Player Matchup

Janus
Janus
CesarLsc
Janus
Level 69
God Stats
1W - 1L
1,216 SR
Queue Stats
36W - 40L
1,470 Elo+
Solo
Nu Wa
Nu Wa
I CAUT1ON I
Nu Wa
Level 128
God Stats
14W - 2L
1,917 SR
Queue Stats
307W - 298L
1,455 Elo+
Solo
Nemesis
Nemesis
LBurrrro
Nemesis
Level 107
God Stats
9W - 7L
1,425 SR
Queue Stats
333W - 358L
1,443 Elo+
Solo
Artio
Artio
Longarmedrick
Artio
Level 128
God Stats
3W - 5L
1,392 SR
Queue Stats
169W - 166L
1,450 Elo+
Party 3
Cerberus
Cerberus
PerfectHatred85
Cerberus
Level 148
God Stats
3W - 0L
1,845 SR
Queue Stats
75W - 69L
1,471 Elo+
Party 3
Team Averages
Level 116
1,559 SR
1,458 Elo+

VS

Team Averages
Level 44
1,513 SR
1,406 Elo+
Thor
Thor
Drakez CO
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Nox
Nox
IFartedMyBad
Nox
Level 66
God Stats
1W - 3L
1,564 SR
Queue Stats
119W - 122L
1,539 Elo+
Solo
Medusa
Medusa
JETLAG13
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SilentChronicl3
Ao Kuang
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 184L
1,343 Elo+
Party 1
Ymir
Ymir
TheRedHood1011
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CesarLsc
Janus
14
4 / 1 / 20
8,733
873
10,072
5,512
2,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
12 / 1 / 16
10,661
1,066
13,462
3,762
1,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
LBurrrro
Nemesis
17
7 / 1 / 20
9,673
967
12,691
17,945
8,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 21
8,932
893
8,578
13,179
14,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
14
4 / 4 / 21
9,471
947
8,524
15,302
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 7 / 6
7,767
777
5,327
10,692
7,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 3
8,513
851
10,267
6,939
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
JETLAG13
Medusa
13
2 / 6 / 5
7,469
747
10,648
11,662
4,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
13
4 / 8 / 5
8,068
807
7,930
14,518
7,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 5 / 3
8,051
805
3,448
14,560
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
31
Kills
10
10
Deaths
31
98
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
CesarLsc
Janus
4
1
20
14
L
Thor
1
7
6
0.57
W
12
1
16
20
L
3
5
3
0.9
L
Medusa
JETLAG13
Medusa
2
6
5
0.75
W
Nemesis
LBurrrro
Nemesis
7
1
20
17
W
4
3
21
4.83
W
Cerberus
4
4
21
3.63
L
Ao Kuang
4
8
5
0.81
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,327
Damage
37,620
55,700
Taken
58,371
45,442
Mitigated
34,896
28,301
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CesarLsc
Janus
10,072
1,597
1,252
1,936
5,512
2,023
1,684
2,890
2,622
20,181
0
L
Thor
5,327
2,325
711
1,326
10,692
7,162
0
7,341
3,351
0
12,520
W
13,462
4,977
476
1,028
3,762
1,580
2,170
1,794
1,968
30,118
0
L
10,267
639
0
241
6,939
2,924
0
4,615
2,324
30,688
0
L
Medusa
JETLAG13
Medusa
10,648
5,711
324
2,855
11,662
4,392
0
9,032
2,630
0
20,705
W
Nemesis
LBurrrro
Nemesis
12,691
4,374
1,732
8,059
17,945
8,346
330
7,907
10,038
0
26,034
W
8,578
948
3,983
5,122
13,179
14,028
345
3,917
9,262
18,665
0
W
Cerberus
8,524
1,025
1,185
3,528
15,302
19,465
386
5,137
10,165
15,078
0
L
Ao Kuang
7,930
3,300
320
3,738
14,518
7,444
0
9,182
5,336
14,984
0
L
3,448
560
920
2,632
14,560
12,974
0
10,466
4,094
13,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,470
Gold Earned
39,868
118
Minions Killed
115
0
Camps Cleared
0
979,937
Distance Traveled
819,311
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,733
873
19
2
0
186,940
0
L
Thor
7,767
777
20
2
0
149,188
0
W
Nu Wa
10,661
1,066
32
3
0
183,325
0
L
Nox
8,513
851
41
4
0
182,029
1
L
Medusa
7,469
747
27
3
0
165,854
1
W
Nemesis
9,673
967
23
2
0
223,931
1
W
Artio
8,932
893
24
2
0
192,657
0
W
Cerberus
9,471
947
20
2
0
193,084
0
L
Ao Kuang
8,068
807
2
0
0
147,646
0
L
Ymir
8,051
805
25
3
0
174,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role