Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Heliptio
Artio
Level 146
God Stats
10W - 7L
1,540 SR
Queue Stats
283W - 222L
1,677 Elo+
Party 2
Sol
Sol
KamarGanaX
Sol
Level 103
God Stats
2W - 1L
1,392 SR
Queue Stats
202W - 189L
1,637 Elo+
Party 2
Team Averages
Level 131
1,477 SR
1,605 Elo+

VS

Team Averages
Level 69
1,536 SR
1,427 Elo+
Chiron
Chiron
HachTee
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
KeeganF77
Gilgamesh
Level 28
God Stats
4W - 3L
1,777 SR
Queue Stats
27W - 39L
1,432 Elo+
Solo
Hel
Hel
Sevicks
Hel
Level 92
God Stats
0W - 2L
1,331 SR
Queue Stats
151W - 163L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 2 / 8
9,891
761
13,433
7,473
2,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Heliptio
Artio
13
6 / 3 / 7
9,751
750
13,354
17,337
15,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 8
9,750
750
9,588
8,495
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HachTee
Chiron
13
2 / 4 / 4
8,674
667
7,584
14,221
4,456
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KeeganF77
Gilgamesh
11
2 / 8 / 1
8,314
640
5,056
16,970
11,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
13
3 / 4 / 2
9,129
702
5,535
14,817
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
7
7
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
8
5
L
Chiron
HachTee
Chiron
2
4
4
1
W
Artio
Heliptio
Artio
6
3
7
3.17
W
4
2
8
4
L
Gilgamesh
KeeganF77
Gilgamesh
2
8
1
0.31
L
Hel
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
18,175
33,305
Taken
46,008
21,065
Mitigated
21,284
12,887
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,433
5,123
0
1,041
7,473
2,662
139
1,190
6,283
0
36,765
L
Chiron
HachTee
Chiron
7,584
3,283
464
2,557
14,221
4,456
0
6,581
7,640
0
25,732
W
Artio
Heliptio
Artio
13,354
759
1,687
7,050
17,337
15,273
401
3,276
13,769
28,142
0
W
9,588
3,182
0
3,109
8,495
3,130
2,396
1,738
6,757
37,364
4,451
L
Gilgamesh
KeeganF77
Gilgamesh
5,056
1,015
363
1,513
16,970
11,510
0
8,631
8,339
1,079
15,680
L
Hel
5,535
643
4,564
6,977
14,817
5,318
24
7,145
7,672
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
26,117
145
Minions Killed
109
8
Camps Cleared
3
687,894
Distance Traveled
678,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,891
761
45
3
4
231,066
4
L
Chiron
8,674
667
45
3
1
205,122
2
W
Artio
9,751
750
22
2
0
215,941
1
W
Sol
9,750
750
78
6
4
240,887
0
L
Gilgamesh
8,314
640
17
1
1
235,528
4
L
Hel
9,129
702
47
4
1
238,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role