyc
Aphrodite
Level 88
God Stats
2W - 1L
1,271 SR
Queue Stats
80W - 97L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ujahsfgdj
Tsukuyomi
Level 128
God Stats
11W - 13L
1,588 SR
Queue Stats
549W - 552L
1,450 Elo+
Solo
Team Averages
Level 101
1,397 SR
1,431 Elo+

VS

Team Averages
Level 64
1,427 SR
1,460 Elo+
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
EriccZemmouur
Sol
Level 59
God Stats
4W - 7L
1,427 SR
Queue Stats
307W - 318L
1,510 Elo+
Party 2
Hel
Hel
RiBaR2702
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,519 Elo+
Party 3
Chaac
Chaac
Risitas26
Chaac
Level 60
God Stats
0W - 4L
1,241 SR
Queue Stats
250W - 259L
1,399 Elo+
Party 2
Fenrir
Fenrir
Trapgod TM
Fenrir
Level 55
God Stats
9W - 9L
1,465 SR
Queue Stats
253W - 265L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexma88
Danzaburou
20
9 / 6 / 14
13,514
845
32,758
18,255
8,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Quarxs
Tiamat
20
3 / 3 / 11
12,096
756
16,872
10,488
8,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Sitishe
Chronos
18
3 / 6 / 10
11,076
692
13,378
20,793
9,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Ykyc
Aphrodite
20
7 / 3 / 12
12,074
755
14,756
16,144
11,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ujahsfgdj
Tsukuyomi
19
9 / 7 / 6
11,931
746
23,499
17,355
7,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 6 / 14
10,537
659
11,342
20,987
9,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 6 / 9
11,539
721
24,458
18,673
7,517
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 11
9,376
586
2,023
16,695
7,107
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Risitas26
Chaac
19
4 / 6 / 14
10,921
683
17,971
34,770
38,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Trapgod TM
Fenrir
18
7 / 8 / 11
11,189
699
12,689
25,011
18,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
31
Kills
24
25
Deaths
31
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
6
14
1.67
W
Danzaburou
Alexma88
Danzaburou
9
6
14
2.67
L
9
6
9
2.25
W
Tiamat
Quarxs
Tiamat
3
3
11
2.83
L
1
5
11
1.3
L
Chaac
Risitas26
Chaac
4
6
14
1.83
W
Chronos
Sitishe
Chronos
3
6
10
1.33
L
Fenrir
Trapgod TM
Fenrir
7
8
11
1.56
W
Aphrodite
Ykyc
Aphrodite
7
3
12
4.33
W
Tsukuyomi
ujahsfgdj
Tsukuyomi
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,263
Damage
68,483
83,035
Taken
116,136
45,431
Mitigated
81,512
33,220
Healing
50,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,342
3,314
1,156
5,312
20,987
9,982
389
7,349
13,638
28,226
0
W
Danzaburou
Alexma88
Danzaburou
32,758
15,680
128
5,332
18,255
8,545
1,128
8,095
9,727
0
60,315
L
24,458
9,132
1,503
5,711
18,673
7,517
438
4,545
14,128
47,414
0
W
Tiamat
Quarxs
Tiamat
16,872
740
1,669
3,399
10,488
8,590
306
4,268
5,966
36,039
0
L
2,023
605
6,091
5,046
16,695
7,107
153
7,074
9,621
7,236
0
L
Chaac
Risitas26
Chaac
17,971
2,247
1,276
15,432
34,770
38,015
108
13,704
21,066
0
29,929
W
Chronos
Sitishe
Chronos
13,378
1,397
1,410
4,071
20,793
9,083
2,016
8,913
11,755
27,816
0
L
Fenrir
Trapgod TM
Fenrir
12,689
1,671
3,394
5,745
25,011
18,891
0
12,334
12,677
0
19,863
W
Aphrodite
Ykyc
Aphrodite
14,756
1,904
6,488
8,360
16,144
11,415
1,178
7,093
8,711
23,364
0
W
Tsukuyomi
ujahsfgdj
Tsukuyomi
23,499
4,052
719
1,644
17,355
7,798
0
9,454
7,551
0
30,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
53,562
143
Minions Killed
144
0
Camps Cleared
0
1,435,338
Distance Traveled
1,351,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,537
659
34
2
0
245,273
3
W
Danzaburou
13,514
845
42
3
0
260,853
0
L
Sol
11,539
721
71
4
0
253,149
1
W
Tiamat
12,096
756
46
3
0
335,984
0
L
Hel
9,376
586
9
1
0
254,203
0
L
Chaac
10,921
683
14
1
0
308,088
0
W
Chronos
11,076
692
29
2
0
291,906
3
L
Fenrir
11,189
699
16
1
0
291,242
0
W
Aphrodite
12,074
755
17
1
0
285,788
0
W
Tsukuyomi
11,931
746
9
1
0
260,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role