Player Matchup

Merlin
Merlin
ATGreat
Merlin
Level 7
God Stats
2W - 5L
1,709 SR
Queue Stats
11W - 17L
1,450 Elo+
Party 1
Skadi
Skadi
Akbikness
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,582 Elo+
Party 3
Loki
Loki
BiltoBorz
Loki
Level 18
God Stats
0W - 4L
1,016 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 3
Set
Set
WithoutModem
Set
Level 21
God Stats
10W - 14L
1,400 SR
Queue Stats
52W - 55L
1,500 Elo+
Solo
Khepri
Khepri
Xavrey
Khepri
Level 47
God Stats
23W - 24L
1,589 SR
Queue Stats
90W - 111L
1,359 Elo+
Party 1
Team Averages
Level 22
1,443 SR
1,472 Elo+

VS

Team Averages
Level 24
1,512 SR
1,534 Elo+
Thanatos
Thanatos
Diegomd1992
Thanatos
Level 29
God Stats
10W - 5L
1,646 SR
Queue Stats
210W - 254L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GucciFlipFlopz25
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,414 SR
Queue Stats
50W - 45L
1,580 Elo+
Party 2
Charybdis
Charybdis
HERTTTTTTTT
Charybdis
Level 28
God Stats
27W - 19L
1,560 SR
Queue Stats
159W - 148L
1,484 Elo+
Solo
Olorun
Olorun
aritti
Olorun
Level 21
God Stats
9W - 4L
1,440 SR
Queue Stats
189W - 199L
1,458 Elo+
Solo
Jormungandr
Jormungandr
ragergager97
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ATGreat
Merlin
11
3 / 9 / 0
7,559
420
9,436
13,517
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Akbikness
Skadi
11
2 / 7 / 0
7,231
402
6,255
10,907
3,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
0 / 7 / 2
7,309
406
6,809
12,152
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 1
6,729
374
2,769
12,607
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Xavrey
Khepri
10
0 / 7 / 1
6,852
381
3,115
16,467
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diegomd1992
Thanatos
16
5 / 4 / 5
10,071
560
7,635
11,735
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
GucciFlipFlopz25
Morgan Le Fay
16
7 / 0 / 14
10,329
574
14,037
8,562
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
HERTTTTTTTT
Charybdis
17
6 / 0 / 6
10,852
603
5,776
8,750
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
aritti
Olorun
16
9 / 0 / 4
10,279
571
14,224
12,774
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
ragergager97
Jormungandr
16
9 / 1 / 19
10,674
593
13,558
15,357
18,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
84
5
Kills
36
36
Deaths
5
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
ATGreat
Merlin
3
9
0
0.33
L
Skadi
Akbikness
Skadi
2
7
0
0.29
L
Loki
0
7
2
0.14
W
Thanatos
Diegomd1992
Thanatos
5
4
5
1.88
W
Morgan Le Fay
GucciFlipFlopz25
Morgan Le Fay
7
0
14
14
W
Charybdis
HERTTTTTTTT
Charybdis
6
0
6
9
L
0
6
1
0.08
L
Khepri
Xavrey
Khepri
0
7
1
0.07
W
Olorun
aritti
Olorun
9
0
4
11
W
Jormungandr
ragergager97
Jormungandr
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
55,230
65,650
Taken
57,178
34,356
Mitigated
35,520
10,142
Healing
30,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ATGreat
Merlin
9,436
496
0
1,089
13,517
5,205
0
9,172
4,345
43,978
0
L
Skadi
Akbikness
Skadi
6,255
2,268
0
1,090
10,907
3,357
0
5,787
5,120
0
31,840
L
Loki
6,809
1,576
0
2,113
12,152
4,148
0
6,843
5,309
0
38,161
W
Thanatos
Diegomd1992
Thanatos
7,635
2,850
0
10,763
11,735
4,186
0
929
10,650
0
62,229
W
Morgan Le Fay
GucciFlipFlopz25
Morgan Le Fay
14,037
1,850
414
2,593
8,562
3,949
921
2,853
5,407
56,261
0
W
Charybdis
HERTTTTTTTT
Charybdis
5,776
2,274
0
5,791
8,750
3,109
5,854
1,226
7,490
0
79,322
L
2,769
890
0
3,228
12,607
5,031
280
7,299
5,308
0
26,125
L
Khepri
Xavrey
Khepri
3,115
248
571
2,051
16,467
16,615
109
10,856
5,611
13,454
0
W
Olorun
aritti
Olorun
14,224
10,170
293
8,797
12,774
5,808
2,558
2,476
10,134
42,614
6,306
W
Jormungandr
ragergager97
Jormungandr
13,558
2,570
298
1,140
15,357
18,468
519
4,073
10,946
50,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
52,205
308
Minions Killed
483
0
Camps Cleared
0
1,650,869
Distance Traveled
1,671,233
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,559
420
84
5
0
296,586
2
L
Skadi
7,231
402
68
4
0
331,962
4
L
Loki
7,309
406
82
5
0
339,211
0
W
Thanatos
10,071
560
103
6
0
320,505
2
W
Morgan Le Fay
10,329
574
107
6
0
355,523
2
W
Charybdis
10,852
603
138
8
0
318,541
5
L
Set
6,729
374
60
3
0
340,776
0
L
Khepri
6,852
381
14
1
0
342,334
2
W
Olorun
10,279
571
76
4
0
314,457
3
W
Jormungandr
10,674
593
59
3
0
362,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role