Player Matchup

Xing Tian
Xing Tian
Ninjazak
Xing Tian
Level 37
God Stats
2W - 2L
1,854 SR
Queue Stats
112W - 120L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Thechesnut
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 301L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
TrueTyrnno
Heimdallr
Level 113
God Stats
13W - 16L
1,552 SR
Queue Stats
256W - 284L
1,524 Elo+
Party 1
Thanatos
Thanatos
o0MrJoe0o
Thanatos
Level 68
God Stats
15W - 35L
1,327 SR
Queue Stats
160W - 229L
1,454 Elo+
Party 1
Janus
Janus
xGallaGx
Janus
Level 105
God Stats
19W - 29L
1,375 SR
Queue Stats
125W - 175L
1,516 Elo+
Party 1
Team Averages
Level 88
1,522 SR
1,496 Elo+

VS

Team Averages
Level 31
1,528 SR
1,607 Elo+
Bakasura
Bakasura
Meyrue
Bakasura
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
167W - 123L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
Minimadmog1
Kukulkan
Level 26
God Stats
4W - 1L
1,710 SR
Queue Stats
46W - 29L
1,614 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rydoee
Ah Muzen Cab
Level 49
God Stats
82W - 38L
1,748 SR
Queue Stats
264W - 173L
1,624 Elo+
Party 2
Cernunnos
Cernunnos
TheTruth00
Cernunnos
Level 20
God Stats
7W - 9L
1,410 SR
Queue Stats
46W - 43L
1,610 Elo+
Party 2
Ares
Ares
d00m777
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ninjazak
Xing Tian
14
0 / 5 / 6
8,647
393
12,495
21,426
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Thechesnut
Amaterasu
15
0 / 7 / 0
9,104
414
7,447
18,397
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TrueTyrnno
Heimdallr
16
6 / 6 / 2
10,823
492
12,207
12,478
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
o0MrJoe0o
Thanatos
16
6 / 8 / 1
9,947
452
7,655
18,807
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
xGallaGx
Janus
15
2 / 3 / 4
9,580
435
10,707
12,111
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Meyrue
Bakasura
19
4 / 1 / 7
13,151
598
7,402
17,682
10,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Minimadmog1
Kukulkan
16
1 / 1 / 1
11,440
520
6,436
8,011
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rydoee
Ah Muzen Cab
20
17 / 1 / 1
15,879
722
31,873
16,743
8,155
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
TheTruth00
Cernunnos
18
4 / 8 / 5
12,107
550
9,425
19,601
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
d00m777
Ares
17
3 / 3 / 13
12,119
551
10,124
21,441
24,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
29
29
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Meyrue
Bakasura
4
1
7
7.5
W
Kukulkan
Minimadmog1
Kukulkan
1
1
1
1.5
L
Xing Tian
Ninjazak
Xing Tian
0
5
6
0.6
W
Ah Muzen Cab
Rydoee
Ah Muzen Cab
17
1
1
17.5
W
Cernunnos
TheTruth00
Cernunnos
4
8
5
0.81
L
Amaterasu
Thechesnut
Amaterasu
0
7
0
0
L
Heimdallr
TrueTyrnno
Heimdallr
6
6
2
1.17
W
Ares
d00m777
Ares
3
3
13
3.17
L
Thanatos
o0MrJoe0o
Thanatos
6
8
1
0.81
L
Janus
xGallaGx
Janus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
65,260
83,219
Taken
83,478
56,020
Mitigated
53,918
17,127
Healing
42,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Meyrue
Bakasura
7,402
5,314
0
10,468
17,682
10,898
4,166
2,029
15,443
0
81,431
W
Kukulkan
Minimadmog1
Kukulkan
6,436
47
0
2,167
8,011
3,459
155
4,010
3,793
73,754
0
L
Xing Tian
Ninjazak
Xing Tian
12,495
1,873
0
1,442
21,426
23,608
120
5,159
15,953
40,512
0
W
Ah Muzen Cab
Rydoee
Ah Muzen Cab
31,873
12,845
0
10,654
16,743
8,155
5,313
4,568
11,806
0
155,579
W
Cernunnos
TheTruth00
Cernunnos
9,425
5,899
0
9,458
19,601
6,712
1,910
6,411
12,980
0
78,297
L
Amaterasu
Thechesnut
Amaterasu
7,447
2,131
0
2,731
18,397
17,149
1,132
2,390
15,967
4,678
46,638
L
Heimdallr
TrueTyrnno
Heimdallr
12,207
4,581
0
1,663
12,478
4,649
500
3,225
9,093
0
70,179
W
Ares
d00m777
Ares
10,124
1,028
0
10,016
21,441
24,694
0
7,801
13,174
27,227
0
L
Thanatos
o0MrJoe0o
Thanatos
7,655
2,071
0
9,161
18,807
7,401
0
2,059
16,008
0
67,620
L
Janus
xGallaGx
Janus
10,707
354
187
1,943
12,111
3,213
0
3,545
8,133
67,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
64,696
565
Minions Killed
655
0
Camps Cleared
0
2,090,854
Distance Traveled
2,339,390
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,151
598
154
7
0
523,532
3
W
Kukulkan
11,440
520
144
7
0
434,135
0
L
Xing Tian
8,647
393
48
2
0
418,081
3
W
Ah Muzen Cab
15,879
722
216
10
0
508,962
1
W
Cernunnos
12,107
550
118
5
0
463,481
5
L
Amaterasu
9,104
414
135
6
0
419,608
6
L
Heimdallr
10,823
492
127
6
0
373,046
9
W
Ares
12,119
551
23
1
0
409,280
4
L
Thanatos
9,947
452
110
5
0
442,881
4
L
Janus
9,580
435
145
7
0
437,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role