Player Matchup

Gilgamesh
Gilgamesh
CDDemize
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Meenerstink
Loki
Level 27
God Stats
17W - 30L
1,301 SR
Queue Stats
24W - 40L
1,291 Elo+
Party 2
Olorun
Olorun
dirkpeck
Olorun
Level 21
God Stats
6W - 6L
1,320 SR
Queue Stats
17W - 32L
1,268 Elo+
Party 2
Ymir
Ymir
學長學弟制
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
小曹需宣
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,404 Elo+
Party 3
Team Averages
Level 19
1,424 SR
1,393 Elo+

VS

Team Averages
Level 23
1,405 SR
1,300 Elo+
Ganesha
Ganesha
FantasyCam
Ganesha
Level 12
God Stats
12W - 6L
1,350 SR
Queue Stats
19W - 21L
1,345 Elo+
Solo
Hachiman
Hachiman
ItzAkaru
Hachiman
Level 26
God Stats
6W - 1L
1,519 SR
Queue Stats
43W - 51L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
ThaNutz949
Cthulhu
Level 24
God Stats
12W - 24L
1,282 SR
Queue Stats
16W - 33L
1,230 Elo+
Party 1
He Bo
He Bo
ohGranzby
He Bo
Level 26
God Stats
21W - 22L
1,407 SR
Queue Stats
339W - 378L
1,384 Elo+
Solo
Arachne
Arachne
voperman328
Arachne
Level 27
God Stats
8W - 5L
1,467 SR
Queue Stats
147W - 171L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CDDemize
Gilgamesh
13
1 / 8 / 0
7,873
394
7,922
17,020
9,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 10 / 2
8,953
448
8,517
15,324
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
dirkpeck
Olorun
13
3 / 9 / 1
9,074
454
7,783
16,682
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 2
8,861
443
6,913
17,916
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 7 / 3
8,556
428
11,159
14,885
4,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FantasyCam
Ganesha
15
1 / 0 / 15
10,436
522
7,942
13,900
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ItzAkaru
Hachiman
16
14 / 5 / 1
10,934
547
14,565
13,173
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThaNutz949
Cthulhu
17
6 / 0 / 12
11,044
552
11,362
17,344
16,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
ohGranzby
He Bo
16
10 / 4 / 6
11,408
570
15,076
11,666
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
voperman328
Arachne
17
9 / 5 / 8
10,913
546
13,587
13,240
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
14
Kills
40
40
Deaths
14
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CDDemize
Gilgamesh
1
8
0
0.13
W
Ganesha
FantasyCam
Ganesha
1
0
15
8.5
W
Hachiman
ItzAkaru
Hachiman
14
5
1
2.9
L
6
10
2
0.7
W
Cthulhu
ThaNutz949
Cthulhu
6
0
12
12
L
Olorun
dirkpeck
Olorun
3
9
1
0.39
W
He Bo
ohGranzby
He Bo
10
4
6
3.25
W
Arachne
voperman328
Arachne
9
5
8
2.6
L
2
6
2
0.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
62,532
81,827
Taken
69,323
41,735
Mitigated
49,235
11,057
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CDDemize
Gilgamesh
7,922
2,689
0
1,052
17,020
9,965
0
7,681
9,275
0
34,248
W
Ganesha
FantasyCam
Ganesha
7,942
1,347
0
3,514
13,900
16,104
77
2,636
11,264
43,288
0
W
Hachiman
ItzAkaru
Hachiman
14,565
9,953
0
1,788
13,173
5,476
3,642
3,325
9,848
0
48,777
L
8,517
2,649
0
2,069
15,324
4,943
0
5,070
10,180
0
51,606
W
Cthulhu
ThaNutz949
Cthulhu
11,362
1,285
843
8,968
17,344
16,634
418
2,261
15,083
57,933
0
L
Olorun
dirkpeck
Olorun
7,783
3,348
13
4,466
16,682
5,107
1,018
11,087
5,182
39,331
0
W
He Bo
ohGranzby
He Bo
15,076
1,471
0
2,309
11,666
4,122
1,723
5,960
5,706
57,906
0
W
Arachne
voperman328
Arachne
13,587
9,767
0
5,940
13,240
6,899
2,090
514
12,726
0
76,407
L
6,913
1,491
0
1,120
17,916
17,607
0
5,461
12,444
20,122
0
L
11,159
6,775
0
2,337
14,885
4,113
0
4,793
10,006
0
56,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
54,735
317
Minions Killed
445
0
Camps Cleared
0
1,604,076
Distance Traveled
1,878,103
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,873
394
51
3
0
297,771
0
W
Ganesha
10,436
522
22
1
0
382,435
5
W
Hachiman
10,934
547
99
5
0
358,641
1
L
Loki
8,953
448
85
4
0
358,962
0
W
Cthulhu
11,044
552
107
5
0
451,676
1
L
Olorun
9,074
454
64
3
0
244,379
0
W
He Bo
11,408
570
123
6
0
305,122
0
W
Arachne
10,913
546
94
5
0
380,229
8
L
Ymir
8,861
443
22
1
0
361,990
0
L
Ullr
8,556
428
95
5
0
340,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role