Player Matchup

Cthulhu
Cthulhu
Aspectye
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,598 Elo+
Solo
Odin
Odin
NemesisMischief
Odin
Level 29
God Stats
3W - 2L
1,592 SR
Queue Stats
177W - 147L
1,637 Elo+
Solo
Thor
Thor
Rigbertt
Thor
Level 29
God Stats
0W - 4L
1,642 SR
Queue Stats
69W - 58L
1,575 Elo+
Solo
Discordia
Discordia
acerrman
Discordia
Level 24
God Stats
2W - 8L
1,340 SR
Queue Stats
111W - 91L
1,684 Elo+
Solo
Izanami
Izanami
zerohoots
Izanami
Level 4
God Stats
2W - 1L
1,828 SR
Queue Stats
2W - 2L
1,813 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,661 Elo+

VS

Team Averages
Level 12
1,509 SR
1,681 Elo+
Thor
Thor
IxParadoxI
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,733 Elo+
Solo
Guan Yu
Guan Yu
LittleBoyBicycle
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,704 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Peachykash
Morgan Le Fay
Level 14
God Stats
2W - 0L
1,493 SR
Queue Stats
9W - 8L
1,458 Elo+
Solo
Neith
Neith
Wussabi
Neith
Level 15
God Stats
1W - 4L
1,194 SR
Queue Stats
16W - 12L
1,631 Elo+
Solo
Ares
Ares
gonrogthedumb
Ares
Level 4
God Stats
5W - 6L
1,856 SR
Queue Stats
20W - 22L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aspectye
Cthulhu
8
2 / 4 / 0
5,183
471
3,182
7,728
4,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 1 / 0
5,247
477
3,796
7,224
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
2 / 4 / 3
5,650
514
3,350
7,646
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
acerrman
Discordia
11
3 / 0 / 1
6,298
573
4,359
5,215
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
zerohoots
Izanami
5
0 / 7 / 2
4,193
381
918
5,665
1,105
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,307
573
3,506
6,947
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
7,032
639
5,917
6,632
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Peachykash
Morgan Le Fay
10
2 / 4 / 4
6,024
548
5,060
6,450
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Wussabi
Neith
13
7 / 1 / 3
7,816
711
5,768
4,626
1,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 6
6,566
597
3,562
6,265
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aspectye
Cthulhu
2
4
0
0.5
W
2
1
4
4
W
1
0
1
1.5
L
0
1
0
0
W
Morgan Le Fay
Peachykash
Morgan Le Fay
2
4
4
1
L
Thor
2
4
3
0.88
W
Neith
Wussabi
Neith
7
1
3
8.5
L
Discordia
acerrman
Discordia
3
0
1
3.5
W
4
1
6
7
L
Izanami
zerohoots
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
23,813
33,478
Taken
30,920
12,842
Mitigated
15,022
6,060
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aspectye
Cthulhu
3,182
316
0
1,168
7,728
4,823
0
2,223
5,434
16,983
0
W
3,506
745
0
2,089
6,947
2,603
0
1,781
5,065
0
33,554
W
5,917
1,412
30
3,852
6,632
3,933
0
352
5,687
193
42,085
L
3,796
953
0
1,975
7,224
3,399
0
73
6,725
2,321
24,206
W
Morgan Le Fay
Peachykash
Morgan Le Fay
5,060
434
0
1,407
6,450
2,047
162
3,144
3,077
23,492
0
L
Thor
3,350
911
0
1,630
7,646
2,171
0
2,142
5,433
0
24,624
W
Neith
Wussabi
Neith
5,768
1,966
0
691
4,626
1,625
2,184
741
3,885
0
53,227
L
Discordia
acerrman
Discordia
4,359
271
0
864
5,215
1,344
0
2,183
2,686
36,737
0
W
3,562
711
0
542
6,265
4,814
404
1,638
4,627
14,716
0
L
Izanami
zerohoots
Izanami
918
821
0
423
5,665
1,105
0
1,558
4,003
0
10,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
33,745
224
Minions Killed
357
0
Camps Cleared
0
1,024,120
Distance Traveled
1,063,287
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,183
471
28
3
0
192,589
4
W
Thor
6,307
573
72
7
0
222,721
4
W
Guan Yu
7,032
639
106
10
0
235,452
2
L
Odin
5,247
477
59
5
0
230,592
1
W
Morgan Le Fay
6,024
548
49
4
0
199,777
2
L
Thor
5,650
514
53
5
0
225,686
1
W
Neith
7,816
711
105
10
0
195,750
4
L
Discordia
6,298
573
70
6
0
221,909
5
W
Ares
6,566
597
25
2
0
209,587
2
L
Izanami
4,193
381
14
1
0
153,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role